GT7 & PSVR2

  • Thread starter gtrotary
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Hi guys, I made a little change to my setup :

I tried searching the forum (and via Google too), to find the best settings to use with the PSVR2, if someone can have the kindness to tell me.

There reprojection thing to disable, but so far I did not found it in the settings.

Thanks !

This is what you should do:
 

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I tried reprojection when I first got the pro and update last year. But the HUD made me feel like I was on acid. It’s been off since. Is it any better now, I know it’s different for each car. RSR I was trippin out.

Has the game even been patched since?

Either way - it’s the same. Varies a bit from car to car. Generally the benefits outweigh the problems by far imo.

It sure helps that I turn the hud off most of the time anyway.
 
Has the game even been patched since?

Either way - it’s the same. Varies a bit from car to car. Generally the benefits outweigh the problems by far imo.

It sure helps that I turn the hud off most of the time anyway.
You’re right, no it has not been patched, I guess I was just hoping for some hidden patch they snuck in lol

You’ve inspired me to switch things up, I had the Pro since it’s release, I should be trying the new features. I’m going to turn the reprojection on and turn the hud off. I abandon the new feature on day 1 in favor of hud for daily racing. And hoping for a patch. But I don’t need hud, I’m not fast, nor do I have time for practice to improve. Why not just drive with the best quality VR.

I remember back in the summer I did a bunch of race c at spa. I think it was a 45 min, annd there was rain for sure. After the first 3 races I wanted the challenge of no hud. Rest of the week was a blast with no hud, pretty good results, got caught out a few times. I need to experience that again. Just driving hard, a tach, and mirrors. Perhaps the best overall collective week of races I’ve had. I put in hours that week.

Yet after that week I have been using hud every single race. Not sure why, I guess it’s a comfort thing in the daily races, but who cares I’m always in the 25k+ lol. So thanks Glam, I’m going back to driving!
 
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Good afternoon all.

VR2 and surround sound. Looking back at previous posts I’m not optimistic that there’s a solution to this, but here goes anyway.

Previously had my rig set up with a very old Creative 2.1 pc speaker set plugged into the headphone jack of my monitor (iiyama g-master). Sound quality was reasonable but had been thinking of getting a surround sound set up for a while. Having researched how to get the audio from ps5 to sound system (not simple in itself, using an audio extractor) I bought a cheap(ish) Sony 5.1 soundbar with surround speakers and subwoofer. Set up it all sounded good, but then I noticed that as soon as I turn on the vr2, the subwoofer went silent and all I was getting was tinny stereo from the soundbar.

I fiddled about a bit and found that by plugging a 3.5mm jack into the monitor headphone jack (just the cable, nothing at the other end) I instantly got better sound quality as the subwoofer kicked back in. I have no explanation as to why this happened, but the improvement was significant.

However, there is still no sound from the surround speakers when the vr2 is turned on (as soon as you turn it off, there is). I can get the sound system to output via all speakers regardless of the signal it’s receiving by turning on ‘multi speaker’, but while it sounds better because the sound is coming from all around, it’s not the 5.1 I was hoping for (I assume it’s only stereo) and there won’t be the useful/immersive effects of hearing cars behind etc. If I’d researched vr2 and surround sound before buying the system I probably wouldn’t have bothered, but it simply didn’t occur to me that the ps5 would prevent the surround signal being sent to the amp.

Has anyone found a fix/workaround to get full 5.1 working with vr2?
 
Good afternoon all.

VR2 and surround sound. Looking back at previous posts I’m not optimistic that there’s a solution to this, but here goes anyway.

Previously had my rig set up with a very old Creative 2.1 pc speaker set plugged into the headphone jack of my monitor (iiyama g-master). Sound quality was reasonable but had been thinking of getting a surround sound set up for a while. Having researched how to get the audio from ps5 to sound system (not simple in itself, using an audio extractor) I bought a cheap(ish) Sony 5.1 soundbar with surround speakers and subwoofer. Set up it all sounded good, but then I noticed that as soon as I turn on the vr2, the subwoofer went silent and all I was getting was tinny stereo from the soundbar.

I fiddled about a bit and found that by plugging a 3.5mm jack into the monitor headphone jack (just the cable, nothing at the other end) I instantly got better sound quality as the subwoofer kicked back in. I have no explanation as to why this happened, but the improvement was significant.

However, there is still no sound from the surround speakers when the vr2 is turned on (as soon as you turn it off, there is). I can get the sound system to output via all speakers regardless of the signal it’s receiving by turning on ‘multi speaker’, but while it sounds better because the sound is coming from all around, it’s not the 5.1 I was hoping for (I assume it’s only stereo) and there won’t be the useful/immersive effects of hearing cars behind etc. If I’d researched vr2 and surround sound before buying the system I probably wouldn’t have bothered, but it simply didn’t occur to me that the ps5 would prevent the surround signal being sent to the amp.

Has anyone found a fix/workaround to get full 5.1 working with vr2?
I run the PS video & sound through an Onkyo TX-NR709 receiver to my surround sound set up. I don't have an actual sub-woofer, since the main pair have 10" woofers. I tried hooking my Buttkicker Gamer 2 into the sub-woofer channel back in '22/'23 and couldn't get it to work reliably unless the main volume was at uncomfortable levels. Haven't used the BK since. I did notice, after getting the VR2 at release, whenever the VR was powered up the receiver would automatically drop out of Dolby D mode to a lesser surround sound mode. As soon as the VR shuts down, the receiver auto switches back to Dolby D. I get full surround in either mode, the Dolby D is just more, emphatically surround, than the non Dolby D mode. Perhaps shutting off all sound output to the VR, from the Playstation settings, and in game, would prevent that switch and it may also help with your set up. I've not checked if this is even possible or not. I'm thinking the Playstation must split audio to the VR, since there is a headset port on it and, I'd bet, the vibration function on the VR is sent from audio signals from the PS.
 
Good afternoon all.

VR2 and surround sound. Looking back at previous posts I’m not optimistic that there’s a solution to this, but here goes anyway.

Previously had my rig set up with a very old Creative 2.1 pc speaker set plugged into the headphone jack of my monitor (iiyama g-master). Sound quality was reasonable but had been thinking of getting a surround sound set up for a while. Having researched how to get the audio from ps5 to sound system (not simple in itself, using an audio extractor) I bought a cheap(ish) Sony 5.1 soundbar with surround speakers and subwoofer. Set up it all sounded good, but then I noticed that as soon as I turn on the vr2, the subwoofer went silent and all I was getting was tinny stereo from the soundbar.

I fiddled about a bit and found that by plugging a 3.5mm jack into the monitor headphone jack (just the cable, nothing at the other end) I instantly got better sound quality as the subwoofer kicked back in. I have no explanation as to why this happened, but the improvement was significant.

However, there is still no sound from the surround speakers when the vr2 is turned on (as soon as you turn it off, there is). I can get the sound system to output via all speakers regardless of the signal it’s receiving by turning on ‘multi speaker’, but while it sounds better because the sound is coming from all around, it’s not the 5.1 I was hoping for (I assume it’s only stereo) and there won’t be the useful/immersive effects of hearing cars behind etc. If I’d researched vr2 and surround sound before buying the system I probably wouldn’t have bothered, but it simply didn’t occur to me that the ps5 would prevent the surround signal being sent to the amp.

Has anyone found a fix/workaround to get full 5.1 working with vr2?
I have Surround going through a receiver. It's a Yamaha Aventage RX-A880 (nice), and TV is a TCL 55R635 (kinda ok, kinda crap).
HDMI from PS5, then eARC for sound back to receiver. I use earbuds for VR but I still want sound for my bass shaker which I get from the subwoofer line out on receiver.

My problem is dealing with sound lag and low sub level when using VR with the VR earbuds. When I turn off VR headset the volume is louder on receiver, it's always been like that. I use the DTS preset in sound options in PS5, it has the least amount of audio latency with my setup. Linear PCM used to be the best, but after an update, DTS works best for me. Atmos sounds great but there's a terrible sound delay so I never use it.

And I don't know if you can turn off all audio to earbuds and still have normal audio sound through receiver, never tried it because I use the ear buds.
Some games won't allow any sound other than VR earbuds when they are on so GT7 is good in that way at least.

But if I want to I can take out my earbuds and crank the surround sound up and I can play like that, with little sound delay, but I have to turn up the volume more on the receiver. For my bass shakers and VR I crank the subwoofer level output to +6db, and crank gain knob on my bass shaker amp and it works.

Try turning off VR earbuds if possible, that might fix your problem, but not sure if possible.
 
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