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- kudos00
The gamer...
Is it me or the game got a lot faster ?
Amazed to have inspired you with only a lap on GT6 demo, thanks 👍.Haha. But I will tell you this though. Thanks to your video, I'm inspired by you to drive just as fast as you once I get my hands on the GT6 demo on July. The new physics is what I'm most hyped up for, it'll be a challenge which I love. 👍
I think it is driving line that gives more sense of speed.Is it me or the game got a lot faster ?
Amazed to have inspired you with only a lap on GT6 demo, thanks 👍
A lap on the Gran Turismo 6 demo. Silverstone International Circuit (aka the South Circuit) in Gordon Murray's Light Car Company Rocket single seater, which was a complete nightmare to drive.
An onboard lap of Silverstone's South circuit with 2012 GT Academy winner Wolfgang Reip on a demo of Gran Turismo 6.
Polygon count has nothing to do with jagged edges.
Polygon count just affects how blocky or smooth an object looks
Hmmmm
No more grass rev limiting!
1080p HD on this one
Yes.Is that the T500 wheel they're using?
There was probably at least three builds. The new build was updated later on in the day and was first one I saw that had throttle and braking input display working while driving.Notice how the acceleration and braking bars (just to the right of the fuel) don't actually change, implying at any point he is putting on both zero acceleration and zero braking... a graphical glitch? or an option to turn it off?
I just saw your second video, do you have link to original source of picture at 1:16.http://www.youtube.com/watch?v=5hCbam67yIA
All Screenshots in one place in HD
http://www.youtube.com/watch?v=Q9NhKxnl7dE
May 15th Event Pictures and first in-game pictures.
hope this makes it easier for everyone to find the pictures.
The scenario of Ronda (Andalucia) is too detailed to be a simple background scenery but too little detail to be a showy stage to street level.
Either way the have invested a lot of work.
No, I was told you'll be able to create your own circuit from the city streets in the new Course Maker. 👍
Unless the 370Z we saw in the video was an automatic, the shifts for a manual car are still too quick. Hopefully it's simply because it's an early build.
Yes. The DCTs in GT5 shift very unsmoothly, almost like a sped-up manual transmission. For example, comparing the shifting of the GT-R in GT5 with a real GT-R, you'll notice how much smoother the real car is.I've said this quite a few times now but I really hope GT6 is going to simulate the drivetrain.
Would like to see that too. Why aren't there more videos?If anyone finds a video of the Alpine, Dino, or Lamborghini, PLEASE share.
This is jaggedness:
It's just a result of low rendering resolution and/or lack of antialiasing. Same exact 3D scene with AA applied:
And now this is blockiness:
The lines are perfectly crisp, but it's pretty blocky for a Corvette, now isn't it?
GT's Premium meshes are more than detailed enough to where blockiness is never (and will never be) an issue, unless you're zooming into areas of the car far more than you would normally during normal usage. GT's issue is jaggedness, which is a result of low resolution and lack of antialiasing.