GTS is a £20 indie game at best

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true story, has about as much content as a game that could be completed in afew months. needs another 3 years development to even come close to what it should be.

Play it first, you’d be surprised how much content is in it. Give me the GT:S gameplay with its -20 locations and -200 cars over Forza 7’s 30+ locations and 700+ cars any day.

In the end what a racing game truly comes down to is the core of the racing itself: One car. One track. One weather setting. One race. One AI car. How does that feel? I’d say in GT:S that feels pretty darn good!

And this is coming from a naysayer who also agrees that on paper GT:S looked by far weaker than the competition.
 
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Ive had the game since launch, still havent touched online. Played it a few hours each day with a mixture of challenges and livery creation, and still not completed the offline portion. Seems like it has enough content right now. Though once im done offline, the appeal will drop massively i think.
 
put a good 20 hrs into it now, but all ive done is the licences, some boring missions and the crappy daily races over and over again. you guys just dont want to admit you have overpaid for an underdeveloped game !
 
Do you have any clue how big this series is regardless of how small this one game may be? There is a lot of potential here, and it takes time and effort to reach it, and that goal has been achieved. Next is creating a game that caters to more than just a small group of people, rather, create a easy-to-use game that serves as a digital playground for everyone. The inclusion of a livery editor alone makes the game massive, for there are thousands of ways to put yourself out there in the form of art. Scapes. You may think that this is the easy way out of photo mode / three dimensional locations, but it’s actually a way in for people to express themselves and their favorite cars in the game wearing their own livery. All I’m basically saying is that this game is big if you put your creativity into it and give it a chance.
 
put a good 20 hrs into it now, but all ive done is the licences, some boring missions and the crappy daily races over and over again. you guys just dont want to admit you have overpaid for an underdeveloped game !
If you are judging the game based on Sport Mode then you've missed the best part of it completely. Make a lobby and race with your friends. Then it starts to become something more than it is. I do the Campaign for credits, cars, and unlocks. Sport Mode is not going to be the core of the game for me. It's racing against your friends and making new friends. Talking in a chat room sharing tips and tuning. Laughing at each other when you go off track or cause a big wreck. Talking about or families and work. I've been doing this several times a week for 6 years with many of the original friends from GT5. I have met people from all over the world and have become friends. Gran Turismo has become part of my daily life and I thank Kaz for his vision and making the game what it is today.
 
put a good 20 hrs into it now, but all ive done is the licences, some boring missions and the crappy daily races over and over again. you guys just dont want to admit you have overpaid for an underdeveloped game !

lol, no.

You guys are just way too spoilt nowadays. You have ZERO appreciation for the hard work and meticulous detail that goes in to producing something of the quality of GTS. It's a good game - needs some more cars and circuits, but that will come in time. The tantrums I've seen people throw over games these days is astonishing - like that guy here on this forum that wanted to delete all the accounts and snapped his copy of GTS in half rather than return the game. Learn to appreciate things a bit more.
 
I'm only bothered with over-reliance to an internet connection, once PD takes that off along with continuous updates and DLC to extend the GTS's replay value I think GTS starts to be worth full price by then.
 
The last indie game I bought was ABZU. Took me about 4 hours to complete (absolutely loved it). I've thus far spent 20+ hours in GT Sport and I'm only 30% of the way through the campaign, have barely driven on all the tracks, and have only 20 out of 170 odd cars.

How in the world did you conclude this should be an indie game? Especially with these insane production values and this rich social media and user generated content ecosystem.
 
I agree that Sport does not quite feel like a complete game. But a better comparison would be GT Prologue. Prologue introduced new elements to console racing and it truly was an experimental platform. It had very few cars and very few tracks. It wasn't the seller that Gt4 was but it still succeeded at what it was meant to do and that is it developed a base for online console racing and provided a platform for future improvement and refinement of GT games.

Sport feels more like that kind of game. But it has much more content. Along with Project Cars it is developing a platform for console E-sport. Many elements of that style of gaming are only in the crude stages of development. Consequently, Sport will act as a stage for refinement of the genre.
Scapes is also new and in need of refinement as well as the livery editor.
The factory racer element has yet to be fully explored and is due to see some difficulties in the first year as things are worked out but it seems to be poised to provide an ongoing GT academy type of experience for the gamer.

All of these things make Sport feel more like an experimental platform but one that certainly can provide more than 60 dollars of entertainment over its lifetime.
 
true story, has about as much content as a game that could be completed in afew months. needs another 3 years development to even come close to what it should be.

this will get you a game that will be worst than first ever Need for Speed game that they made about 20 years ago.
 
lol, no.

You guys are just way too spoilt nowadays. You have ZERO appreciation for the hard work and meticulous detail that goes in to producing something of the quality of GTS. It's a good game - needs some more cars and circuits, but that will come in time. The tantrums I've seen people throw over games these days is astonishing - like that guy here on this forum that wanted to delete all the accounts and snapped his copy of GTS in half rather than return the game. Learn to appreciate things a bit more.

not at all, what i expect is a finished game from the box. why is it acceptable these days? i would happily got back to PS1 and play the original granturismo with the great music, all the tuning cars and the feeling you get from actually accomplishing something !
 
you guys just dont want to admit you have overpaid for an underdeveloped game !

I've been very vocal in my dislike of GTS and even I think your full of it.

Anyways, enjoy your 15 minutes of :gtplanet: fame.
 
I'm waiting until they add more tracks, more cars etc or the game comes down to sub £30 before I bite. There's no doubt in mind mind that it does sound half cooked.
 
If you are judging the game based on Sport Mode then you've missed the best part of it completely. Make a lobby and race with your friends. Then it starts to become something more than it is. I do the Campaign for credits, cars, and unlocks. Sport Mode is not going to be the core of the game for me. It's racing against your friends and making new friends. Talking in a chat room sharing tips and tuning. Laughing at each other when you go off track or cause a big wreck. Talking about or families and work. I've been doing this several times a week for 6 years with many of the original friends from GT5. I have met people from all over the world and have become friends. Gran Turismo has become part of my daily life and I thank Kaz for his vision and making the game what it is today.

But what about those of us that don't have friends that play racing games? Do you just randomly add people on PSN that you race closely with from sport, or is it people from the forums, or friends from life?
 
true story, has about as much content as a game that could be completed in afew months. needs another 3 years development to even come close to what it should be.

Other racing games simply copy paste the same thing and re-release the game. Polyphony are doing from scratch so unfortunately they are including GT6 cars and tracks. IMO they can definitely use the premium cars and some tracks also with little update.
 
Other racing games simply copy paste the same thing and re-release the game. Polyphony are doing from scratch so unfortunately they are including GT6 cars and tracks. IMO they can definitely use the premium cars and some tracks also with little update.
So Forza 5 is a copy of Forza 4? Forza 7 has the same weather effects as Forza 6? PCars1 has LiveTrack 3.0 and the same physics engine as PCARS2? GT6 was a complete rewrite of GT5? How much thought do you put into your posts?
 
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