GT5P to other racing games that support g25 comparison - personal opinion

Hello and happy new year everyone!

this thread is done solely to express one's opinion on what each one of us likes or dislikes between racing games.

I tried the following games:
GT 5
NFS: Shift
Dirt 2
GT Legends
Race on
Live for Speed

I prefer GT5. Gorgeous graphics, sounds great to my ears (I don't know why people complain - I have the Logitech Z-5500 connected via optical cable).

Need for Speed Shift. Just feels wrong. I tried both PC and PS3 version. Default PS3 version feels a bit better while PC is TOTALLY wrong, but after downloading a patch and tweaking here and there it's.. uhm.. playable. I like the sound a lot -although it doesn't feel real, graphics are well done, but don't live up to gt5 photo-realistic graphics. It feels like a game, while GT feels like life. G25 gives really low force feedback at high speeds you can turn easily, I don't really enjoy it.

As for Dirt 2, G25 sucks. No feeling at all. Turns awfully wrong. You just don't want to play it.

GT Legends after patching has a very good feel of the car, better feeling at braking than GT, other than that, I prefer the GT physics.

Race on, although the graphics are poor, the G25 feels kinda nice, although again I prefer GT feeling compared to this as well. I used to spend hours on SimBin games, now I just have to try hard to do so. I am afraid I'll get un-used to the way GT plays so I avoid it :D

Now, Live for speed, has really cool physics, it seems like it's respoding as a real car is used to, but you can't really compare the two. I mean when I play GT I feel like I am actually IN it. Live for speed has a long way till it looks like GT (although I think it will NEVER look like it).

For me the gaming experience of GT just can't be compared to anything. I feel my blood pumping, killer graphics, I love the sound (maybe tire screeching could be better) and the feel using the wheel... astonishing.

I don't know about Forza, but from what I've seen in videos, I hate its damage model, very 90's and as far as the graphics are concerned I think nothing reaches Yamauchi's perfectionism. It's not just the modeling of the cars that is GORGEOUS, it's the rendering engine as well... photorealism like no other...

The reason I started this thread, is that I find peculiar that some people prefer anything different than GT, other than to spend their time until GT5 finally arrives. I have hypes of other racing games, but although I get bored with GT5P (haven't learned to drift though, not much patience to do so these days), I can't play more than an hour of anything else, no matter how better the sound of other games is, or the physics or whatever. As a whole GT is unbeatable.
 
yeah a simple software written in combination with the xmb that supported the g25 would have solved most problems assosiated with g25 and ps3 games...
 
I don't think that a sole calibration app for the ps3 would solve the problem. It's a matter of programming the whole thing. I don't think the companies spend enough time on working on the inputs so that you get the correct feeling. It's not just using the wheel to steer and the pedals to accelerate/decelerate. You have to give the player the feeling of the road imo.
 
I have a feeling that your PC is the problem, given that you are complaining about Race On and NFS:Shift. Shift especially needs a high end PC otherwise the controls are apparently far less responsive, and Race On looks really quite good on max settings with plenty of AA/AF: Not as photorealistic as GT5 Prologue, but at least there are no jaggies, and of course it does let you race Nordschleife.

You don't mention whether you are running DiRT 2 on PC or PS3. If PC, see above for my feedback. If you are using the PS3, then you must be playing a different DiRT 2 from me: Turn down the environmental effects feedback and it's actually pretty decent FFB lurking inside a very enjoyable rally game. Sure, it's not RBR, but it's very responsive and there is feedback enough to hold slides with ease.

edit: It's also clear that you prefer road car sims to race car sims, given your comments. Fair enough. I'll give you one key reason why I personally am not just playing prologue endlessly: tracks. The 6 we have in Prologue is just too little. I've collected all 74 cars in Prologue, raced many hundreds of laps on Fuji and Suzuka. I'd go crazy racing still hundreds more. I love Race On's superb Nordschleife track, along with the tens of other tracks (built in and mods) which it has. Surely you'll agree that this is a valid reason to consider other sims?
 
How can you comment so much on gt5 when no one has played it. I'm not trying to be an ass but judgement cannot be passed yet?
 
well, obviously when speaking of GT5 I mean GT5P. GT5TT was slightly different but both games are heading the same direction, which is way different than any other game.

Skazz, my pc is quite hi-end, I can run everything maxed out at 1920x1080 (I own a quad core q9550, Ati radeon 4870 w/1gb, 4gb ram), so power is not an issue. Some issues nfs had were fixed with a patch.

As for dirt 2, I am taking pc version, although I tried the demo for the ps3, gave me the same sensation.

I can't say I am fond of either one category of racing or another, there have been key titles that I spend hundreds of hours on, like Colin Mc Rae 1, 2, 3, endless hours on GTR 2, SCAR Squadra Course Alfa Romeo...

What I wanted to ask is, besides one game having better physics than gt5p, other having better physcis, etc... does anyone else enjoy any other racing game MORE than gt5p? I know it's very subjective, but gt5 gives the best feeling... I agree with skaz that it has become tiring to play the same tracks all the time, I feel exactly the same, that's why I try everything else out there, but I do it solely to keep me busy till the final GT5 arrives..
 
I downloaded gt prologue and to be honest the AI wasn't up to much for me and it put me off fully appreciating the game maybe I should give it another go. As for other games I like yes there is but I'm not going to name it here because of the stick recieved, shame really. I own all consoles and am open to all experiances and definately not a fan boy just a mature gamer.
 
I've played GT5, Live for speed, rFactor, Dirt2, NFS shift with the G25.
GT5-best graphics by far, very nice job at putting you in the car.
Live for speed-probably the best physics, but it feels like everything in it is about the physics. Not much room for feeling and game left.
rFactor-Just great sounds. This is what GT5 should sound like. Good physics but everything else is too "dry" for me. I can't spend days in testing setting and experimenting tactics.
Dirt2-I was actually impressed by the FFB. Awful graphics and very americanised. A Colin McRae game should be about WRC not hollywood style racing.
NFS shift-Has much of the feeling of GRID. Something somewhere got very wrong. Once you get over the super-duper-ultra-mega-power car sounds you realize there's not much to do since the powerful cars are not drivable.

Overall the GT way I like the best but it would be great if they could get the best from the other games. I prefer getting a different driving experienve because I'm driving different cars on different tracks not because I've nudged the toe-in and the front rebound damping a bit.
 
snoopybg... that's exactly my point. That although we might find SLIGHT advantages to other games, which are not enough to replace GT in our hearts, it doesn't mean that GT isn't the best :) It's polished from beginning to end...
 
I think you get used to a particular racing game and from then that feels "right" to you. The first racing sim I seriously got into was Live for Speed, and after hundreds of hours other sims just didn't feel as good. Then after I while I started playing simbin games (GTR, GTR2, etc etc) and after ages playing those, going back to LFS felt a bit weird.

If the main sim you've played is GT, it'll probably feel better to you than other games.
 
I think you get used to a particular racing game and from then that feels "right" to you. The first racing sim I seriously got into was Live for Speed, and after hundreds of hours other sims just didn't feel as good. Then after I while I started playing simbin games (GTR, GTR2, etc etc) and after ages playing those, going back to LFS felt a bit weird.

If the main sim you've played is GT, it'll probably feel better to you than other games.
1000000% correct imo
 
Dirt2-I was actually impressed by the FFB. Awful graphics and very americanised. A Colin McRae game should be about WRC not hollywood style racing.

Hahahahah, I agree with you, though I wouldn't call the graphics awful (maybe a bit tasteless). The courses are fun, but overall it does have that stereotypical American, numb in the head feel à la Skate 2 (I did say stereotypical). It really makes me long for the days of on-screen text.

As for Dirt 2, G25 sucks. No feeling at all. Turns awfully wrong. You just don't want to play it.

There must be a huge gap in feeling between PS3 and PC, because I really enjoy the FFB in this game and while the physics are better than I had expected, the cars feel too stable.
 
I think you get used to a particular racing game and from then that feels "right" to you.
For a lot of people, this is undoubtedly right. In my case though, I adjust to whatever I race in, whether it's Forza, Gran Turismo, Toca, rFactor or whatever. When I finally got a PC which was happy with the latest Live For Speed build, I was pleasantly surprised how good the physics were, and almost as much with GTR and rFactor. I can't afford to sign a multiple hundred dollar lease to play iRacing, so I leave that to those with the money to burn, but I'm sure I'd have a similar experience.

However, like snoopybg said about some sim game, they feel "dry." Clinical and sterile or something, a certain passion which is lacking. I find this passion in Gran Turismo, especially with Prologue and the Time Trial demo. What I also find is that the feel is remarkably similar to my PC sims, while the TT demo goes so far as to feel uncannily like real life.

Sim purists might disagree, but it feels like Gran Turismo 5 is going to be so close to my PC sims that the differences will be academic. But... wow, the passion. 👍
 
Formula 1 championship edition is very realistic, though the graphics are "old", the sensation with the G25 is nice.
I have Need for speed pro street, it really sucks, it feels very unreal with the G25, and all the driving experience is too arcade, boring. it doesn´t matter if you drive in manual mode, it always changes gears automatic.
Bought Nascar 08, but never could use the G25 with it, followed all the instructions, but in the "controls" menu, it just doesn´t have any wheel, despite the manual says it does.
And of course, one of my favorite games to play with the G25, besides GT5P, is GT4, it feels great, i love when driving a racing car in Le mans, at les henaudieres straight (or is it mulsanne, the longest straight?) at more than 370km/h and just have to put all my strenght to control the wheel or you lose control of the car.
 
Its ben a long time since i made my last post at GTPlanet but this thread made me want to mention what I belive is one of the major differences between the different sims be it on PS3, XBox or PC - its the presens or lack of understeer ffb. At the moment this is one of the issues thats made me a GTR fan. Whats your thoughts about this?
 
Scooter: Have you tried iRacing yet, then?
After running iRacing for some months, nothing else compares in terms of physics. The laser scanned tracks are just amazing, especially when driving something like the Skip Barber. You would never believe you're using the same G25 for that or GT5P, iRacing gives you the slightest sensation clearly through the wheel and you are just constantly being given information about grip and the track surface. The first time I lapped in it, after many years of sim racing, my jaw literally dropped at the astonishing feedback coming through my G25.
The only downside is that it's purely online racing with no AI or offline, and I just don't have the time to race 30-45 minute races and put in the practice to actually be competitive.

My ideal race sim at the moment is GT5 graphics but the track modelling, FFB, physics by iRacing, and the AI by Simbin. That would be pretty much ideal.
 
Scooter: Have you tried iRacing yet, then?
After running iRacing for some months, nothing else compares in terms of physics. The laser scanned tracks are just amazing, especially when driving something like the Skip Barber. You would never believe you're using the same G25 for that or GT5P, iRacing gives you the slightest sensation clearly through the wheel and you are just constantly being given information about grip and the track surface. The first time I lapped in it, after many years of sim racing, my jaw literally dropped at the astonishing feedback coming through my G25.
The only downside is that it's purely online racing with no AI or offline, and I just don't have the time to race 30-45 minute races and put in the practice to actually be competitive.

My ideal race sim at the moment is GT5 graphics but the track modelling, FFB, physics by iRacing, and the AI by Simbin. That would be pretty much ideal.

Thing about iRacing is that they charge you monthly which sucks...
 
Thing about iRacing is that they charge you monthly which sucks...

That's your opinion. But please let's keep that discussion for another place - it seems difficult to discuss iRacing without someone stating that it's expensive, but I wanted to talk about what it does better than anything else, irrespective of the higher pricing. Not comparing GT5P and the eventual GT5 to iRacing is leaving out one of the most important race sims ever....
 
Live for Speed and GT4 have the best feedback with the G27 in my opinion.
I have not played iRacing, or rFactor (computer is terrible) but I've played GTR2 on my DFP which felt good too.. NFS Shift was decent with the G27, while Dirt 2 felt terrible.

GT5P and GT5 TT don't give the same feedback as GT4, I hope and think that the full release of GT5 will have alot more polish on the FFB though and will be even better than GT4 in terms of feedback.
 
I have NFS Shift for 3~4 mounths and i only played it for 10 hours or something. Today, i decided to play it again with a wheel... God, how bad it was. In the begining the sounds amazed me. The sound when the backfire pops out is so wonderful. But when i couldn't put my 911 full tuned into a straight line without drifting it... i only quit the game and start playing GT5 TT. =/
 
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..last night I played around a bit with the logitech profiler and tried some of the games again, considering some answers of people in this thread.

..simbin, seems to have done a really good job after all, I have no idea why the g25 didn't feel this way last time I tried. You get a very nice feeling of the road and looks like it will keep me busy for some time :) I am so excited! :)

In GT5P though, besides the heaven-sent graphics, it's the responsiveness of the car to the flooring of the gas pedal. It's not about sensitivity, it's about responsiveness, which I like better so far than any other games. I am at work atm and was looking for a demo of iracing.. too bad there isn't one and too bad I am not that kind of online fan. I hate losing :/
 
I've only tried g25 with RBR, LFS, rFactor and GT. None of these compare to LFS, LFS feed back feels like a real car, you feel what is happening to the wheels on the track, instead of for example GT5 demo or prologue, you strangley only feel the weight shift of the car through the steering wheel and little else. I think most of the games I have played with g25 can keep my intrest, in different ways. GT5 is good fun to drive different cars and has good graphics, RBR for some real rally driving, LFS for drifting and rFactor...well I don't like rFactor, I've tried so many times to give it a chance, but for me I think it is utter rubbish. Oh I forgot I played NFS shift (PS3 rented thankfully), I love the way some of the cars can be done up to look really well, unlike any other game I've played, but the driving reminds me of rFactor so that's a fail for me.
 
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