- 201
- Fumichon
- Jomas_74
Introduction
Hello everyone, as you may already know, a new point system has been added to the game. Some of you might say that it is too early to make any kind of conclusion and we fully understand that, so lets say it's an early conclusion. A few months ago, with the help of @khkenni and @GT_Alex74, we've made a mathematical formula which was making the estimation of the FIA Points in a lobby, based from the DR of the drivers, from the previous point system. Its accuracy was decent and helpful for me in the Top 16 races, knowing where I need to be and where my opponents shouldn't finish.
With that in our bag and the new system in action, we gathered datas from 7 Splits in EMEA, Manufacturer Series, Time Slot 1 during Round 1 (13th November) to try to see how the new point system works and if some issues has been adressed. We assume those Splits are the 7 firsts of this time Slot, based on the DR of the drivers in it. Split 2 has sadly been broken, everyone in it being disconnected except RC_Snake91 who was alone in the lobby. We took the datas from the screenshots/videos he shared in a conversation I am in, and considering how the new system works, based on the "average DR", we figured out it was still some valuable data, using Snake's DR as it is the average.
Keep in mind that we are players like everyone else, and we don't have access to any special file or documents. We're figuring things out from what we see.
What was the issues?
- Disconnections during matchmaking lowering the Split's points
- Gap between high Splits not big enough, encouraging drivers to tank their DR in a context of competition (for World Tours & World Finals)*
*: This issue occurs mainly in EMEA due to the high density of players compared to the other regions. It is also the only region which hasn't been split in GTS' lifetime, when Oceania & Asia have their own regions as North and South America. Some may argue that it is not an issue, we will treat it as it is one.
Is it adressed?
Yes and... No. The disconnection issue has been adressed which is a very very good point, but the second point is... Slightly better at best for high DR splits and worse for low DR splits.
How the point system works now?
Fundamentally, the point system works the same as it previously was but the points displayed nowadays are around 8.5 times smaller than it was before. Moreover, the last place of a split scores 20% of the 1st place's points, instead of 0% before, which is a good thing. We've also noticed that the average DR in a Split isn't linear with the points earned, noticing a trend where the "DR Points/FIA Points" decreases when the average DR in a Split is lower. We're assuming another factor is in the FIA points algorithm but we're yet to find what it clearly is. Although, this unknown factor is not significant, and may alter the points by 1-2 points at most.
So... What are the consequencies for us players then?
- For high DR splits, the overlap between them is still way too big, even if it's slightly better than it was before, since last place scores 20% of first place. On our datas, we've noticed that P1 in Split 2 overlaps Split 1's points from P4 and downward. The following N Splits are overlapped from 2 downward by the N-1 Splits. If it looks better for Split 1 compared to the other splits in comparison, the gap between Split 1 and Split 2 was 7000 DR points, when the other only had 3000 DR points gap. In a general way, when we compared splits with an average of 3000 DR Points gap (over 50000 average DR), the overlap of a N-1 Split was P2 of the N Split.
- For low DR Splits the issue comes from tie points between positions within the same split. We've figured that a Split with an average DR around 5000 Points or lower (or lower than 24 points for the winner) will see tied points between positions. An example I've seen on Twitter was P1 and P2 scoring both 19 points.
- In a general way, more tied positions will happen in the leaderboard as the scale of points goes from 3125-0 to 364-0. Those tie points will also alter the Manufacturer Rankings.
- To answer the question of this part, nothing much will change in the end. Sure, the points looks lower which can be weird when we are used to 4 digits numbers but in a competitive aspect of the FIA races, we can't say the global picture has been altered much. As every updates, there is some good and some less good ideas, and I believe that it is an experiment for this exhibition series which can lead to something else for the next season. We also want to remind that it is an early conclusion.
A possible way to get around the overlapping split issue
As we don't like to point out (what we think is) an issue, we also thought on how to solve it. We don't claim it as THE solution, but as one of many possible, written in a mathematical way and brought an example of how it would look like: (In the spoiler to make the thread easy to load)
The basics of this system are to make it simple but yet answering to the overlap issue mentionned before as the tied points. Having a way higher cap points, 5000 in this case when the split is maxed out, makes the possibility of having tied points between players less likely while knowing the clear cut of the ideal split. Then, reducing the percentage of points lost per position to lower the overlap, trying to balance the points and skills encountered in the different splits.
Another way to think about it would be to bring back the 1 shot attempt in FIA Races. Gaps between splits will naturally increase, discouraging DR tanking, as making the race way more intense on the human side.
Note: I originally thought of making this message into the "2019/20 FIA Exhibition Series Race Discussion" but looking at how long this message was, I felt it was more appropriate to open a new fresh thread. This thread is also an opportunity to share constructive ideas regarding the subjects brought here. Free bashing is not the point here.
Hello everyone, as you may already know, a new point system has been added to the game. Some of you might say that it is too early to make any kind of conclusion and we fully understand that, so lets say it's an early conclusion. A few months ago, with the help of @khkenni and @GT_Alex74, we've made a mathematical formula which was making the estimation of the FIA Points in a lobby, based from the DR of the drivers, from the previous point system. Its accuracy was decent and helpful for me in the Top 16 races, knowing where I need to be and where my opponents shouldn't finish.
With that in our bag and the new system in action, we gathered datas from 7 Splits in EMEA, Manufacturer Series, Time Slot 1 during Round 1 (13th November) to try to see how the new point system works and if some issues has been adressed. We assume those Splits are the 7 firsts of this time Slot, based on the DR of the drivers in it. Split 2 has sadly been broken, everyone in it being disconnected except RC_Snake91 who was alone in the lobby. We took the datas from the screenshots/videos he shared in a conversation I am in, and considering how the new system works, based on the "average DR", we figured out it was still some valuable data, using Snake's DR as it is the average.
Keep in mind that we are players like everyone else, and we don't have access to any special file or documents. We're figuring things out from what we see.
What was the issues?
- Disconnections during matchmaking lowering the Split's points
- Gap between high Splits not big enough, encouraging drivers to tank their DR in a context of competition (for World Tours & World Finals)*
*: This issue occurs mainly in EMEA due to the high density of players compared to the other regions. It is also the only region which hasn't been split in GTS' lifetime, when Oceania & Asia have their own regions as North and South America. Some may argue that it is not an issue, we will treat it as it is one.
Is it adressed?
Yes and... No. The disconnection issue has been adressed which is a very very good point, but the second point is... Slightly better at best for high DR splits and worse for low DR splits.
How the point system works now?
Fundamentally, the point system works the same as it previously was but the points displayed nowadays are around 8.5 times smaller than it was before. Moreover, the last place of a split scores 20% of the 1st place's points, instead of 0% before, which is a good thing. We've also noticed that the average DR in a Split isn't linear with the points earned, noticing a trend where the "DR Points/FIA Points" decreases when the average DR in a Split is lower. We're assuming another factor is in the FIA points algorithm but we're yet to find what it clearly is. Although, this unknown factor is not significant, and may alter the points by 1-2 points at most.
So... What are the consequencies for us players then?
- For high DR splits, the overlap between them is still way too big, even if it's slightly better than it was before, since last place scores 20% of first place. On our datas, we've noticed that P1 in Split 2 overlaps Split 1's points from P4 and downward. The following N Splits are overlapped from 2 downward by the N-1 Splits. If it looks better for Split 1 compared to the other splits in comparison, the gap between Split 1 and Split 2 was 7000 DR points, when the other only had 3000 DR points gap. In a general way, when we compared splits with an average of 3000 DR Points gap (over 50000 average DR), the overlap of a N-1 Split was P2 of the N Split.
Gathered Data
Previous System (splits having the same average DR than previous table, according to our formula)
(Sorry, my screenshots crops 19th and 20th position.)
Previous System (splits having the same average DR than previous table, according to our formula)
(Sorry, my screenshots crops 19th and 20th position.)
- For low DR Splits the issue comes from tie points between positions within the same split. We've figured that a Split with an average DR around 5000 Points or lower (or lower than 24 points for the winner) will see tied points between positions. An example I've seen on Twitter was P1 and P2 scoring both 19 points.
- In a general way, more tied positions will happen in the leaderboard as the scale of points goes from 3125-0 to 364-0. Those tie points will also alter the Manufacturer Rankings.
- To answer the question of this part, nothing much will change in the end. Sure, the points looks lower which can be weird when we are used to 4 digits numbers but in a competitive aspect of the FIA races, we can't say the global picture has been altered much. As every updates, there is some good and some less good ideas, and I believe that it is an experiment for this exhibition series which can lead to something else for the next season. We also want to remind that it is an early conclusion.
A possible way to get around the overlapping split issue
As we don't like to point out (what we think is) an issue, we also thought on how to solve it. We don't claim it as THE solution, but as one of many possible, written in a mathematical way and brought an example of how it would look like: (In the spoiler to make the thread easy to load)
The basics of this system are to make it simple but yet answering to the overlap issue mentionned before as the tied points. Having a way higher cap points, 5000 in this case when the split is maxed out, makes the possibility of having tied points between players less likely while knowing the clear cut of the ideal split. Then, reducing the percentage of points lost per position to lower the overlap, trying to balance the points and skills encountered in the different splits.
Another way to think about it would be to bring back the 1 shot attempt in FIA Races. Gaps between splits will naturally increase, discouraging DR tanking, as making the race way more intense on the human side.
Note: I originally thought of making this message into the "2019/20 FIA Exhibition Series Race Discussion" but looking at how long this message was, I felt it was more appropriate to open a new fresh thread. This thread is also an opportunity to share constructive ideas regarding the subjects brought here. Free bashing is not the point here.