Has anyone done senseless, but "interesting" setups?

1,872
Colombia
Bogotá
GTP_Suitan (w/ an i), SultanRS4
Basically this is making the oddest, contrary-to-what-is-best setups.

Like highest ride height, softest springs, weakest dampers, outest (??) toe, and lowest stabilizers. Then the LSD to be put max on all, or the drivetrain to be a 100- kph car.

I've done this with a Buick Special, and its awesome.

Its also fun to drive a Charger 440RT with Autose 1, all the above, on Motorland.

Point is, does anyone actually make setups that are not serious, just for fun/boredom?
 
I was reading a Sport Compact Car magazine awhile back and they were testing some of their cars. One was a MX-5, that apparently had blown shocks and springs. So I took my Miata and setting everything with the suspension to its lowest setting and took off to Tsukuba and had a blast with the car because it had MASSIVE body roll.
 
I lowered the front of the Ciezeta to the floor, gave it rock solid springs and stabilizers. I raised the rear as high as it would go, softened the springs and gave it slightly weaker stabilizers at the rear. Gave it loads of wheelspin in gear one, which was great, the rest of the gears were pretty standard. Looks great, and is mad to drive.
 
Personally, i don't do this much anymore. Now i tend to just set my car up & race. There's so much racing to be done in gT4, it almost seems like i'm punching the clock sometimes and dont' have much time for research. :indiff:

Back in my GT1 days i experimented alot more. I remember putting maximum camber on some car (a Camaro, i think) and driving round Autumn Ring. My car was constantly losing traction, but otherwise i could drive it! :D It was like driving on ice! I also remember putting minimum damper rates on a Miata (sort of like what Loon was saying) so that the springs were in total control, and then i removed the stabilizers (you could do this in the first game) As i drove around corners, it would go up on 2 wheels! bounce bounce bounce!

Sucahyo is famous for such stunts. He was doing all sorts of tests with minimum/maximum rates of all kinds: springs, stabilizers, dampers, you name it. And then he was using an emulator so he could create settings that went beyond the parameters of the game...but as i said, i'd rather just race nowadays.
 
Try a really big and heavy SUV/pickup with the worst setup possible. On a very twisty track. Its fun to try and get a decent lap time.
 
i took the front of my dodge ram and slammed it to the ground and raised the back as high as possible and made it extremely stiff. it looked sweet but i would rather not talk about the handling, or lack of it:).
 
i've had burnout competitions, and cars made for that as well, 4 degrees of toe and max camber, no front toe or camber at all, total front brake bias, able to burn in six gears on the juice. fairly interesting. i'd like to do it with an AWD car, like a skyline burnout car, see if it rotates the way real ones do.
 
Sometimes I want to drift at (relatively speaking, of course) very, very high speed, so I give a RWD car S2's, 600hp, and 30/0 downforce. WHEEEEEEEEEEEE! But beware the long straightaways of doom!
 
i took the front of my dodge ram and slammed it to the ground and raised the back as high as possible and made it extremely stiff. it looked sweet but i would rather not talk about the handling, or lack of it:).


yeah I did that as well. Mine handles pretty well
 
Why's that?
Try it. :mischievous:

At high speeds, the downforce on the front ends up lifting the rear and spinning you unstoppably, unpredictably, and without any indication of which direction to do it in. Actually, it's great to deploy on an unsuspecting friend.
 
wait i knew drag was employed but actual body downforce as well? would a car with a slightly raised nose and no downforce be victim to the front lifting then as well?
 
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