Hello everyone,
Got it yesterday, play for a good few hours, but this report still preliminary.
First I have to say the new dynamic model was very entertaining, set a solid foundation to the series.
- interface responds good, Menu presentation is clear but a little bit dull.
- while receive first fund in career mode, game force you buy an specific ride (Honda Fit)
its a good car, and arguable fine choice on first buy, but I don't like it. Although I may understand the reason.
- not much choice on aero parts (Standards maybe nothing), most of them were GT type.
- AI slightly improved, occasionally gives you pressure (or bumps you by PIT and off the track in my case)
- many track have daytime and weather changes(sadly not everyone)
- night session race was fun and challenging, the headlamp kind dim, but the atmosphere was great.
- convertible still CAN NOT open in any driving mode(S2000 both premium and standard tested)
In general, combine with the expectation of new update and existing feature, GT6 is great
,represent an more refine driving game of PS3 generation.
the missing feature like the following one and some of above, still hoping PD would eventually add it by updates.
The lost feature in practice mode, FREE RUN
In the GT3(or 4, not sure), practice in career mode allow you to choose any track and join many random AI vehicle scatter across the area, in an unlimited lap session.
You can overtake any or by many, and fine tune the setting in Pit, its much dynamic and also make the tuning more reliable.
There were no wining and losing, just having fun and practice the relation between other vehicle on the track and your own.
In later update of GT5 seems add the similar feature, but online session only (correct me if wrong)
In offline mode, more stable and consistent environment will still hugely benefit from the feature.
Still don't understand why this simple and nice feature were not include, maybe it's not popular...
eager to know how you guys think?
Got it yesterday, play for a good few hours, but this report still preliminary.
First I have to say the new dynamic model was very entertaining, set a solid foundation to the series.
- interface responds good, Menu presentation is clear but a little bit dull.
- while receive first fund in career mode, game force you buy an specific ride (Honda Fit)
its a good car, and arguable fine choice on first buy, but I don't like it. Although I may understand the reason.
- not much choice on aero parts (Standards maybe nothing), most of them were GT type.
- AI slightly improved, occasionally gives you pressure (or bumps you by PIT and off the track in my case)
- many track have daytime and weather changes(sadly not everyone)
- night session race was fun and challenging, the headlamp kind dim, but the atmosphere was great.
- convertible still CAN NOT open in any driving mode(S2000 both premium and standard tested)
In general, combine with the expectation of new update and existing feature, GT6 is great
,represent an more refine driving game of PS3 generation.
the missing feature like the following one and some of above, still hoping PD would eventually add it by updates.
The lost feature in practice mode, FREE RUN
In the GT3(or 4, not sure), practice in career mode allow you to choose any track and join many random AI vehicle scatter across the area, in an unlimited lap session.
You can overtake any or by many, and fine tune the setting in Pit, its much dynamic and also make the tuning more reliable.
There were no wining and losing, just having fun and practice the relation between other vehicle on the track and your own.
In later update of GT5 seems add the similar feature, but online session only (correct me if wrong)
In offline mode, more stable and consistent environment will still hugely benefit from the feature.
Still don't understand why this simple and nice feature were not include, maybe it's not popular...
eager to know how you guys think?
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