GT5 - The calm after the storm, The road ahead - 2010

  • Thread starter Cobra_NZ
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Don't worry.

PD will know how to get themselves out the 'mess'.

Amen! I just see the beauty of those car models, those meticulosly detailed interiors, 16 cars on track and pit crew at work and think to myself that dedication, that flash of genius, that uncompromise and strive for perfection has to shine through again one of these fine days. In April 2010, it will be coming up to winter in NZ and I can get cozy in the lounge and play GT.

So basically what I've put on first post on this thread about damage may still be possible. All we need is for KY, PD, Sony and all the bloody manufacturers to come to their senses and give us full damage on all cars.

I mean really. If it's so impossible to do full damage, I'll turn off the uneven visual damage and just live with rollover, and improved collision physics. If at any point PD can add a patch with full damage on all cars, I'll turn damage back on. I could be a compromise. Bassically I'm grasping at srtaws and I'm sure a lot of GT fans are, trying to make excuses to justifiy waiting for nearly 6 years.:guilty:
 
Hmmm I'm considering buying a wheel for Forza 3, which I initially pre-ordered as an entree to GT5. But seeing as day/night and weather look almost 100% sure to miss inclusion, only 20 tracks and half baked damage and no Porsche, Forza 3 with at least 6 months prior release and less development time is looking the superior product.

GT5 will be good, no doubt, but the enormous development time, the great expectations and then the let down regarding track numbers, damage, weather and day/night cycles, Porsche exclusion is going to disappoint a great number.

GT5P came out in 2006/2007? with 90 cars and 6 tracks, not much has happened in the ensuing period.

90% of the problem is PD's secrecy and rumour which builds up expectations and anticipation, but when the product hits it less thn what people expect. Forza is a shining light in game build up, car list releases, track releases, game developer interviews fortnightly, dynamic website. Game developers post on their forums, so when they say weather won't be in the game or bathurst won't be in the game, expectations die down, people move on and when the final product is released they are happy.
 
Wasn't the build at GC and TGS (if it was the same as the GC one) of 2008?

I have no idea. It could have been with the new Lamborghini, Ferrari and Mercedes car models. I suppose what was new was the minor scratches and dents on the stock cars. Difficult to tell really.
 
Hmmm I'm considering buying a wheel for Forza 3, which I initially pre-ordered as an entree to GT5. But seeing as day/night and weather look almost 100% sure to miss inclusion, only 20 tracks and half baked damage and no Porsche, Forza 3 with at least 6 months prior release and less development time is looking the superior product.

GT5 will be good, no doubt, but the enormous development time, the great expectations and then the let down regarding track numbers, damage, weather and day/night cycles, Porsche exclusion is going to disappoint a great number.

GT5P came out in 2006/2007? with 90 cars and 6 tracks, not much has happened in the ensuing period.

90% of the problem is PD's secrecy and rumour which builds up expectations and anticipation, but when the product hits it less thn what people expect. Forza is a shining light in game build up, car list releases, track releases, game developer interviews fortnightly, dynamic website. Game developers post on their forums, so when they say weather won't be in the game or bathurst won't be in the game, expectations die down, people move on and when the final product is released they are happy.

Ahhh but you see that's where you're a little bit wrong about Forza 3.
I've been reading a lot on there forums. There's many people quite annoyed or angry that Turn 10 have said stuff like "10x more polygons" - only to be disappointed.

And the fact that their track list is in actual fact rather small. And not the big "100+ tracks" that they claim.
But yes you're right about the developers talking to fans on the forums. If only PD had a forum, run by Sony or something - that would be sweet.. well joined up with GTPlanet of course! LOL

So both companies have their problems and issues, so please don't try make it seem like PD are the bad guys. Dan Greenawalt has made many more false claims than any director I've seen for a racing game these years.
His heart's in the right place (he loves cars, and GT inspired him), but he has an ego. 👍

And the Porsche exclusion isn't going to be a big as a deal as people make it seem ^_^

Peace! There wasn't meant to be anything negative in this reply okay :sly:
And I'm genuinely interested in Forza 3, so I'm not bashing it :)
 
Kaz said they would do damage right, or not at all.
So screw damage, bring out the game in 2k9 and bring damage in a patch, when you CAN do it right.

All i personally need is GT5P with more cars, tracks and GT Mode, anyway
 
Good post Bank, clean unbiased opinion.👍 I too have noticed that T10 failed to mention these amazing 10 times better car models are only visible in the menus and not in the actual racing. Funny thing is that even at 10 times more polygons the car models are still not as good as GT5, and the GT5 models are used in the actual race, and there's 16 of them! I know the PS3 is a seriously powerful console but Wow PD, just Wow!:bowdown:

Both DG and KY have an ego but both have achieved something special in their own right. Both made bold claims at one time or another and both got caught out not delivering on promises. Still, I for one, am happy about the two heads, the two studios and the two manufacturing giants battling it out. It means sustained progress in the genre at an accelerated pace, choice to play one while waiting for the other and an interesting read on GT and FM forums. Let's face it GT has stagnated for so many years because of lack of serious competition...
 
Ahhh but you see that's where you're a little bit wrong about Forza 3.
I've been reading a lot on there forums. There's many people quite annoyed or angry that Turn 10 have said stuff like "10x more polygons" - only to be disappointed.

And the fact that their track list is in actual fact rather small. And not the big "100+ tracks" that they claim.
But yes you're right about the developers talking to fans on the forums. If only PD had a forum, run by Sony or something - that would be sweet.. well joined up with GTPlanet of course! LOL

Run by PD, not Sony.

So both companies have their problems and issues, so please don't try make it seem like PD are the bad guys. Dan Greenawalt has made many more false claims than any director I've seen for a racing game these years.
His heart's in the right place (he loves cars, and GT inspired him), but he has an ego. 👍

Its just like politics. The only game company more deceptive than Sony is MS.
More than that he has a bottom line, but he doesn't set it.
I think Kaz is experiencing that too, maybe for the first time in a deep conflicting way.

Peace! There wasn't meant to be anything negative in this reply okay :sly:
And I'm genuinely interested in Forza 3, so I'm not bashing it :)

Facing the substantial delay of GT5, so am I.

I do have to give MS and Dan Greenawalt one thing, daunting a task as it is, they are forging ahead to provide a product to compete with a Legend, while having to play "catch-up" all the way.
 
Run by PD, not Sony... I do have to give MS and Dan Greenawalt one thing, daunting a task as it is, they are forging ahead to provide a product to compete with a Legend, while having to play "catch-up" all the way.

So true, the last thing one would want is the developer forums to be run by a scruples giant company.

That's why I respect DG, just so impressed with the fact that, since GT4, his team have managed to get a driving game franchise off the ground and make 2 sequels on 2 different consoles while the legend which we all know is PD, KY's team, have not managed to release one game! Sure there is a possibility, and a small one at that, of GT5 being epic, but having FM3 to play, while I wait, I could never thank DG, and indeed T10, enough for.

Still want GT5 to be all it can and should be after all these years, but I would have liked a more gradual approach from PD in which we would have had 3 or even 4 GT games in the last 10 years, as opposed to 2. If GT5 misses it's 2010 release date it will be even longer than 10 years...
 
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Let's face it GT has stagnated for so many years because of lack of serious competition...
I really think this is a false cliche. Everyone says this because of a game released in 2005 on an old, underpowered console. If Forza 1 didn't have some improvements, released on a system at least five times as powerful as the PS2 and with a hard drive, I'd have to wonder. And yet, GT4 still stacks up in some ways as superior.

And about Turn 10 communicating with its fans, yes... a few months prior to release you get news, info, pics and videos. Some obviously weren't around when people were caterwauling at T10 on the Forza boards over the info blackout on FW3, much like we were over GT5.

By the way, I don't think a damage build even on the level of Forza's could be safely patched into any game. I'm fine with scuffed up street cars and race cars you can demolish, or even bang up as little as the cars in Ferrari Challenge. I just hope they include Race Mod and a Livery Editor, because us car artists and team and league builders are really going to suffer if it's not there. If it's not, we'll get by. Having played the FW3 demo, I'm still more impressed with Prologue's physics and sense of involvement in car driving. So while F3 will be fun, especially making race cars, the game I'm hungry for, as well as many of us around the world, is GT5.
 
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