Hard Seasonal events!

  • Thread starter Castrol96
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Castrol96

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Now you might be reading this like I'm just rubbish at Gran Turismo. I've been playing GT since 2001 and I'm pretty much a Pro now. My problem is about the seasonal events in GT6, they seem to be too hard compared to how they were in GT5. I remember dominating all of them in GT5 and winning everything! You know that special Paints can be awarded, I really want to get them but I just can't; You need gold! I feel frustrated that I can't complete these events like I used to and there's no way else to earn the prizes! Does anybody else feel the same or have I just became rubbish at the game? :)

EDIT: After getting back to GT after a 9 month break I find the seasonal's fine to compete with, my previous opinion has changed and please 'don't tag' me or 'quote' anymore!
 
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Some are hard for me, some are easy.
If I can't ace them in less than ten tries they are hard; if I can use them to grind they are easy.
I usually leave the hard ones alone - and enjoy playing with the events that are more suited to my skill level.

Have they got harder? In general, yes, I feel that the events (the 'race' events anyway, which are the ones I usually focus on - I leave TTs alone completely, and even leave some 'Overtake Missions' alone) are not as easy as they were in GT5. However the Intermediate and Beginner Events are a breeze, and also the Special Events tailored for the masses (like The 'Here's your Mazda' event :) )
 
True, I just can't do the TT's like I used to. I manage to reach about 0.500 seconds away from gold if I try hard I cant do a Better lap. Problems I face with Overtakings are that if a opponent is touched your disqualified, I dont really see the outcome of this. I would do much better without this. I mean in GT5 the special licence had this for about a month after release date, PD decided to remove this function. I luckily managed to earn gold in them but the idea was stupid unless you really want realism.
 
The Time Attacks's are more focused on sector shootout times, it's much easier to do if you focus more on overtaking solely instead of setting a good lap time, that can be sharpened later as you will notice that the AI follow a fixed path.

The most difficult events for the Holiday Seasonals is mostly the drifting events, it's hard to learn how to gain maximum accrual as the drift score is based on a good line (which by the way is not related to the racing line).
 
Watching a replay of one of the top times can be very helpful. For me knowing how to negotiate & pass all the AI cars is the biggest challenge. Once you know that just keep practicing & focus on getting a clean lap using the correct racing lines.

I am not very fast but I do manage to get gold on all the time trails. If you think having a ghost to follow would help you can send me a friend request.

I have never been very good at drifting but I did find out I can drift much better with a wireless controller. (I think I am too conservative with my steering inputs)
 
Some are easy, some are hard. I believe the seasonals can only benefit in making you better. Get someone on your friends list (that's not an alien) and chase their racing line. Helps heaps.

This is new to me.. Can I chase a friendly (much better) ghost instead of my own best?
Real time during the actual race? This actually can help indeed. Definitely reduce amount of crashes during the search for the winning line.
 
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Could be even more challenging in my view.

But maybe people just got used to video games in general having become a succession of quick time button pressing events.

The trouble with these "expert" events is that nobody likes to realise he or she is in fact no "expert". Or put the effort in to actually master the challenge.
 
This holiday has presented hands-down the worst series of updates I have seen playing GT. It is so bad I have wasted almost no time on them. The over-take challenges are a waste, boring and repetitive. No imagination went into this series of updates in my opinion. I have been playing New Vegas instead...
 
Oh stop whining. They are supposed to be difficult, so whats wrong with them? And I mean if they are too difficult for you, why is it so bad that you miss out on some credits? If you are an expert at GT, then you deserve to get more rewards than lower level players. And even if you can't get the gold in these seasonals, they still pay out more that the regular ones, so I really cant see why you are complaining.
 
Could be even more challenging in my view.

But maybe people just got used to video games in general having become a succession of quick time button pressing events.

The trouble with these "expert" events is that nobody likes to realise he or she is in fact no "expert". Or put the effort in to actually master the challenge.
This is the attitude I've always had. 👍

If someone can't gold an event instantly now, they're likely to have a whinge instead of actually trying and improving.
 
With GT6 I sometimes experience a challenge, I have not experienced since the GT4 era. I love the fact that some seasonal events are tricky to accomplish. The drift challenges are easy as always, but my goal is always to not only nail gold but also to be #1 in the friends' ranking.

The Mazda VGT challenge, I experienced to be quite easy though. I didn't push the car very much or something, but I just tried to complete a solid and safe lap. To my surprised, I nailed gold with exactly 1 second clearance.
 
As @Chris___75 was saying, add some friends on PSN to compare times with. Sometimes it takes me a few days to gold the seasonal, but I eventually get there. Look at your friend's laps, or the top people's, it really does help.
Coincidentally, I've also been playing GT since 2001 (I may have been 3, but it still counts :P).
 
If they events are impossible to gold it either means, A) You just aren't practicing enough or B) Your skills truly aren't "Expert Level" according to PD. Neither means you're a "bad" driver, it just means you aren't capable of beating an arbitrary number that some programmer/tester in PD set. On the whole, the events are far too easy. These Christmas Seasonals are certainly more difficult than most of the yearly Seasonal Events and I, for one, think that is a good thing.

So far, I have managed to Gold every Christmas event, and frankly, that probably means that they could even be a little bit more challenging and still considered "fair". Honestly, usually when a Seasonal Event comes out most of us who play regularly can probably get a Gold Medal time within 5-10 attempts and that's really not much of an accomplishment, in my eyes. Heck, for 90% of the year most of the posts are along the lines of "These events are too easy, PD! Step up your game...Geesh!"

There should be a level that only the best of the best can regularly beat. I'm clearly not in that category of player, but it would give me something to strive for. Again, if you're unable to beat these Christmas Events, don't fret, I'm sure in the January update they will go back to being very easy and unchallenging and then most of us can go back to our false sense of accomplishment. We only improve when we struggle. Embrace the struggle.
 
If i can do them,then there is hope for a lot of others,and i have recently change to MT which is more of a challenge to me,so yes they are all possible and i am a very average player....The force is within you :D
 
Yeah, some of these are pretty hard. But even on the hardest challenges, with enough work and practice (hours, sometimes days) I can gold them. I've golded a couple of these so far, got silver on a few. Watching replays and looking where others are braking, how much they are braking, the lines taken of course, the gears used and even throttle input is really useful. Also, youtube is a great resource to see how non-aliens are coping!

I'm no great driver and it often takes a lot of effort to get gold. I don't want PD making the seasonals really easy.
 
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Now you might be reading this like I'm just rubbish at Gran Turismo. I've been playing GT since 2001 and I'm pretty much a Pro now. My problem is about the seasonal events in GT6, they seem to be too hard compared to how they were in GT5. I remember dominating all of them in GT5 and winning everything! You know that special Paints can be awarded, I really want to get them but I just can't; You need gold! I feel frustrated that I can't complete these events like I used to and there's no way else to earn the prizes! Does anybody else feel the same or have I just became rubbish at the game? :)
Everything got better!!!! More challenge means more better... More better means more skill!!! With the agreement between FIA and Kaz, soon this game will move in a new dimension... Give an example... Would you like to race with few racing legends on a ROC type of a track, in a one on one challenge? Super technical and fast? The whole point is to push your limits, fail and try again until you manage and understand the car and the conditions. Progress takes time and determination... Otherwise, granma and granpa will buy GT6 and get all the golds in one day!!!

"As a second key element of the partnership, FIA & PDI plan to launch an official FIA Online Championship in 2015 with the intention of offering the large number of Gran Turismo players and motor sport fans the opportunity to engage with real motor sport."

http://www.gran-turismo.com/us/news/00_1153498.html
 
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I think GT6 is a lot easier that GT5. I use DS3 (only ABS1) and up till now not much problems.

Latest seasonal's are finally a bit challenging. Instead of getting a gold time the first try I need a few tries.
Prefer it that way, so you actually need to give a bit of effort and determination to reach a gold time.

Lot's of good advice/tips and tunes here on :gtplanet: certainly helps.
 
Yes it is hard. And love it. Thats called challenge. Which will improve knowelge and skills(experience) rather than got fastest car and dominate the track. I know it did for me.
 
They are "challenges". And I love PD for the overtakeing-challenges, and that you have to take some time & effort to do them very fast!
 
Your right, I believe if that's the way PD is going to keep them (maybe until GT7?), I guess I need to train much more.
It is a difficult balance. Wheel users have it a touch easier. How can PDI make it difficult for the top 10% of wheel users and the top 10% of DS3 users at the same time?

As an example, I like that my nephew can win many of the Beginner Seasonals with a lot of attempts. They are challenging for him and he feels a sense of accomplishment when he gets Gold. But it is impossible for them to make the game 100% accessible for him and interesting for me.

There were a couple of Seasonal I could not win in GT5. To date with GT6, most have been one and done so far, and none have required a lot of effort or time to master.

Until we can fully create our own events to the finest of detail the game will never be balanced for everyone's skill level.
 
Now you might be reading this like I'm just rubbish at Gran Turismo. I've been playing GT since 2001 and I'm pretty much a Pro now. My problem is about the seasonal events in GT6, they seem to be too hard compared to how they were in GT5. I remember dominating all of them in GT5 and winning everything! You know that special Paints can be awarded, I really want to get them but I just can't; You need gold! I feel frustrated that I can't complete these events like I used to and there's no way else to earn the prizes! Does anybody else feel the same or have I just became rubbish at the game? :)

There is a significant difference if you are using a controller or a wheel. From what I have been reading and comparing the two, steering wheel systems seem to gain anywhere from 2 to 4 seconds average per lap against a controller. A steering wheel is far more precise. You can usually get a feel for how it is going to go within the first two laps of the race and dump the race before you invest too much time and frustration. The most fun I have is in the Beg. and Inter. races because of a greater variety of cars with which to work. To me, race cars are race cars, I can set them so they all drive the same. Production rides unmodified are the most fun because you have to learn their strengths and weaknesses. More challenge that way.
 
The thing I don't like about the Seasonal challenges is that they are unfair. If I hit a car, I can understand a penalty, but if they hit me, I get the same penalty? You can scrape down the side of a car, no problem, but you can't tap their bumper? They give you a massively powerful car that drives like it's on ice skates, and you can't even touch the wall on a super tight track? They make challenges where you have to use the gas and brake at the same time to maintain down-force? I could go on, and on, and on.

Sometimes I think they forgot about us DS3 users too.
 
There is a significant difference if you are using a controller or a wheel. From what I have been reading and comparing the two, steering wheel systems seem to gain anywhere from 2 to 4 seconds average per lap against a controller.

That's not true. In 50% of the seasonal events the ds3 can be as fast as a wheel, in 45% there is a small advantage for the wheel users and only in 5% of the seasonals the ds3 users have no chance. ;)
 
That's not true. In 50% of the seasonal events the ds3 can be as fast as a wheel, in 45% there is a small advantage for the wheel users and only in 5% of the seasonals the ds3 users have no chance. ;)

Optimum word, "seem," but based on your stats, at least 50% of the time DS3 controller is at a disadvantage. Some might agree then that the difference is significant. Regardless, I do well with the controller and have plenty of fun.
 
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