Hear your car idling!! :)

  • Thread starter Sharky.
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Sharky.

MX-5 gang
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I came across this quite by accident. I was doing an Arcade race at Grindelwald in a Tom's T020 (with racing muffler - 250hp) when I spun on purpose :dopey: and I stopped the car. I then heard the car idling when it was stopped. I watched the replay to see what I did, and it turns out I had the brake on about half to three quarters and the accelerator mashed into the floor. I even heard the four cylinders chugging up and down :) . You can try this in any car, it works just the same.
 
WAit, I'm confused. So you're racing @ Grindelwäld, and then you spin...and then you sat there with your brakes on, but the engine was still revving fast even tho you didn't have your throttle depressed? Did I get that right?
 
Not exactly, no. Even though you would think the engine was revving its guts out, if you have the brake on, but not completely on, the engine doesnt rev - it just sits at about 800rpm.
 
I thought GT2 didn't have analouge buttons, being a PSX game?
I may be missing something, but wouldn't the same effect be achived by just sitting there not pressing anything?
 
Kind of. If you dont press anything, you can barely hear the engine.

Emohawk
I thought GT2 didn't have analouge buttons, being a PSX game?
You can setup the game so you use the analog stick to accelerate and brake. :)
 
Yeah, I suppose they are, because you can turn gradually rather than having to do jerky movements (although some people like jerky movements).
 
blue_sharky39
You can setup the game so you use the analog stick to accelerate and brake.

Hmm... The right analog to accelerate and brake or what? I'll ahve to check it out. I'm already using the analog steering, and it's easier and more realistic (however technically worse as license tests prove).
 
shoanb
if u use a mad cattz dual shock 2 control the pressure sensitivity carrys over to the ps1 i was shock when found it out!
You can't use a PS2 controller (Dual Shock 2) with a PSone game (GT2) :)
 
flamingwonky
The control options allow for the right stick on a PS1 Controller to be used for Accelerate/Brake. It's weird but somehow I like it. ;)

It's not that weird if you're right handed, actually. Makes perfect sense.
 
blue_sharky39
Not exactly, no. Even though you would think the engine was revving its guts out, if you have the brake on, but not completely on, the engine doesnt rev - it just sits at about 800rpm.

GT2 doesn't have a gradual-brake-depression feature, it's either brake full-on or brake off.

Even witht he analog sticks set to brake and accelerate you have to push the brake stick a certain way before it even registers and then once it DOES register all it will do it brake hard.
 
flamingwonky
It makes it difficult to use reverse and handbrake, not that I'm complaining. This way you can REALLY hear your car idling though ;)

A couple of my memory cards have a majority of FWD cars (there's one full of Hondas & Acuras and one that is mostly French cars). Both of these are programmed so that L2 is my handbrake...therefore I can accelerate w/ the analog & use handbrake whenever I want to. Sometimes I forget all this and hit L2 during a race; thinking that I'll see what's behind me and next thing I know I'm slowing down. oooops.
 
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Stinky Chicken
GT2 doesn't have a gradual-brake-depression feature, it's either brake full-on or brake off.

Even witht he analog sticks set to brake and accelerate you have to push the brake stick a certain way before it even registers and then once it DOES register all it will do it brake hard.
I use a wheel, so I suppose that makes it a lot easier to press both buttons... :)
 
blue_sharky39
I use a wheel, so I suppose that makes it a lot easier to press both buttons... :)

I have reason to believe you're on something, my friend. No one has that half-stoned-looking guy as his avatar, :) as his location and is so chilled and mellowed out all the time.

Right, out with it, what are you on?

:lol:
 
Stinky Chicken
GT2 doesn't have a gradual-brake-depression feature, it's either brake full-on or brake off.

Even witht he analog sticks set to brake and accelerate you have to push the brake stick a certain way before it even registers and then once it DOES register all it will do it brake hard.

I'm not sure about the brake. The accelerator certainly triggers at different levels with the analog stick, but I have yet to try this with the brake. When I will test your theory (and why gradual braking isn't programmed) I'll write back.
 
flamingwonky
I'm not sure about the brake. The accelerator certainly triggers at different levels with the analog stick, but I have yet to try this with the brake. When I will test your theory (and why gradual braking isn't programmed) I'll write back.

This theory is bunk. Of course there are gradual brakes, ever tried to slow a car down with just a partial amount of analog brakes? It slows..but not enough. And then if you slam the brakes all the way you'll start to skid. You have to find the right amount of pressure. I find it's best to apply partial brakes and then (depending on the car & situation) put on full brakes usually. Chicken must have a malfunctioning controller..
 
Parnelli Bone
This theory is bunk. Of course there are gradual brakes, ever tried to slow a car down with just a partial amount of analog brakes? It slows..but not enough. And then if you slam the brakes all the way you'll start to skid. You have to find the right amount of pressure. I find it's best to apply partial brakes and then (depending on the car & situation) put on full brakes usually. Chicken must have a malfunctioning controller..

Yep, I tested it with analog sticks, and there is partial brake. It registers on the replay 'Brake' column, and also brakes less (obvious slowing with brakelights but not as much as full-on). Whatever. :sly:
 
Both the Accelerator and the brakes can be pressed gradually. Just look at the little brake and accelerator indicators at the bottom of the screen in your replays. I started using the right analog button's right after I bought a new DS2 controller, and using the analog buttons for full control of the car was the best configuration change i've made.

My License times have gotten faster (anywhere from .5xx seconds to 2 seconds faster) and I can steer and accelerate more smoothly now. I can even stop accelerating while drivng through a corner, just like the cpu can. The DS2 can be used for PSX games, but the DS2's button's aren't pressure sensitive while playing PSX games.
 
Smoke_U_24/7
The DS2 can be used for PSX games, but the DS2's button's aren't pressure sensitive while playing PSX games.

Really? I didn't think the DS2 worked with PSone games :boggled:
 
flamingwonky
I'm not sure about the brake. The accelerator certainly triggers at different levels with the analog stick, but I have yet to try this with the brake. When I will test your theory (and why gradual braking isn't programmed) I'll write back.

I believe he was talking about using the analog sticks as brake and accelerate, which most certainly should have a "gradual depression" feature. I don't think you can press either the X or the square button in degrees though, I think it's either on or off.
 
Using any of the buttons is like flooring the brakes or the accel for sure. If you're a button junkie, all you can do is feather either of these if you want them to act gradually. Sometimes I still feather the analog stix during a race, too. It just seems to work best at times.
 
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Parnelli Bone
Yeah, using any of the buttons is like flooring the brakes or the accel 4 sure. If you're a button junkie, all you can do is ‘feather’ either of these if you want them to act gradually. Sometimes, i still feather the analog stix during a race, too. It just seems to work best at times.

I'm not sure you can just feather the analog either, I think you have to put it a certain distance before it'll even turn and then that's as far as you can turn it.

I could very well be wrong, I haven't played GT2 in years.
 
Stinky Chicken
I'm not sure you can just feather the analog either, I think you have to put it a certain distance before it'll even turn and then that's as far as you can turn it.

I could very well be wrong, I haven't played GT2 in years.

What I meant by feather is push on & off rapidly. You can do this with analog, if your thumbs are well-trained. :) I know because I feathered plenty last nite when I raced a Venturi LM in the Laguna Seca enduro. Sometimes, I'll feather the accel when I'm approaching a corner just to get a little more speed (but not too much more) before I gotta brake. And I do this with brakes too, when I want to slow the car down a tad but not have the brakes lock.

By the way: DON'T HURT THE KITTENS!
 
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Ohhh... "feather" as in like that... okay... Ignore me while I go stand in the corner. :ouch:

If you don't look in the threads listed in my signature, all the little kitties get hurted.
 
Stinky Chicken
Ohhh... "feather" as in like that... okay... Ignore me while I go stand in the corner. :ouch:

If you don't look in the threads listed in my signature, all the little kitties get hurted.

Aww... those were some pretty decent links. Too bad newbs wouldn't pay any attention to them. Too busy concentrating on the "New Topic" button, you know. ;).
Back on topic, It's easiest to "hear your car idling" by using the analog sticks (or a wheel, of course). You get some nice rumbles until you tilt the sticks to the max...
 
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