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- GTP_MadMax
@Turbo Racer 48 , I use 2 & 2
@Turbo Racer 48 I use 7/2. Anything higher than 2 on sensitivity and you'll lose feel of the bumps and rumbles of the tracks. As for the torque,well,that's up to you and your arms. I like stronger FFB.
@Turbo Racer 48 , I use 2 & 2
In case you don't have penalties turned on, then yes, the dirty faster lap is what will be saved. For this reason i do not turn penalties off, as it would give you penalty in this case (i can say cutting penalties and wall tap strict penalties are really legit - which means there is very few spots where OLR rules about track boundaries are not compatible with penalty system in game).I had a look and couldn't find this answered elsewhere, and I guess the answer is too bad, but what do we do if a best lap is beaten by a dirty faster lap? I would generally just brake before the line, but in this case I wasn't sure how close i went. Saving best lap will only save my dirty lap?
I had something like this happen to me while running on Friday night. I improved my lap, but when I tried to save the best lap replay, it said it was already saved. The lap that actually got saved was 0.5 seconds slower, from early in my session.I had a look and couldn't find this answered elsewhere, and I guess the answer is too bad, but what do we do if a best lap is beaten by a dirty faster lap? I would generally just brake before the line, but in this case I wasn't sure how close i went. Saving best lap will only save my dirty lap?
In regards to the unfortunate issues surrounding replays, is there critical information that the "best lap" replay provides that the "full" replay does not? As far as I know, the full replay isn't plagued by the same start point/time display issues. Maybe the full replay could be used as a backup of sorts to resolve instances where the best lap replay doesn't show the final time. Just sucks seeing so many posts of people having to bin laps due to a bug after putting in a ton of effort, even when going well beyond the finish lane after completing the lap.
To be clear, I realize this would potentially place an additional load on the replay verification process and take this as a perfectly legitimate argument for not implementing such a strategy - just spitballing here...
Has any research been done towards determining why the replay gets cut short? Just wondering if it is caused because the player exits track soon after crossing finish line. Maybe the first sector of the next lap needs to be run for the best lap replay to be complete. The first sector thing is something hosts occasionally need to do in snail to insure proper grid order.
Yeah, I don't think anyone's come up with a reproducible test case as of yet. Exiting immediately after crossing the finish line seems to have some effect but there are plenty of cases like Dgiant's where something else must have caused it. Anecdotally, I think it may have something to do with the lap being part of a larger set of continuous laps - I haven't yet been hit by the bug and I usually just restart the session when I go off track or blow a turn. Of course, it could just as well be completely random and I've gotten lucky so far...
In regards to the unfortunate issues surrounding replays, is there critical information that the "best lap" replay provides that the "full" replay does not? As far as I know, the full replay isn't plagued by the same start point/time display issues. Maybe the full replay could be used as a backup of sorts to resolve instances where the best lap replay doesn't show the final time. Just sucks seeing so many posts of people having to bin laps due to a bug after putting in a ton of effort, even when going well beyond the finish lane after completing the lap.
To be clear, I realize this would potentially place an additional load on the replay verification process and take this as a perfectly legitimate argument for not implementing such a strategy - just spitballing here...
I think it's a bit random. I never had the problem until the latest week (8) in the Vette, I ran a full lap and a half after crossing the line but the replay still cuts out a fraction of a second after the final time appears. I'm not sure if that's because it's a short track or what but it's incredibly frustrating.
When viewing a full replay, can you skip laps (like chapters on a DVD), if so, this may help.
Any tips for a guy that bought a g29 and never played with wheels before?
Config stuff and other tips
Its too hard, almost an exercise to play with it
Set torque to 8 and sensitivity to 2 for best feel of car and track.Any tips for a guy that bought a g29 and never played with wheels before?
Config stuff and other tips
Its too hard, almost an exercise to play with it
Any tips for a guy that bought a g29 and never played with wheels before?
Config stuff and other tips
Its too hard, almost an exercise to play with it
agree on the fast time you always want to be at top of your friendlistComplete Driving School again and try get a really fast time on every single one. I prefer FFB 2/2
General advice with a wheel....
1) Find an easy car and course and get used to the feel of the turn, brake and accelerator. Pay special attention to how far you need to push a pedal to get half and three quarter. Develop some muscle memory as this will be essential to getting fast lap times
2) Don't get disheartened if at first you appear to be slower with the wheel. Like everything it takes time
3) When getting more familiar change either the car or the track to something a little more difficult never change both as that can set you back
4) Don't try to be Lewis Hamilton within the first hours of sitting behind the wheel, there is no magic to make you super fast and the effort you put into learning to use the wheel properly now will pay dividends later.
5) Set yourself a ghost using your DS4 that sometime helps to give you something to aim for
For settings there are lots of threads in the Sim Racing Hardware forum and I found one that may be useful > here <
I can't help as I'm a Thrustmaster T500RS guy but good luck and I hope you enjoy the experience with a wheel as much as I do
I became a 100% wheeler (as good/better than controller) after a quick 6 years
Jerome
Its very hard, omg... Twsted and using madmax's 2 and 2 configs
Today improved my time in the first 40 driving school missions, but...
When I tried to make a lap at currently daily C (gr3 brand hatch), I was 3 seconds slower than my ds4 time ,as I am slower everywhere else but the driving school.
Feels bad, I usually learn everything pretty fast, and already two days struggling ...
Are any of you competing in any of the various user created championships/leagues in GTS, that you can recommend?
I'm not sure what I'm looking for, but perhaps a race a week, same car (GT4 or GT3), tuning allowed (even though I'm not good at it), and races that are ~60min, and EU time friendly. Perhaps even endurance races.
I guess I have the time to look into the various threads, but it all seems very overwelming, so hoping for a bit of guidance if any have some insight and recommendations.
Back In the GT5 days I was racing in the WSGTC Super GT 500 (think it was hosted by @Denilson) - can't find the threads for the seasons I raced, but the series probably don't exist anymore anyway.
I would recommend you take a look at the changes that @Nail is proposing to his weekly organised race event > here < There is a little bit of a delay due to other real-life events but when the races start up again it sounds like it might be close to what you are looking although timing may be a bit pushed.
I'm trying my luck at Furinkazen's ToCA league. We'll see how that goes, other than that I don't have time to do anything else, sadly