There was release day DLC and another pack available a few weeks later so it is safe to say that at least that much content was ready and could have been included.
Yes those are the ones I pointed out. Either way, theres nothing factual about your claim. Just because they had launch day packs, doesnt mean that "much of the dlc
probably could have been on disc"
Yes, I am a bit off base on that comment. Forza 3 claimed that there would be a pack every month for a year but there was a long gap with no DLC before the next pack was released and they never did release the number they had indicated they would be doing. They also did release the VIP which was supposed to be exclusive as DLC later which was very lame on their part.
Never played 3, only 1, 2, and 4 so I cant argue there. I myself dont mind the release of special edition/vip cars. They where in high demand for the people that didnt have it. While I agree it sucks for the people that did buy the special tags, the VIP service was much more then just a few extra cars. Something the "non subscribers" cant get, unless they opt up.
Tubro glitch, cars which run faster with the front all the way up and others that run faster with the rear all the way up. Lemans track surface sometimes turns into a mirror though I have not saw this one in a while. PI way off on some cars. Some cars drive horribly compared to the Forza 2 or Forza 3 version of that same car. Porsche 962 and Rossion Q1 for example.
Turbo glitch? Did you bring that up to point out that its something game breaking? All your doing is making your car slower. I would rather have that option, then none at all. Maybe its something they can implement on the next iteration.
I have never seen a car run faster with its front or rear all the way up. I have tuned plenty of cars, and if i tried that on anything I threw together it would be absolutely horrible. Again, please provide some proof for me, because I highly doubt that.
That mirror problem just sounds like a faulty disc.
They had a patch for certain cars with messed PI's, but what you expect is every car in the top end of B class to handle and act exactly the same way as every other car? Not every car is going to have the same aerodynamics, wheelbase, width, length, drivetype, or weight.
The lightweight-low HP car is not going to be good in the straights, but it'll turn like hell. The opposite heavyweight-High HP car is going to be.. well the opposite. even though they are in the same class. Each car has its strengths and its weakness.
Car A will be horrible Class B races with many straights, while car B would be horrible in B class with twistys and lots of corners. Not one single car is going to suit every track.
As for the cars feeling different, wasnt Forza 4's tire model totally reworked? Wouldnt that make the cars feel different?
I was banned permanently from the Forza web site for stating that their banning policy was unfair in a comment section, I know several others who were as well.
I'm sorry to say, that I have not come across that. I have voiced my opinion against them a handful of times and I had nothing happen to my account. Although I wasnt calling them out directly, i was calling out the game.
The problem with the lot of DLC is how much it drives up the price. Some people myself included like to be competitive and because T10 includes ringer cars in the DLC packs we are pretty much forced to lay out the extra cash to stay competitive. This seems to be a strategy on their part and that is the part I do not like. If they would simply fix the badly broken PI so that the cars in a given class are a bit more even then it would not be such a problem but really if they release 11 car packs over the course of a year and you buy them all to stay competitive you end up paying more than double for the game and then they put it on sale with all the content for less the we paid for the game without the content. Just a bit unfair to those who do spend the cash early on.
Drives up what price, if you dont mind me asking? To be honest, I cant recall any DLC car being so overpowered that the only way to be competitive is to buy it.. In fact, I found most cars in the pack to be less competitive then I would have liked. I ended up going back to old favorites
most of the time. Once in a while you'd find an unexpected gem, but it wasnt in every single car pack.
EDIT: Passed this part up the first time
They expanded several things in the online racing, adding more options and such that were not there before as well as a few things that really should have been there all along.
What did they add exactly? Thats such a vague explanation.