GT5 Time Trials

  • Thread starter Nielsen
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You know, I'm pretty sure it's only 1 leader board with filters. Adding tires to that would be the easiest thing to do since they already have tire information in the leader board.

good point. he had a great point too but like you said, they already display tire info so maybe it won't be that crazy? or maybe instead seperate them by n, s, and r tire classes? the top 10 also has the replays attached so I could see how having that many leaderboards would be an issue. i hope to see some type of decent leaderboard.
 
1000 cars with 70 tracks and separate records for standard and professional physics modes is like 140,000 potential lists of fastest times.

I think the popularity will in-lie the performance point system. So instead of fastest times set with individual stock cars, it will be fastest time set with 200PP, 300PP, 500PP, etcetera.

Exactly.

Long before PD implemented rankings, we had places like racing-line.org. They had a great system where it was split into categories such as 4WD, FF, FR, MR, special...

I really hope GT5 goes deep on this. Online time trials are what will make this game last 4-5 years. (along with online racing).

They need this bigger categorized classes, they will actually mean something (bragging rights) since a lot of people will be participating.

Same can´t be said about this possible ranking:

Fiat 500F - Motegui east course - rain - tuned - R tires

Too many categories won´t make the rankings competitive. That´s why Points performance and a drivetrain filter will help a lot on this.

Also, let´s hope they implement a type of driver score, based on all your entries. This could be used for online matchmaking 👍
 
You realize that for each variable you add, you multiply the number of leader boards by that value. Now you're talking about tires. N1, N2, N3, S1, S2, etcetera. Stock and PP. Standard and Professional physics.

Just 1000 cars and 70 tracks with two physics modes is 140,000 separate leaderboards. Now multiply that by nine different tire types. That's 1,260,000. Then have one for both stock and tuned. Now were talking 2,520,000. It's not their ability to store that much data (which isn't much at all, like you said). It's the relevance of the data. Who cares if you have the fastest time with a 1992 Silvia with S2 tires and 400PP on Suzuka Short with Standard Physics or whatever.

I'm interested to see what the economy and tuning system is going to be like.

Just building a cockpit right now, and once my connection is fixed, I hope to do some online racing and see how balanced the PP system is.

You were the best in Math in your classroom, weren't you? :D 👍

The PP system you defend is okay if it's well balanced. Another possibility, as juniordee said, would be one leaderboad for each track and the ability to filter it the way you want to: tires, power, weight... and also the ability to combine filters, e.g. S2 tires and up to 200 PP.
 
Have to say im rather bemused with the few posts on this thread compared to say a trivial (in my opinion) thread about rolling/standard starts.

Im saying this because on FM2/3 hotlapping was extremely popular with many teams/clans competiting against each other. Maybe some on here haven't played FM2/3 and plan on playing GT5 in the same way as GT4 (big mistake!).

Well im going to try and entice some people to move with the times and realise hotlapping on GT5 will become extremely popular. I know for a fact many of the top teams on FM3 will be hotlapping on GT5 and I can tell you now these people are incredibly fast. Based on FM2/3 it seems hotlappers from Italy, UK, France are much faster than anyone else, especially the Italians. Maybe the reason for this is because motorsports are incredibly popular in Italy and so is their passion for cars.

Just to show you how popular hotlapping is on Forza check the link below.

http://forzastats.vvvgamer.com/?type=0&rank=true

So come on GT planet members move with the times and realise the main focus on GT5 will be hotlapping and racing online. Don't make the mistake of playing GT5 in the same way as GT4 because PD have moved with the times!

P.S I reckon I could start a thread about what food and drink I will have when playing GT5 and this will recieve more replies than this thread, very strange indeed!
 
The leaderboards will be a database, with each variable being stored along with the time etc. I would think PD will allow you to set the criteria for what shows up in the leaderboard list (database query), it's just the easiest way to do it!

Personally, I'm not too fussed, I only race against my own times!
 
Have to say im rather bemused with the few posts on this thread compared to say a trivial (in my opinion) thread about rolling/standard starts.

Im saying this because on FM2/3 hotlapping was extremely popular with many teams/clans competiting against each other. Maybe some on here haven't played FM2/3 and plan on playing GT5 in the same way as GT4 (big mistake!).

Well im going to try and entice some people to move with the times and realise hotlapping on GT5 will become extremely popular. I know for a fact many of the top teams on FM3 will be hotlapping on GT5 and I can tell you now these people are incredibly fast. Based on FM2/3 it seems hotlappers from Italy, UK, France are much faster than anyone else, especially the Italians. Maybe the reason for this is because motorsports are incredibly popular in Italy and so is their passion for cars.

Just to show you how popular hotlapping is on Forza check the link below.

http://forzastats.vvvgamer.com/?type=0&rank=true

So come on GT planet members move with the times and realise the main focus on GT5 will be hotlapping and racing online. Don't make the mistake of playing GT5 in the same way as GT4 because PD have moved with the times!

P.S I reckon I could start a thread about what food and drink I will have when playing GT5 and this will recieve more replies than this thread, very strange indeed!

QFT! Lots of people are still time trialing these days in Prologue. And there also a lot of fast drivers from Spain, Germany and Japan too.

I like that scoreboard that shows the top countries. Would be nice if PD could show such a ranking too...
 
QFT! Lots of people are still time trialing these days in Prologue.
I can attest to that. I set P1 at Fuji F and Fuji GT figuring nobody would try and beat them, but I am now 2nd at both :ouch:

And I am from none of the listed countries with fast guys ;)
 
The best way for this to work with endless opportunities would be to have just one leaderboard, but with a gazillion filters. So if you just wanted to look at the best times for a tuned BMW M3 with 576bhp, R1 tyres, stage 2 weight reduction, semi racing clutch, chip etc, then you could, equally you could also look at the best times for the very same spec car but running with R2's etc.

So, just one leader board but with an indepth filter system that is mirrored with what parts can be added to any car , or the power, torque, weight, P/W/R or value of the car etc

Personally, I like to hotlap with normal cars, with just a little spent on them, mods that perhaps would be done to the car by a real owner who wants a little more performance, like sports suspension, sports exhaust, chip etc. With an advanced leaderboard filter, I can filter out every lap completed from cars that do not fit the same spec as my car thus only thus only seeing laps that match the exact spec/performance of my car!!

You could also filter laps from online races, time trial, as well as career. Basically every fastest lap either online or offline for any car used can be viewed by anyone and filtered in and out accordingly.

Its very easy, all that is needed is enough variables that reflect all that be added to a vehicle, and bang you have your filters.

an example of some of the variable to be used could be:

Power to weight ratio (slider to look at cars only of a particular power weight ratio)
power (slider to look at cars only of a particular power)
Torque (as above)

Turbo - stage 1 2 and 3
NA - stage 1 2 and 3
min/max weight (slider)
exhaust - sports, semi R and racing
PP total - on a slider
Value
Money spent on mods
etc etc etc

To make it easier, rather then always having to mess with multiple filters, an option or quick press button to compare your car and its spec to other cars with the same spec.

With a clever system like this, the possibilies for car comparisson are endless.

Imiagine a GTP event was that you had a budget of 50,000 credits to buy and mod a car of your choice, then online using the filter system we can then check the leaderboard for the cars with a combined worth of no more then 50,000 credits.

This is what I want from GT5!!
 
As shown in the scheme below, this is how the time trial database could work online. Similar to GT5 Prologue but with a few extra filters. I agree with Vulcao's opinion that players who tune their cars should be allowed to be creative and find the best possible car setup for time trials. This way players can expand their competition to tuning skills while players who prefer to drive cars with factory specifications can do so too. It's likely that skilled tuners will find the working recipe pretty quickly but a detailed and deep tuning / modification system could make it easier said than done to make a car perform on a certain track. Finally, I think it's important to keep the filters limited to ensure some competition on each level.

The ideas about leaderboards separated by horsepower or drivetrain classes were also mentioned but I think this approach could be harmed by certain cars being superior in their respective classes. In the end, players would not have a reason to compete in specific cars and that would be a shame in my opinion.

ranking.jpg


Filter options:
Track: All track layouts available
Car: All cars available
Setup: Stock / Tuned
Condition: Dry / Wet
Front tires: All tires available
Rear tires: All tires available
Simulation: Standard / Professional

Since the game basically is finished, all we can do here is speculate. Still, we have GT6 ahead if all the requested possibilities didn't make their way to GT5.

Thoughts?
 
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As shown in the scheme below, this is how the time trial database could work online. Similar to GT5 Prologue but with a few extra filters. I agree with Vulcao's opinion that players who tune their cars should be allowed to be creative and find the best possible car setup for time trials. This way players can expand their competition to tuning skills while players who prefer to drive cars with factory specifications can do so too. It's likely that skilled tuners will find the working recipe pretty quickly but a detailed and deep tuning / modification system could make it easier said than done to make a car perform on a certain track. Finally, I think it's important to keep the filters limited to ensure some competition on each level.

The ideas about leaderboards separated by horsepower or drivetrain classes were also mentioned but I think this approach could be harmed by certain cars being superior in their respective classes. In the end, players would not have a reason to compete in specific cars and that would be a shame in my opinion.

ranking.jpg


Filter options:
Track: All track layouts available
Car: All cars available
Setup: Stock / Tuned
Condition: Dry / Wet
Front tires: All tires available
Rear tires: All tires available
Simulation: Standard / Professional

Since the game basically is finished, all we can do here is speculate. Still, we have GT6 ahead if all the requested possibilities didn't make their way to GT5.

Thoughts?


I think this is a very good proposal. I especially like the setting for stock and tuned cars. Once you enter with a tuned car you better tune it to the max to be able to set a top time. I think this is the only way to have ranked time tables for tuned cars without having lots of classes and combinations to worry about.
 
I guess from the messages I saw about an online update on 25th Nov, data on GT5 TT will be up on that day. We will have to see what they deliver.

I also was wondering since a while if GTP should be more active in the statistics game:
http://www.granturismostats.com/

GT5rs has been very active in the last months to come out best in GT5p.
I guess with our norms on clean driving we will not always be the fastest and a lot of the GTP drivers will stay with their other teams (GTHQ, GTro, etc...). But participating in a clean way is more important then winning.

I find TT good as an alternative, when I do not have the time to run a serious WRS in a week.

Maybe there could be a 3 week cycle of concentration on TT from GTP, where we try to help each other to progress on a specific TT and share ghosts even outside of the top 10, even top 100, so that people can see where their main weaknesses are.

e.g.: current cycle of concentration:

1st week for: Ferrari 599 (std) on Suzuka
2nd week for: Fiat Punto HGT Abarth ‘00 (Tuned) on Eiger Nordwand Track G Trail
3rd week for: S Chaparral 2J Race Car ‘70 (N1/N1) on Deep Forest Raceway / Reverse

1) Races done online with your GTP tag
2) Specific threads created with people that share a ghost, or can give advice how to attack
3) People that submit ghost to get comments from others.
4) Private racing lobbies online if possible to learn live.
5) No restrictions except for clean driving (like the fastest with clutch indeed wins of the fastest without clutch, but both can learn from each other), no heavy moderation.

Tripple goal, have more time then WRS, create a community that helps each other (more then in online racing) and get GTP in a better position on the statistics.

Sadly I would say the Division progression would remain the exclusive of WRS and online racing could be better for some.

Any interest, any improvement suggestions on the concept.
 
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