GT5: Possible Day/Night cycles and weather

  • Thread starter Daiyan
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I'm going to put my money on the fact we wont have weather. KY's position seemed to be against it more than anything. At least, that's my take on the interview.
 
Whatever the outcome of this i´m inclined to belive JVN site for this as they where the only ones bright enough to send a fellow petrolhead instead of these so called games journalists, and it looks like it worked, as Kaz seemed to soften up quite a bit and likely showed some stuff he wouldn´t have otherwise, i´m suprised that so many here are surprised with this turn of events, this makes me belive there is quite alot of stuff in there that will remain a secret until reviews and even after that you might catch a surprise or 2 in there, yes yes some will be dissapointed no matter what they manage, but lucky for me overall Kaz hasn´t let me down yet.

I have a hard time to believe it because

1. There was no quote. Just "Weather - In" Day Night Cycles - In."
Why not provide a quote, so we can see who said it and HOW they said it.

2. None of the other interviews say that weather or day night cycles are in. And it's not like they didn't ask about it. KY flat out said that they "can" do it but don't know if they will. There are a LOT of things that they "can" do. But the different between "can do" and "have done already" is the difference between black and white.

And now we have people saying things like, Oh when the interviewer asked KY about weather/day night cycles I looked into his eyes, saw his blushing cheeks and KNEW he wanted to tell us the truth but it just wasn't time yet. LOL

You know, Maybe......MAYBE, there will be weather/day night cycles, but there is at this point ZERO evidence to support such a claim.

Look at all the "evidence" that we had that GT 5 would be out this holiday season.
 
I personally don´t care one thing about what any Games journalist says on GT or get´s from an interview, since Kaz got burned badly for the 1st GT and since i´ve always had the feeling he treats them as an needed evil, while he on the other hand melts when getting interviewed by fellow petrol heads from auto mags or sites, when it comes to GT some see it as a game but to alot of us it´s so much more, as for the confirmation yep you are correct there has been no such thing in a proper fashion yet, but still to me it seems JVN managed to do a ninja move on Kaz and get something juicy aslong as they don´t show it, also none of the other sites where bright enough for this interview which is why they got the usual runaround. heh

It´s all just personal opinion and most likely is he just showed them what they are working on for the night/day/weather and for those of us who know software development it can be a tricky pony at times and kick you in the nuts, so until GT goes gold i´d take anything concerning GT with a grain of salt as you should with most software development when it´s released we will know what they managed or didn´t.
 
I personally think that KY has something against the American gaming journalism industry.

He never seems to tell them anything.

Europeans and the Japanese are his biggest fans, and most of the information we have been getting is from them.

If they can't process weather effects, I think that they should consider cutting the amount of cars in wet weather races down to ~8 or so, or even just have weather in the time trial mode.
 
I believe weather will be included for the simple reason that at the end of August I posted an article stating real time weather changes will be in GT5. The article was taken from the Sep issue of play.mag.

If weather/day night cycles aren't included together with the fact that the online features are going to be very basic, it makes you wonder what PD have been doing all this time.
 
in the video interview with benoit yamauchi told this:nous sommes encore en cours de developpement et effectivement il nous reste beaucoup de travail sur cet aspect du jeu...
mean:we are still under development and indeed it remains us much of work on this aspect of the play
so nothing confirmed.. i don't knoew why they lied about it...
however about tyre degradation yamauchi confirmed this, and he told also that the tyre lose grip cuz they could be not in temperature...
 
JVN sent a famous Super GT race driver. They have footage they had to blur. Yamauchi got a signed model car from him. (it's usually the other way around).

They explicitly said "rain is in", "day/night cycle is in". No nonsense, straight to the point. It's in.

I believe them. Not Yamauchi who said "we have plans" but was at the same time laughing his ass off thinking "if only you knew what we have already".
Quite frankly, with PD's history*, it's not confirmed until it's in the game that we have in our hands.

Racing Mercedes seen in GT2 - Not in game
Diablo in GT3 - Not in NTSC or PAL versions
Online and drag racing in GT4 - Not in game
 
GT5 without weather changes would be really a huge dissapointment. If we just get a Gt4 in HD, I have to ask kaz the questions: what have u guys done in the last 4 years?
 
GT5 without weather changes would be really a huge dissapointment. If we just get a Gt4 in HD, I have to ask kaz the questions: what have u guys done in the last 4 years?

Apart from release Tourist Trophy, create GT:Mobile, GT:HD and GT5: Prologue, not much.
 
I guess the biggest problem is translation here..

So with IGN we have Kaz, the famous translator guy and a english speaking interviewer.. it goes from japanese to english and directly to the interviewer... pretty direct.

With JVN we have Kaz, translator guy and someone who speaks french. meaning they have to translate from japanese to english to french and back to english again.

We'll just have to wait once more.. but i think the talk about it is very promising seeing as how Kazunori does not dismiss it and really wants it in... however, once they have to make sacrifices in terms of framerate and graphics im sure they will leave it out.
 
Apart from release Tourist Trophy, create GT:Mobile, GT:HD and GT5: Prologue, not much.

TT is 90% GT4 with few motorcycles. GTPSP is just downgraded GT4. GT:HD and Prologue are both very simple side projects on GT5's way into final game created from already collected data of cars and tracks. To create few menus and races for them can't take PD more than few weeks.
 
TT is 90% GT4 with few motorcycles. GTPSP is just downgraded GT4. GT:HD and Prologue are both very simple side projects on GT5's way into final game created from already collected data of cars and tracks. To create few menus and races for them can't take PD more than few weeks.

I'd say TT is 65-80% GT4. Tracks are the same, and that's a fair amout of the game to be sure, but not much else. The menus are similar I guess.

GTPSP may be a downgraded GT4, but it surely took a fair amount of effort getting it on the PSP.

GT:HD... yeah, it's pretty simple. New track to be used in GT5, with the rest being GT4 resources.

And yeah, GT5P is simply a sample of what PD has been doing with GT5.
 
Fitting a Dual Layer DVD onto a PSP UMD is a small task to you?
Not to mention coding the whole game.

That would've taken a year at minimum.

Coding for smooth 60fps run was certainly the toughest effort. But fitting 10x smaller textures onto a UMD isn't so hard work as you may think and this really wasn't the issue.
 
Coding for smooth 60fps run was certainly the toughest effort. But fitting 10x smaller textures onto a UMD isn't so hard work as you may think and this really wasn't the issue.

All I know is that I'm pissed off at GT:PSP and Sony.
I want GT5 and the damn day/night cycles and weather.
Looks like we won't have any info regarding them until like 2 weeks before GT5 is released in Japan. 👎
 
I'd say TT is 65-80% GT4. Tracks are the same, and that's a fair amout of the game to be sure, but not much else. The menus are similar I guess.

GTPSP may be a downgraded GT4, but it surely took a fair amount of effort getting it on the PSP.

GT:HD... yeah, it's pretty simple. New track to be used in GT5, with the rest being GT4 resources.

And yeah, GT5P is simply a sample of what PD has been doing with GT5.

Just a note:

GTHD was planned to be a whole release of a GT game that was suppose to go by the way of small transactions and such. In the end, the whole project was obviously scrapped. I think it may be due to the number of complains people showed about it. The planning of this had to take some consider amount of time.

Then after GTHD, they moved on to a new project; GT5P. This was the beginning for the real GT5 (new physics engine, graphics, cockpit, etc.). However, they had to concentrate specifically for a design that is suitable for the game itself (not GT5). Then localization, advertisement, and specific and compatible updates for the Prologue was to be made. I also assume during this stage they had a hard time getting along with manafacturers in terms of damage (perhaps this is why it was canceled).

Then somewhere between the release of GT5P in Japan and the Spec III update, they probably started working on specifically for a GT5 interface (new physics, graphics, online, etc.). Then somewhere in the summer, GT5P development is over. Full GT5 time?.....

Not quiet yet!

Then out of nowhere really, GTPSP development chipped in during those times. I'm not too sure about its affect on GT5's development, but they did say at one time they had to concentrate 100% on it, so perhaps it did take some valuable time. Achieving 60fps as some of you said, was an experience that was totally new to them, and something that was learned in the process.

So really, I think all those stuff did take a big chunk of time off, compared to if they just started working on GT5 alone from the start; one plan, one project.
 
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