GT5P vs. Forza 2: Video Comparison

  • Thread starter unimental
  • 100 comments
  • 12,851 views
well ofcourse gt blows forza away. but there is one thing that i cant stand about gt is that the tracks always look like the have just been repaved. the forza tracks show more signs of use. but oh well its all good ;)
 
well ofcourse gt blows forza away. but there is one thing that i cant stand about gt is that the tracks always look like the have just been repaved. the forza tracks show more signs of use. but oh well its all good ;)

there are some videos of youtube showing off fuji, one is really dirty and used up.. while other videos show it really clean, looks like no one drove over it ... all depends when they took pictures for GT game and Forza game
 
I think Forza2 was ruined by the braking system especially when using the MS Wheel (No Aids No ABS). I felt like I was spending more time thinking about how to feather the brake for the next corner instead of driving hard and fast. Perhaps it's a nice game to teach you how to drive smooth, but in GT5P, after a period of time , you feel like you can really play with the car and drive aggressively
 
I love both Games equally. GT5:P Gives me amazing graphics, and, some decent online racing. Forza 2 provides more customization, and very organized online racing. But like i said, i like them both for what they are. oh also, I love the replays in GT5:P and even GT4... way above Forzas replays.
 
The fact that GT5 doesn't have ABS or wheel lock would make it kinda hard to compare it to Forza, which has a lot more realistic braking physics

Doesn't have either? Then what does it have? So when ABS is not set to zero what is in effect? Also when ABS is turned to zero and the wheels lock, they really aren't locking because you say they aren't?....
 
its obvious though PS3 is far more powerfull then x360

I'm not sure where you're getting that from. It's a little off. One beats the other in different ways. The 360 is stronger on the GP side of things for example. Not such a great history when it comes to reliability, but that's pretty much gone now... 👍
 
Considering my 360 freezes when I scroll though my cars "too fast" or "too slow". I'd say that's fairly obvious too... xD
 
I'm not sure where you're getting that from. It's a little off. One beats the other in different ways. The 360 is stronger on the GP side of things for example. Not such a great history when it comes to reliability, but that's pretty much gone now... 👍

The Xbox 360 has a better graphics card but in terms of processing power the PS3 wins hands down and becuase of this processing power it allows the PS3 to render in more detail while maintaining the ability to run quickly and smoothly so essentially getting more out of its graphics card even though its graphics card is inferiour, so yes the PS3 is acctually better for graphics generally and is faster too. The Xbox 360 is a great piece of hardware but the PS3 from an objective standpoint has higher capabilities, though whether the PS3 is the better console is purely subjective.
 
The Xbox 360 has a better graphics card but in terms of processing power the PS3 wins hands down and becuase of this processing power it allows the PS3 to render in more detail while maintaining the ability to run quickly and smoothly so essentially getting more out of its graphics card even though its graphics card is inferiour, so yes the PS3 is acctually better for graphics generally and is faster too. The Xbox 360 is a great piece of hardware but the PS3 from an objective standpoint has higher capabilities, though whether the PS3 is the better console is purely subjective.

👍👍
I agree, Xobx is reaching its lits. PS3 is just starting. No Xobx game compares in graphics like Uncharted, Metal Gear Solid 4, and GT5P.
 
Xobx is reaching its lits.

I'm guessing that's english....:lol: (jsut razznig yuo man) :sly:

No one has developed a game that fully taps either system yet and who knows when that'll happen. They 360 isn't even close to being at it's 'lits'. I think the PS3 has more longevity built into for sure, but it's more of a 'entertainment' console where as the 360 is purely for gaming.

I'm not a M$ FB or anything, anyone that knows me will attest to that fact, but the fact is the 360 renders and plays many cross platform games better than the PS3 does. I love my PS3, don't get me wrong, awesome for sure, but in games like, siiiiiiiigh, GRiD? The 360 wins. It definitely 'plays' better, the game still has huge bugs on all platforms soooooo....
 
I'm guessing that's english....:lol: (jsut razznig yuo man) :sly:

No one has developed a game that fully taps either system yet and who knows when that'll happen. They 360 isn't even close to being at it's 'lits'. I think the PS3 has more longevity built into for sure, but it's more of a 'entertainment' console where as the 360 is purely for gaming.

I'm not a M$ FB or anything, anyone that knows me will attest to that fact, but the fact is the 360 renders and plays many cross platform games better than the PS3 does. I love my PS3, don't get me wrong, awesome for sure, but in games like, siiiiiiiigh, GRiD? The 360 wins. It definitely 'plays' better, the game still has huge bugs on all platforms soooooo....

The 360 games only look beter because the developers just try and port the game over to the ps3 so it wont look as good as it should. But the new madden game is being made on the ps3 so it should look a lot better.
 
I'm afraid he's probably right. The PS3 pays you back for multi threading in a way which the XBox 360 can't. It's very difficult to add multi-threading after the design so it would seem that ports require more effort to get the best out of the PS3.

Multi-threading is relatively new to the games world so it's also taking time for developers to take advantage of the cell processors ability. I've seen the same on the PC, a four core machine often doesn't give you any advantage over a higher GHz single CPU machine for many games (I know I'm simplifying a bit).
 
I really hope you don't believe that... :lol:

Why not? It's true. The 360 could not handle games like GT5P or MGS4 without a significant downgrade in graphics. Games that are made exclusively for PS3 will continue to pull away graphically from anything the 360 can handle.
 
Wow, we are WAY off topic :).

To me, the Vette looks smooth, clean, but featureless compared to GT5:P; there's just not that sense that you're looking at a real car that you get in Prologue.

I do like the environments in Forza better, though. For example, Laguna Seca appears as it really is in Forza - sandy, dusty, and hot. In GT games, the track has grass growing everywhere, which is true for about two weeks out of the year at the real track.

In conclusion, GT5:P wins the car modelling, and Forza wins the track environment design. Everything is my opinion only of course, for all of you flamers out there ;).
 
I don't know why people keep saying that Forza enviroments are better, most of the tracks and surroundings are a fair sketch of the real thing with out of proportion elements, wrong placements, less realistic texture work and a general amateur design compared to Polyphony.

It's only because the more polygon trees and some detailed textures?
 
I don't know why people keep saying that Forza enviroments are better, most of the tracks and surroundings are a fair sketch of the real thing with out of proportion elements, wrong placements, less realistic texture work and a general amateur design compared to Polyphony.

It's only because the more polygon trees and some detailed textures?


I think its the look they have that makes them appear better. They look like they have been used and abused, rubber build up everywhere, tire marks on the walls. I have only seen Daytona on TV but never ever has the outside wall not been covered in doughnuts from tires rubbing it. Of course GT will probably always win in the graphics, but they lose in the sounds. Physics are more objective, I love both game physics. Of course you can also expect that FM will always have a better online experience, since PD will not try anything that has already been done, and choose to take their own path, PD's online will continue to suck.
 
One of the reasons tracks look better in FM2 is because that's more how they actually look in 'real' life. PD is making the environments too sanitized, too pristine. It's just not 'realistic'. You have to dirty up the environments a little, it's the same with the cars, I mean come on, when you're racing side by side and banging and rubbing at least add some tire marks...a scratch? Something.

While I'm no huge fan of FM2, I do like playing it better than Prologue because it's more 'racey' at the moment. 👍
 
The GT series has always looked better then Forza, especially now with the PS3. GT5 when it does come out will look better then Forza 3 when it comes out. Forza 2 looks really good, although GT5:P looks better. Graphic aren't really the point of a racing game though, as long as it looks good why does it matter? I would rather have developers spend their resources on making a realistic physics engine then trying to get all the trees in the right spot on the 'Ring or detailing every blade of grass.

I still like the physics engine in Forza better then in GT, although GT5:P showed that it was getting better. I will reserve judgment though until get my hands on the newest installments due out probably next year.
 
So it seems like nobody likes the GT circuits because they look too perfect?!

Looks like PD can't win with some people, hehe.

I think the shadows in FM2 are waaay overdone, those shadows being cast onto the track are 6 o'clock shadows and designed for a fake 'depth' that really isn't there. Apart from that the surface looks extremely rough, borderline Roman cobblestones and looks like a piece of tarmac that I'd drive on down a sidestreet.

Dunno if any of you guys have ever seen how well surfaced an international racetrack really is. THEY'RE PERFECT.

The Forza track surface looks like a Need For Speed Hot Pursuit texture from Hometown on the PSX if you ask me.

But I'm unashamedly biased....
 
One of the reasons tracks look better in FM2 is because that's more how they actually look in 'real' life. PD is making the environments too sanitized, too pristine. It's just not 'realistic'.
GT5P-FM2-RealLifeSuzuka.jpg
 
Assuming the pictures above are accurate GT5P is pretty good and Fonza looks to be a long way behind. I do agree though that GT5P feels a little sterile.
 
Forza looks alot better when your actually playing it but i understand about Yamauchi getting everything perfect like on the last picture all the big poles are in exactly the right place. But the actual track still looks better on forza.
 
I'm guessing that's english....:lol: (jsut razznig yuo man) :sly:

[/I]

hehe I'm sorry I mean to say LIMITS :ouch::guilty:


By the way those pics above.. You got him really GOOD and show him that PS3 have better looking tracks!

By the way. The 2nd picture. PS3 and real life, when you look to the left you don't see the BUILDING! WHY forza has it? That is one HUGE mistake.. LOLS
Forza is sooo out of proportions.
 
Back