So basically you at time of writing this...It's the ones with less than 20 that you have to watch out for.
For me it's just completing the campaign rally's in gold and then i'm done with it
i hate it
night rally's i hate even more
I guess I'm one of the few that enjoys the rally part.
Of course it's nowhere near a rally sim, but the fundamental way weight transfer is modeled is pretty decent on a wheel, and for me, it's just good fun, whether it's realistic or not.
Yeah, but have you tried Dirt, WRC or Loeb Rally? Any of the 3 will make you realize what a pos the rally is in this game.
It's not as bad as some people will lead you to believe but it's certainly half baked.
Are you not looking to Gold all of the events?I honestly haven't even done a rally course yet. Thing I got over 50 hours in on the game or something like that :-)
Heard it wasn't the best and from my prior experiences doing rally in Gran Turismo, I didn't feel the need to try it out. Plus I Got Dirt rally VR which I know Gran Turismo can't touch.
Are you not looking to Gold all of the events?
The rotate around the middle is a thing of the past and the current crop of titles are very, very good, with some seriously solid physics underneath them.I haven't played a rally game since WRC 1 & 2 (called 'extreme', I think) back in the early 00's.... both of which were enjoyable enough, but suffered from the typical 'rotate around the middle of the car' syndrome.
Most enjoyable one I ever played was Colin McRae Rally back in the late 90's. Australia, Finland and New Zealand were awesome in that one.
I'm running a wheel and its not a case of not believing that people like it, each to their own in that regard. Its a case for me of not agreeing that what GTS has done with rally is accurate from a physics perspective.For those that cannot believe some like it - are you pad or wheel, and are you "bronze and move on" or sticking with it until gold in the tests / circuit challenges?
They would need to do more than that alone.One and the only thing that they really need have to be a perfect game ever, rebuilt a little bit a physics of driving rally cars on gravel. The good reason and good decision for Codemaster will be colloborate with Dirt or WRC companies. I know that Gt is always was the game, that proclaim Track Racing and they made it perfect throught the years.
They would need to do more than that alone.
No racing title on the market is perfect, not a single one, and in terms of physics GT still has quite a way to go.
I'm running a wheel and its not a case of not believing that people like it, each to their own in that regard. Its a case for me of not agreeing that what GTS has done with rally is accurate from a physics perspective.
(for the record I think it's enjoyable but rubbish, but the tracks are absolutely dreadful), there's one fundamental question about rally in GT Sport.
Why is it in the game at all - what purpose does it serve?