Help me make cheap money.

  • Thread starter Frizbe
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Frizbe
Darth Frizbe
And I'll return the favor.
If anyone has level 4 affinity for Smart would you mind helping me make some cheap money by upgrading mine with every free part?
 
I don't know why you're asking. The game practically throws money at you so its easy to accumulate. Try getting Level 50 manufacturer affinity, theres a lot of money in store for achieving that.
 
I don't think it works like that. You can't sell fully upgraded cars with all upgrades for much.

I made 50k last night selling all the upgrades off a smart car I bought from the auction house I just don't know if it will work with gifted cars.
And I have been playing since day one and my highest affinity is level 20 for vw because I'm trying to drive 1000 miles in a gti. I just hope it doesn't have to be in the same gti or I am never getting it. I don't have alot of time to devote to forward with my job and daughter nowadays and i need money for Porsche. :cheers:
 
I made 50k last night selling all the upgrades off a smart car I bought from the auction house I just don't know if it will work with gifted cars.
And I have been playing since day one and my highest affinity is level 20 for vw because I'm trying to drive 1000 miles in a gti. I just hope it doesn't have to be in the same gti or I am never getting it. I don't have alot of time to devote to forward with my job and daughter nowadays and i need money for Porsche. :cheers:

If the parts have been installed for free because they have level 4 affinity you won't get any money for those parts
 
Getting free 250GTO's is the best way of money - if you can still get 5 million after getting it has a gift etc.

So where are you getting your free 250 GTOs from? And surely, if you manage to get your hands on a free 250 GTO for the purpose of getting money, you're not going to sell it for 5 Million, or?
 
I've seen a few people write this, but can someone explain how? Thanks!

Rather than going for your fastest possible lap straight away try taking it easy but not so slow that you won't make much money. As you go up the leaderboards try and beat your rival by a small margin even if it means slowing down at the end of the lap, that way when you go for the next person up on the leaderboard it won't be too hard to beat them.

I usually give about 50% effort on my first lap (from a standing start) and then slowly improve my times so I just finish ahead of my rival until I start reaching my peak from a standing start, then I start using the second lap (flying lap) while slowly improving on my times. If you're fast enough you can easily make over 3 million per rivals event although it might take you a while.

Sorry about my bad explanations I'm tired, if you want something explaining again please ask.
 
Rather than going for your fastest possible lap straight away try taking it easy but not so slow that you won't make much money. As you go up the leaderboards try and beat your rival by a small margin even if it means slowing down at the end of the lap, that way when you go for the next person up on the leaderboard it won't be too hard to beat them.

I usually give about 50% effort on my first lap (from a standing start) and then slowly improve my times so I just finish ahead of my rival until I start reaching my peak from a standing start, then I start using the second lap (flying lap) while slowly improving on my times. If you're fast enough you can easily make over 3 million per rivals event although it might take you a while.

Sorry about my bad explanations I'm tired, if you want something explaining again please ask.
Thanks, I'll give it a try
 
I've seen a few people write this, but can someone explain how? Thanks!

I do it like this:
I select an opponent, who's not really quick but worth some money (go to rivals, press Y and you can select other opponents, in the top right you can check how much money he is worth beating), and then I beat him with just a few thenths (SO DON'T PUT YOUR FASTEST LAP IN, BEAT HIM, BUT ONLY JUST), quit, go back in, now your new opponent is only a few tenths (or maybe thousends) away from you and because you didn't do a super fast lap it is easy to beat him. If you do it in the old rivals mode you can make 250.000CR PER opponent.
 
Just play rivals mode. It's really as simple as that.

Something like 12,000cr for not beating someone who's bounty for you is 50,000cr.

It brings the joke about fool proof plans with a missing step to mind. You know the joke. In this case it goes...

"Go to rivals mode, select an event, ??? Profit!"

The funny thing about this is the ??? is exactly what you do. :lol:

And this is apparently doing it wrong.
 
Honestly, you can't help but make money in Rivals mode. Especially the monthly Drag Race. Go to the event, pick a stock car from one of the manufacturers and make a run to put a time in. Next time, press "Y", then use the "X" button to cycle through the leader board. Your friends may be plenty, but look at the ranking, if your 18,000th and they're 365th, you don't want to run against them. Cycle to the top of the tops part of the list and note what car(s) are on top of the board. DON'T go get one yet. Cycle to the "nearest me" screen and see all the names within fractions of a second of you. Look at what they're driving.

This is when I go grab something odd, something that you wouldn't normally run but still fits. A favorite car or something you always wanted to try. Add some go parts and slicks and go make a decent run. I don't waste time on $500-$1000 dollar rival races. $10K is where I usually start out, so you want a car that's fast... But not too fast. Work your way up the board a name or two at a time. Remember to pick a FASTER time, running against the same time as you won't get you paid in many cases. And as has been mentioned, if you're winning, slow down. brake at the line if you have to. When races are 25K a pop, that's another 3 or 4 names you can rival and get paid for instead of just cruising for the win.

After awhile, you'll max that car out. Go grab something else fun that's a little quicker and do the same. I can usually get into the 50-100K bracket by then. Once you're in the top 10%, it's time to grab whatever is a top the leader board, or something with similar characteristics. Runs get progressively harder, but the $ get bigger too.

It's a neat way to learn how to tune too BTW... I don't buy tunes, I figure out what I have to do to get there. I've been anywhere from in the top 1% to the top 5% consistently. I can't use a clutch, so standing start and Manuel's Transmission are all I've got. Once you get the hang of an RPM drop start, it's not a bad way to make a killing.

I also do many of the other races the same way. Romping my Javelin and Subie 22B around Maple Valley was very profitable last month.

Any of the "Stock Only" feature car runs are always worth the time. They always pay well, even if you don't win. It's still credits and XP.

Learning to drive many different cars is a bonus, as well as proper cornering etc. You get extra for acing corners, drafting, good passes and the occasional drift. Those add up very quickly over 3 or 4 laps. You can actually make some pretty good money just turning laps in the right rival event without ever winning one...

I also use these events to get easy Affinity levels to get free parts for manufacturers that i don't normally run. The new MG in the Meguiar's Pak is a good example. I ran that little MG bone stock for an hour, had a blast and got all the Affinity I needed. Even made a few bucks winning a couple times. A couple of 4 or 5 lap runs, whether you win or not, is usually more than enough to reach level 4/5. The better you drive the more bonus points you get the fewer laps you need to do.

Can't emphasize enough though, as has been said already...

It's not an all out once and done affair.

It's more like milking a cash cow...

That should 'splain it well enough for anyone who wants to do it.

I only play part time, but I'm at level 150 with 50+ mil sitting around and not a whole lot to do with it.

Except scour the Auction House for deals. Always fun to pick up a Million Dollar BMW Racer or a 120K muscle car for 3600 bucks... ?B)

Doing some decent paint work and selling designs on the storefront for cheap can net you cash too. I do total car designs as opposed to single decals. Decals get copied and then they're everywhere. Designs do to, but at least they have to work or cheat for it...
 
Create an online race, allow up to eleven AI drivers, set them to Professional difficulty, set damage to simulation (don't remember for certain if that makes a difference here), set the class as R1, and then set the race for 50 laps around the Test Track layout A (I think is the right one; the one that's a bid rectangle but you can run much closer inward than the AI does). You can get 100,000 CR in about twenty minutes. You don't even have to be good, because you're taking a much shorter route than the AI. Being a bad driver might mean it's a bit more than twenty minutes, but you should still definitely get around faster than the AI.

Rivals mode is your friend if you want to make lots of easy money fast.

Of course, you have to actually be really good; good enough to beat most of the other players. If you're at the lower end of the skill ladder, you're going to be making 500 or 2,500 credits per run, which is nothing. 90% of players can't make meaningful money from Rivals. A guy that's only in the bottom 40% in terms of their actual skill can't realistically compete with the top 50% of times, let alone the top 10% or 20% where the real money is.
 
Just for curiosity sake, I went to find 'Test track A' There isn't one in my game, and you can not download one either.So I will be doing my money runs in rivals anyway.
 
Create an online race, allow up to eleven AI drivers, set them to Professional difficulty, set damage to simulation (don't remember for certain if that makes a difference here), set the class as R1, and then set the race for 50 laps around the Test Track layout A (I think is the right one; the one that's a bid rectangle but you can run much closer inward than the AI does). You can get 100,000 CR in about twenty minutes. You don't even have to be good, because you're taking a much shorter route than the AI. Being a bad driver might mean it's a bit more than twenty minutes, but you should still definitely get around faster than the AI.



Of course, you have to actually be really good; good enough to beat most of the other players. If you're at the lower end of the skill ladder, you're going to be making 500 or 2,500 credits per run, which is nothing. 90% of players can't make meaningful money from Rivals. A guy that's only in the bottom 40% in terms of their actual skill can't realistically compete with the top 50% of times, let alone the top 10% or 20% where the real money is.

Never knew you could online against just AI... Thanks for that.

I can see your point about the rivals, but the money isn't just in the win, it's in the drive itself. Take a trip around the track in all of the events, you'll find there's always 1 or 2 that pay really well just for running them. Usually, the one with the chance for a Unicorn car is one of them. The faster or more difficult the challenge, the more $$ you get paid just to be in it. Just run them. Far easier than setting up that online race, and you get to drive so many different cars and situations. That's real, usable experience that will pay off in every area of the game except the museum.

Just for the record, I'm far from a "good" driver. I'm not horrid, but I have a cognitive disability that gives me the reaction time of a dead rock. I am no longer allowed to drive IRL, as I cannot process information quickly enough to avoid hitting and or killing someone. It makes driving in a racing environment extremely difficult. There are times when I tell my foot to brake, and I get a post card the following Tuesday that simply says "brake now"...

The fact is, it takes some work, some time and some practice, but if I can make money in Rivals, anyone can.

I don't even really look at it as making money...

I look at it as being very well paid to learn.

That's the key.

It's not about the wins, though later on they help tremendously... It's that you get paid just to run and learn. You get paid to try out cars, try out tracks, try out all manner of different things. I honestly never would have thought to go drifting down Mt. Kaido, but I grabbed a Country Squire Wagon and had a flippin' blast. I learned what set up items worked, what tires worked, how to set the trans up, what not to do etc. I never did very well, maybe 35,000th if I was lucky. But I made a good chunk of change and had a ton of fun doing it. A buddy of mine did it in the DLC Ford Service Van. It was a riot watching him drift that thing as I followed him down the mountain.

Rivals has got to be one of the best ways ever to get paid to learn. It's a way that can be both fun and rewarding in both skill and cash.

And in my mind, it's one very fun and very rewarding way to stop being part of the 90% who can't...;)
 
Of course, you have to actually be really good; good enough to beat most of the other players. If you're at the lower end of the skill ladder, you're going to be making 500 or 2,500 credits per run, which is nothing. 90% of players can't make meaningful money from Rivals. A guy that's only in the bottom 40% in terms of their actual skill can't realistically compete with the top 50% of times, let alone the top 10% or 20% where the real money is.

This is false. Even if you run a crap lap you'd still bump your self into the 20,000 no problem. Things dont start getting hard until the 100,000+ bountys. If your only staying around 2,500 then idont get whats going wrong.. you can get past that doing a lap in reverse.. and if not, most of the lower times are dirty so all you have do to is post a clean lap.
 
Of course, you have to actually be really good; good enough to beat most of the other players. If you're at the lower end of the skill ladder, you're going to be making 500 or 2,500 credits per run, which is nothing. 90% of players can't make meaningful money from Rivals. A guy that's only in the bottom 40% in terms of their actual skill can't realistically compete with the top 50% of times, let alone the top 10% or 20% where the real money is.
You can be a mediocre driver and still make plenty of money in Rivals mode....of course you'll make more if you're a good driver...but if the Benchmark race works for you that's fine too. I know running different Rivals events makes me plenty of cash and makes me a better driver on different courses. The Benchmark method doesn't do that for me.
 
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