Why didn't they bring to to consoles then? People have been longing for a PC version of a car collector game for a while now, the shoe fits on the other foot too. I'll tell you why, because different things work for different people. they obviously thought it wasn't a priority for their games. Which is the same thing we're seeing on Forza right now on the weather/night subject.
Yes but unlike those small time fringe games of the 90s and 00s FM and GT have built a far bigger fan base than the hardly known sim games of back then. Hell you didn't even know where weather dynamics came from and most people don't know nor care where the sim racing started. What they do care about is realistic sim racer for the console that provides several features and the reason T10 are talking about this at all is due to the fan base. They can't skirt by with what they think is priority sadly, that how you get leapt over when another game comes around and does what the fans want. I only stick with GT due to nostalgic love for the game, FM I play because I enjoy it but it's all XBox systems really have to offer.
If something better came around and did everything FM does and more I'm sure many would jump ship and play it, but some (like yourself) seem to have a weird affinity for one game or the other. It's fine to care, but when you turn a blind eye to what is clearly wrong then it becomes a bit obsessive.
I don't know what goes on in those meetings but you can't just assume because a studio is under the umbrella of a big publisher they have unlimited funds, resources and time to do what ever they please which is what you said
-It's not a negative to be backed by MS, since it seems the only real control is the duration between game releases-
Impossible to know. What you can do is look at the history of studios that have been under big umbrellas.
http://bf4central.com/2013/11/ea-pushed-battlefield-4-quality-control/ Are you suggesting there is no pressure in these working environments? You even allude to this in your comments further down in this quoted post, in a condescending manner I might add.
Never once did I say they have unlimited funds, what I said was that they have more money in the budget than smaller groups like SMS or Simbin and so on. Now if you can provide a true quote of me saying what you've just claimed please show it, if not then don't retort with off the cusp wording I never provided. How is it impossible to know the duration of released games from T10's motorsport series? It has been two years between each game, that looks like the outline of a timeline to releases same thing that many people in project oriented fields would know about.
Once again I implore you to show what I'm alluding to, also tone of what I'm saying though blunt isn't demeaning you arriving to that is of your own accord. I know there is quite a lot of pressure and I even said in a previous post that they probably have far more than PD does. But how quickly you forget <- now that is condescending.
You can ask why all you want, it isn't here. What do we gain from knowing the precise details?
Ask yourself I meant, and we gaining knowledge in what to expect...do you need something more? Then again it's obvious are priorities are vastly different.
Not interested in a fleeting comment that has little to do with the subject matter which is forza/night/weather. GT tyres physics etc has nothing to do with this. That very comment was also unfounded. GT and Forza stand on their own two feet as Car-life simulators or Car collection games. This is an area the PC sims you seem to think make the two game irrelevant are severely lacking. Where would you go on PC for that without mod content? AutoClubRevolution? It's some way behind in almost every aspect.
Once again you quoted me and the area I took this too, and my comment was a generalization of the sim racing console genre. Thus that is why I've kept with my rhetoric. It's not fleeting, if you hadn't of stopped at the crutch you hold dear you would have seen what you were fully commenting on. PC games aren't lacking content, obviously that is something you want and something I can have or go without, I thought the idea of a sim was to capture the most realistic experience of racing possible, which once again PCs squared away a long time ago. It's a reality as I state it not something for you to get up in arms about, if you don't like that I'm not going to sugar coat this crap then fine but you're in for a long trek. However, you make it sounds as if I lose so much because I don't have tons of cars at my disposal most of which I never get around to driving anyway.
You can be critical all you like, you can be annoyed as much as you like too. You asked a question I told you the known facts. Asking for every little detail on why this or that hasn't or has been done is a fruitless quest. All we really need to know is 'did this feature make the cut?' that's enough to make a purchase. anything else is just forum points. It seems to me people like spending more time talking about games than playing them.
Well that's subjective about this being a fruitless exploration or not, and where can one get these forum points? Also I play them just fine, I've already played both on other peoples hardware to gauge for myself if I should by a new console or a new game for an older console, rather than rely on people who run around the bush on this forum, then again I'll never understand consumer loyalty.
Do I have to go through the entire design, development pipeline and optimization processes? There is no way this is as good as graphics are going to get. There are a number of graphical areas FM5 can improve in. Much the same way they improved over FM4.
Well I was trying to be nice but, what I was saying is could you restructure that sentence better so I could understand it. It seemed a bit broken in syntax, and no, I'm not trying to be a grammar Nazi hence why I tried to take a nicer route. Um do you know how technology hardware works, have you studied engineering? What I was simply saying is that though there may be a slight leap in detail it isn't big and other than tweaking lighting to trick people into thinking that more detail was pursued meshes multiplying isn't going to get any better than where it stands unless the medium is changed (televisions or display hardware).
That was my point.
I don't know what you do for work, but I like to think end product my customer sees is the best quality I can give them.
Engineering by the way.
If I can't to something to that quality I won't half ass something in quickly that isn't up to the rest of the products quality and tell them this is the best I could do. I'd rather say I couldn't get it done, If I did I wouldn't expect them to like it either. They'll have to wait until I can, call someone else in or take what I could finish. I call it pride of work and quality control. Sometimes they may take their custom elsewhere and that isn't great for me, but I'd rather be honest. People tend to appreciate that and good workmanship. You say bias, I say empathy.
These posts are getting too big so I'll end this here
Once again, your best isn't the same as someone else and unless T10 actually put it in they wont know how the fans receive it. I didn't think FMH had that bad of features in the new areas T10 tried and though they can use improvement it wasn't anywhere near as disastrous as the BS PD pulled with standards vs premiums in GT5. Also how can you call night racing alone "half assed" when you said it yourself that FM1 had it and FMH had it, obviously somewhere between the two it was worked on and developed, it's not something they talked about six month ago and we are harping on them to release.
That is the major difference, what I have trouble with is that you believe in the anger fans have toward PD about missing content of the AMG, and yet cant understand why on day transition or at the least night racing alone without a transition phase. I can see why you don't want them to be hasty but fans have asked for this for a while and like I've said with it being the fifth iteration when does it stop being acceptable for you.
Well if that's the end then oh well, another classic "I'll end this for us"