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- Netherlord
Actually I think you can put too much detail into a game, if it were easy and quick to model cars to an insane photo-realistic amount of detail and there were no technological constraints to show it then I'd agree.
But it isn't, and therefor it's perfectly logical to ask how much detail is actually needed, as a lot of detail on the Premium cars can only be seen taking close up photos and if you see what kind of things show up you can only be impressed and which were clearly done to impress.
But do we need to be impressed or are these things mostly irrelevant other than for close up picture purposes?
Do they have to model every small part (screws, buttons, air-valves, etc.) of the car as accurately as possible or would it be even noticed if they took a slight shortcut and focus on the most essential parts, meaning the stuff you actually see when playing the game, including Photo-Mode most of the time for most people?
Don't get me wrong, I love the insane amount of detail on some if not all Premium cars but I don't think we need more, less isn't an option either as I can see them going backwards on this aspect.
We just need more of them.
This so much when you're racing you're paying way too much attention to the road/racetrack and other vehicles on the road.
Again must strike a balance I'll admit don't want them to look like PS1 on PS3, but it doesn't have to be so real that even the slightest thing dents it into oblivion or some ****.