- 1,325
- England
- Doomotron
In the past, I have tried to host my own GTPlanet racing series, but they've never taken off. Hopefully this time I'll strike gold, with the GT7 Fake NASCAR World Championship. The concept really shouldn't be that hard to understand - since we don't have NASCAR in the game we'll be racing modified muscle cars around a selection of tracks for short endurances races, with the winner getting... something (I haven't decided yet). I have assembled the rules and details below in spoilers so there isn't a wall of text.
As stated in the main description, the cars will be modified muscle cars. Generally, the eligible car selection is any modern muscle car (available in Brand Central) tuned to the required specifications. There are also some special vehicles available. Below I have listed the specific models that can enter, although if there are nay suggestions for extra cars I am more than willing to add them to the list. Similarly, if there is a car you don't believe should be allowed to complete, let me know.
The following list documents the specifications required for the event:
Cars cannot be modified after the first race (this does not apply to changing the car's settings or tyres). Before the first race, a check will be done to make sure all cars are compliant with the rules. Drivers may not modify their cars after the first race - players who are found to have done this will receive a punishment, which will vary between a point penalty and a complete disqualification depending on the changes made.
- Ford Mustang GT '15 (44,310Cr / 535PP)
- Shelby GT350R '16 (75,000Cr / 576PP)
- Ford Mustang Gr.3 Road Car (300,000Cr / 568PP)
- Chevrolet Camaro SS '16 (35,000Cr / 554PP)
- Chevrolet Camaro ZL1 1LE Package '18 (79,500Cr / 621PP)
- Chevrolet Corvette C6 ZR1 '09 (120,000Cr / 612PP)
- Chevrolet Corvette C7 '14 (51,000Cr / 576PP)
- Chevrolet Corvette C7 ZR1 '19 (134,000Cr / 648PP) (Due to the performance of this car making its PP rating over the minimum required for a car in the championship, it may be more difficult to tune or it may become an OP car - in the latter's case, I will remove the car should it seem to have a significant advantage)
- Chevrolet Corvette C7 Gr.3 Road Car (300,000Cr / 572PP)
- Dodge Charger SRT Hellcat '15 (76,800Cr / 591PP)
- Dodge Viper GTS '02 (120,000Cr / 558PP)
- Dodge Viper SRT10 '06 (130,000Cr / 575PP)
- Dodge Viper GTS '13 (140,000Cr / 599PP)
- Toyota GR Supra RZ '19 (70,000Cr / 536PP)
- Toyota GR Supra RZ '20 (73,000Cr / 546PP)
The following list documents the specifications required for the event:
- Between 640PP and 700PP
- A roll cage must be fitted if available; the roll cage must be the strongest available (usually Type C)
- Racing tyres must be fitted - wet tyres are recommended as well in case of rain in appropriate races
- A racing number is required - a livery is recommended but optional; if equipped it must not be offensive or explicit
- Ballast (required for ballast penalties)
Cars cannot be modified after the first race (this does not apply to changing the car's settings or tyres). Before the first race, a check will be done to make sure all cars are compliant with the rules. Drivers may not modify their cars after the first race - players who are found to have done this will receive a punishment, which will vary between a point penalty and a complete disqualification depending on the changes made.
There will be between five and six race events, each hosted every weekend. The sixth event will be a 'joker' event run if there is a tie (anywhere in the leaderboard, not just for first place) or if there are late arrivals to the championship. If the joker race causes the former to happen (another tie forms) a seventh race will be run (a repeat of race 1 with joker rules) and the events will repeat further until there is no tie.
Every race will last under 100 miles and will feature tyre wear and fuel usage.
Every race will last under 100 miles and will feature tyre wear and fuel usage.
1: Northern Isle Speedway - 140 laps - Starting at sunset
2: High Speed Ring - 30 laps - Starting at late morning
3: Blue Moon Bay Speedway - 40 laps - Starting at sunrise
4: Lago Maggiore West End - 55 laps - Starting at late morning
5: Broad Bean Raceway - 77 laps - Starting at sunset
6: Trail Mountain - 24 laps - Starting at afternoon
5: Daytona Super Speedway - 35 laps - Starting at sunset (replacing Special Stage Route X - 5 laps - Starting at twilight)
6: Blue Moon Bay Infield B - 50 laps or 28 laps (joker race) - Starting at afternoon
2: High Speed Ring - 30 laps - Starting at late morning
3: Blue Moon Bay Speedway - 40 laps - Starting at sunrise
4: Lago Maggiore West End - 55 laps - Starting at late morning
5: Broad Bean Raceway - 77 laps - Starting at sunset
6: Trail Mountain - 24 laps - Starting at afternoon
5: Daytona Super Speedway - 35 laps - Starting at sunset (replacing Special Stage Route X - 5 laps - Starting at twilight)
6: Blue Moon Bay Infield B - 50 laps or 28 laps (joker race) - Starting at afternoon
The weather will be locked to dry weather on oval courses, but on road courses it will be random - make sure you have wet tyres ready just in case. Time will pass at a rate of 5x during events.
This section describes the rules in place for the championship.
1st: 5%
2nd: 4%
3rd: 3%
4th: 2%
5th: 1%
6th and below: no ballast penalty
The lobbies will be for friends only; you will need to add me as a friend on PSN to join the event.
- Practice will last at least 15 minutes from the set starting time. Late arrivals will not be given extra practice time.
- All races will have rolling starts, with a formation lap lead by the pace car first (this will make each race one lap longer than is stated above) - due to the length of Special Stage Route X, there will be no formation lap for this race.
- Based on the results of the previous race, ballast penalties will be applied to drivers. Players will require ballast to be bought for their car.
- A joker race will start with slowest first grid positions, and will last half the distance of the normal race. In the event that the joker race is not triggered by a tie, there will also be double points for this race.
- Start type: Rolling start
- Grid order: Fastest first
- BoP: Off
- Boost: Off
- Slipstream strength: Real
- Visible damage: On
- Mechanical damage: Heavy
- Tyre wear rate: 1x
- Fuel consumption rate: 2x
- Initial fuel: Default
- Grip reduction off track: Real
- Race finish delay: 100 seconds
- PP Limit: 700
- Tyre type: Racing
- Useable tyres: All
- Required tyres: None
- Nitrous: Cannot be fitted
- Shortcut penalty: Weak
- Wall collision penalty: Time penalty (weak)
- Correct vehicle course after wall collision: On
- Car collision penalty: On
- Pit lane line cutting penalty: None
- Ghosting during race: Off
- Flag rules: On
- Driving aids: All available
1st: 5%
2nd: 4%
3rd: 3%
4th: 2%
5th: 1%
6th and below: no ballast penalty
The lobbies will be for friends only; you will need to add me as a friend on PSN to join the event.
Listed below are rules for the event.
Overall, good sportsmanship is needed for this championship. I will take action against players who break the rules, with punishments depending on what they have done.
- Fake NASCAR is a non-contact sport. You should try to avoid contact with other drivers at all costs. However, due to connection issues caused by GT7's peer-to-peer connection method, there may be cases when contact is unavoidable. It is recommended to record the races so I can inspect what happened and give appropriate punishments. I will be recording every event but this doesn't mean I can see everybody's angle.
- The pace car may go on track for varying reasons, such as an obstruction on the track or the race needing to be paused to allow for an inquiry to take place. You must not overtake the pace car (the presence of the pace car will be announced). The pace car will be a different car model based on which country the race is taking place in. On American tracks, the Dodge Charger will be used. On Japanese tracks, the Toyota Crown will be used. Both will be painted in the official GT7FNWC livery.
- During the formation lap, please let the pace car get to the front (it will be starting at the back because of the difference in performance) - until it is in front and you can match its speed, please remain at 70mph/112km/h.
- Leaving mid-race is not permitted except in exceptional circumstances. There may be a penalty for doing this without reason.
- By joining, you are committing to attend every race. If you are not able to attend a race, you must inform me before the event starts.
- Please do not use the auto-drive function (activated when opening the pause menu) during the race.
- Please be kind and fair to other drivers and staff.
Overall, good sportsmanship is needed for this championship. I will take action against players who break the rules, with punishments depending on what they have done.
Below is the table of points for completing a race and other targets:
1st: 20 points
2nd: 17 points
3rd: 15 points
4th: 12 points
5th: 11 points
6th: 10 points
7th: 9 points
8th: 8 points
9th: 7 points
10th: 6 points
11th: 5 points
12th: 4 points
13th: 3 points
14th: 2 points
15th: 1 point
Pole position bonus: 4 points
'Zero-to-hero' bonus: 10 points (awarded if the player who gets last in qualifying wins the race)
Streak bonus: 5 points (awarded if an individual player wins three races in a row - cannot be awarded if the pole position or zero-to-hero bonuses have already been earnt)
Remember that points may be taken away for bad behaviour.
1st: 20 points
2nd: 17 points
3rd: 15 points
4th: 12 points
5th: 11 points
6th: 10 points
7th: 9 points
8th: 8 points
9th: 7 points
10th: 6 points
11th: 5 points
12th: 4 points
13th: 3 points
14th: 2 points
15th: 1 point
Pole position bonus: 4 points
'Zero-to-hero' bonus: 10 points (awarded if the player who gets last in qualifying wins the race)
Streak bonus: 5 points (awarded if an individual player wins three races in a row - cannot be awarded if the pole position or zero-to-hero bonuses have already been earnt)
Remember that points may be taken away for bad behaviour.
In the hopefully unlikely event a player breaks the rules or generally is not acting in a well-mannered way, different types of punishments can be given:
- Minor infractions, like accidentally overtaking the pace car, will cause a 3-point penalty.
- Medium-level infractions, like ramming someone and it causing them to go off-track, will incur a 6-point penalty.
- Major infractions, like causing multiple cars to go off-track, will incur a 10-point penalty.
- Constant offenders will earn more penalties until they are disqualified from the championship entirely.
- Some offences, such as adding tuning parts after the start of the championship and bullying another driver or staff member, will result in immediate disqualification.
There are 15 spaces for drivers (the 16th is taken by the pace car). If you want to enter, tag me in this thread with your preferred racing number and then we can get started. I'd be really happy if you joined - I think I can start the championship if we get at least five drivers. But who knows, I might finally have a championship people want to take part in!
Entry list:
- @GorditoKT (#29)
- @Kermit_2142 (#46)
- @Track_King47 (#47)
- TwoTrashcansYT (#23)
- @Canucks_9419 (#19)
- @SPURS3420 (#34)
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- Doomotron (pace car or potential driver (#24))
Races take place on Saturdays with the lobby opening at 9:30pm GMT. This post will be updated when a race is scheduled.
Late arrivals are allowed. If the championship starts but not all places have been filled, or another driver leaves the competition, new drivers can join. A starting bonus will be given to late arrivals (6 points for every previous race). Note that late arrivals cannot join after race four (BB Raceway).
Finally, if you have any suggestions, feel free to tell me.
Late arrivals are allowed. If the championship starts but not all places have been filled, or another driver leaves the competition, new drivers can join. A starting bonus will be given to late arrivals (6 points for every previous race). Note that late arrivals cannot join after race four (BB Raceway).
Finally, if you have any suggestions, feel free to tell me.
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