Just wondering about damage on multiplayer. I've looked everywhere, even explored DLC options, and there seems to be no confirmations on this.
On GT5, it had damage on multiplayer (that looked a little like Destruction Derby, with red dots in the places you're damaged), that could either be set on light or heavy. This way, if you hit a barrier in Monaco at 150MPH, your steering would be shot and you'd have engine damage.
Annoyingly, GT6 multiplayer only has damage modelling, but I can't find a way that will actually damage the car! I don't care if it looks like it's damaged, if the car itself still works perfectly after bashing into everything.
It seems pointless not to have damage because then it's just like an arcade game, bouncing around like a pinball. All I want is an option to enable damage. It now means that when I have friends over, we always play GT5 as it's a challenge and ensures that any mistakes are punished, even though GT6 is objectively the better game. Massively frustrating.
Please, please could anybody confirm this, or if there's anything in the works -- or who I can possibly email/ badger/online petiton -- heck, ANYTHING, just to make sure that hitting a barrier in multiplayer means you're punished?!