It's just preference. You aren't operating with pixel precision movements, so there's no performance advantage beyond what you like the feel of most.
I don't have 120hz monitor for the moment , but when i play with my PSVR2 , i can see that there is no lag between my wheels inputs and the wheel in the video.The short answer is what @Nebuc72 said. The longer answer is that, unless your reflexes are in the top 1% and your TV/monitor supports VRR (over HDMI; VRR over DisplayPort won't cut it as the PS5 doesn't support DP), you're no faster with a 120 Hz monitor.
At 60 Hz (or fps), the image refreshes every 0.0167 seconds, much faster than most people can discern, much less react. Further, if one has VRR disabled, GT7 will run at 60 Hz most of the time. I'm only rarely able to get the full 120 Hz on my 120 Hz/VRR-enabled monitor.
The bigger benefit is enabling VRR. In the instances where GT7 (or another PS5 game) drops below 60 fps, your experience will only drop by the drop in fps. Without VRR, the points where GT7 drops below 60 fps will cause the images to only be refreshed at 30 Hz/fps, and that is very noticeable. Don't get me wrong; the slowdown in certain situations (heavy rain and traffic) is still noticeable with VRR, but it happens far less often.
I don't think the PSVR2 has true VRR, but it is a 90/120 Hz monitor, so it will run at 90 fps, 120 fps and whole fractions of either (60, 45, 40, 30).I don't have 120hz monitor for the moment , but when i play with my PSVR2 , i can see that there is no lag between my wheels inputs and the wheel in the video.
I can clearly a bigger lag on my wheel when i play on my 60hz TV. For example oversteers are more diffucult to control because this lag kill my reaction time.
Because of this , i was wondering if this mode is not faster , more precision in your inputs can turn you more regular lap after lap.
Thanks for your responses.
TVs & monitors that support VRR should also support ALLM (automatic low latency mode => disable post processing by the tv/monitor and display the data that arrives from the source)while your TV is not a low-latency display.
Even that being the case that refresh rate is much faster than eye recognition, increasing the refresh rate still improves reaction speed by the tiny amount of additional information that the increased refresh rate over the slower rate - because our body doesnt handle information in digital steps buts as analogue streams of dataAt 60 Hz (or fps), the image refreshes every 0.0167 seconds, much faster than most people can discern, much less react. Further, if one has VRR disabled, GT7 will run at 60 Hz most of the time. I'm only rarely able to get the full 120 Hz on my 120 Hz/VRR-enabled monitor.
I think you should decide which you prefer.Do you think that I lose
I don't think Ray tracing is even an option for 120hz. The settings don't say it but I believe Ray tracing is disabled with 120hz no matter what (in races at least)For me, it's really obvious with the monitor 90cm from my eyes. I see a huge difference in image quality with performance mode! but I bought a monitor that works at 120hz and I would like to take advantage of it! So I wonder if in performance mode in theory I am at 120hz I wonder in Ray tracing mode, maybe ~100hz