Harvard study proves kids not affected by video games. Take that Jack Thompson.

  • Thread starter Motominded
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Grave digging a little but its the right place for the discussion



Could not agree with you less, and to date its never been shown to be a causal factor.

Well, I just feel the mind doesn't differentiate between fiction and non-fiction. It experiences both the same.
 
Well, I just feel the mind doesn't differentiate between fiction and non-fiction. It experiences both the same.
So you are unable to differentiate between reality and fiction?

To me (and I suspect the vast, vast majority) they are clearly distinguishable, and totally different in terms of how they are experienced.
 
So you are unable to differentiate between reality and fiction?

To me (and I suspect the vast, vast majority) they are clearly distinguishable, and totally different in terms of how they are experienced.

Of course I know the difference. What I am saying is, once you experience something, you have experienced it. You can't un-experience it. Once you live something, that stays with you. You remember it. It is a part of you.
 
Of course I know the difference. What I am saying is, once you experience something, you have experienced it. You can't un-experience it. Once you live something, that stays with you. You remember it. It is a part of you.
And?

If its not real then why would it have the same impact on you as reality?

If I shot someone in a video game or see it on a TV programme/film that is not the same (either in actuality or in terms of experience) as it happening in reality.
 
And?

If its not real then why would it have the same impact on you as reality?

If I shot someone in a video game or see it on a TV programme/film that is not the same (either in actuality or in terms of experience) as it happening in reality.

Sorry, I didn't get an alert and just saw your post.
Well, because you remember doing it. What you experience effects your outlook. If you experience a large amount of negative events, be it real life or through TV or games, it will effect how you perceive and react to life's circumstances. Same as if you experience a lot of positive events. They still effect you.
 
Sorry, I didn't get an alert and just saw your post.
Well, because you remember doing it. What you experience effects your outlook. If you experience a large amount of negative events, be it real life or through TV or games, it will effect how you perceive and react to life's circumstances. Same as if you experience a lot of positive events. They still effect you.
They don't effect you in the same way at all (as the study in this very thread details), nor to the same degree (unless you are unable to differentiate between them).

I've lost count of the number of people I have killed/seen killed in video games, TV, films etc. (it has to be in the tens, if not hundreds of thousands). They do not even come close to the impact the three people I have seen die in reality had on me, the difference is so vast as to be totally and utterly different things.
 
They don't effect you in the same way at all (as the study in this very thread details), nor to the same degree (unless you are unable to differentiate between them).

I've lost count of the number of people I have killed/seen killed in video games, TV, films etc. (it has to be in the tens, if not hundreds of thousands). They do not even come close to the impact the three people I have seen die in reality had on me, the difference is so vast as to be totally and utterly different things.

I'm not saying you will go to jail if you shoot someone in a video game. I'm not saying it's like losing your friends. I'm saying it will effect how you live your life. If your goal is a happy life then I would not recommend taking part in game violence or watching it on TV.

I know I'm part of the minority here. Most people will agree with you. I'm just stating how I feel.
 
How will it affect your life?

I'm with Scaff, the number of people I've seen killed either in games or movies/TV over the course of my life probably puts wars to shame. What effects can I expect to see?

Frankly, these days we're pretty insulated from death. It's not terribly uncommon to have people into middle age who have never seen someone die, because people mostly die behind closed doors in hospitals and the like. Back in ye good ole days of consumption, plague and working to death in the coal mines you'd probably seen half a dozen people cark it by the time you reached age of majority.

Simply witnessing death doesn't necessarily break people mentally, and even less so if it's obvious fictional.
 
I'm not saying you will go to jail if you shoot someone in a video game. I'm not saying it's like losing your friends. I'm saying it will effect how you live your life. If your goal is a happy life then I would not recommend taking part in game violence or watching it on TV.

I know I'm part of the minority here. Most people will agree with you. I'm just stating how I feel.
But its not affected my way in any negative way at all, quite t opposite its been a great form of stress relief.

I'm sorry but this just seems as if your pulling it out of thin air, not to mention belittling the reality of true loss.
 
Isolated cases of kids doing things allegedly because of a videogame make me think it's not really the fault of the videogame itself.
 
Of course I know the difference. What I am saying is, once you experience something, you have experienced it. You can't un-experience it. Once you live something, that stays with you. You remember it. It is a part of you.
The ability to tell the difference, actually, is what makes a functional human being a functional human being.

The ability to role-play and to act out scenarios, with the understanding that these are role-playing scenarios, are a fundamental part of human learning and development. Children can and do separate fictional scenarios from "real" scenarios, every time they play make-believe. The quality of the props used in this play doesn't matter. To them, it's about as real or unreal as they make it.

Does it make them more prone to it? That's a tricky question. Some short-term (read: get a bunch of people together and make them play violent games for a few days straight) studies suggest more aggression. But others suggest there is no correlation, let alone causation... impressively this one (one month) and this one (three years) suggest that even the correlation is weak.

For many of the high-profile school shootings, psychological problems, family issues and environmental stress seem to play a much bigger role in the violence than video games.

Or, you know... it could be bowling.
 

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