- 294
- Malaysia
Dampers is The Absorbers.
There's so many design in the market, from Leaf Type for trucks, Air-Type, Oil-Type, Half-Air-Half-Oil Type, or the one with Canister mostly used in Rally Cars (Which absorb the most Impacts). There's also a Type they fix Vertically for cars like F1, LMP or some concept cars; come with a revolutionary Damper that minimising the need of Springs just to save number of parts being used; mainly to save overall weight.
I don't know how GT6 define all that into 10 Clicks of Setting, but all type of Dampers works for the same Purpose.
The common theory is;
1. Front Compression should be Harder/Higher than Front Extension; if u r driving with Late Braking. (unlike what's advised by the standard GT6 Damper Note)
2. Rear Compression should be Softer/Lower than Rear Extension; so it's stablizing quickly under accelerating. Like a Rally Car jumping up a hills, and landing just smoothly and immidiately accellerating without much bounching.
Ideally is;
4/3
3/4
However; even in the real world, Driver compatibility is important (Arguable, Yes)
Basicall; do whatever u want.
There's so many design in the market, from Leaf Type for trucks, Air-Type, Oil-Type, Half-Air-Half-Oil Type, or the one with Canister mostly used in Rally Cars (Which absorb the most Impacts). There's also a Type they fix Vertically for cars like F1, LMP or some concept cars; come with a revolutionary Damper that minimising the need of Springs just to save number of parts being used; mainly to save overall weight.
I don't know how GT6 define all that into 10 Clicks of Setting, but all type of Dampers works for the same Purpose.
The common theory is;
1. Front Compression should be Harder/Higher than Front Extension; if u r driving with Late Braking. (unlike what's advised by the standard GT6 Damper Note)
2. Rear Compression should be Softer/Lower than Rear Extension; so it's stablizing quickly under accelerating. Like a Rally Car jumping up a hills, and landing just smoothly and immidiately accellerating without much bounching.
Ideally is;
4/3
3/4
However; even in the real world, Driver compatibility is important (Arguable, Yes)
Basicall; do whatever u want.