I promise you that you wouldn't.I would so love to be able to do this.
I think you misunderstood the relevance of the link to George Hotz.... so we might end up with PSN going offline for months due to some mysterious Anonymous attack on Sony servers thanks to them sueing the founder of these GT5 hacks? Sure...
It's very little to do with CFW either.I rather understand Sony going against custom firmware users because of the illegal game piracy, but that ^ seems a bit stretched to me.
eran0004According to the video, that X1 is doing 1200 km/h. It takes 15 seconds to go from the 2000 meter mark to the 7000 meter mark, that's 5000 meters in 15 seconds = 333,3 meters per second*3,6 =1200 km/h.
So the 999 km/h is probably only there because the speedometer can't go any higher, although the actual speed can.
FamineI promise you that you wouldn't.
Knowing how this has been done (I'm not capable of doing it myself, but I certainly know the requirements - though I won't share them for the same reasons) and knowing what Sony are liable to do to those who do this and anyone who has anything to do with it, I wouldn't personally go near this with a pole of any dimension.
I would recommend that anyone who has insufficient funds or insufficient talent in trade to settle a lawsuit doesn't go anywhere near it either.
I promise you that you wouldn't.
Knowing how this has been done (I'm not capable of doing it myself, but I certainly know the requirements - though I won't share them for the same reasons) and knowing what Sony are liable to do to those who do this and anyone who has anything to do with it, I wouldn't personally go near this with a pole of any dimension.
I would recommend that anyone who has insufficient funds or insufficient talent in trade to settle a lawsuit doesn't go anywhere near it either.
I'm not sure where all the panic is coming from, considering that lobbies and the online TT's have PP, power and/or weight restrictions that eliminate the new hybrids, as well as tyre restrictions which I imagine would make 3000bhp to the front wheels a handful to say the least.
JohnnypensoIf you can find a way to get 3000 HP on your Civic, maybe you can find a way to hack the PP limit or any other limitation of an Open Lobby...just sayin'....💡
I'm not sure where all the panic is coming from, considering that lobbies and the online TT's have PP, power and/or weight restrictions that eliminate the new hybrids, as well as tyre restrictions which I imagine would make 3000bhp to the front wheels a handful to say the least.
Xamado7VWhat I'd like to see, is the bonnet view of an X2010 doing 999mph. Everything must just be a blur.
EDIT: Nevermind, I actually watched the video. ; all I can say is...What the frack?!
You know...in all realty, the tuning within GT5 is extremely conservative. There are shops of varying specialties all over the world creating 2,000hp GTR's, 1,500hp Gallardo's, 1,700hp Aventadors, 1,500hp R8's, 1,500hp Murcielago's, etc. Why not allow a bit more tuning...???
I'm willing to bet GT6 is well into it's development and I'm really hoping Polyphony Digital doesn't just re-release GT5 with better graphics, more cars, and tracks. Why not more lifelike physics altering in-game? How about an advanced tuning system for advanced tuners? I have tuned cars in real life on several types of dynometers and seen some royally powerful cars that you would never have thought were crazy by looking at them.
Well, people are going to act like noobs no matter what. That's just a no brainer.The problem in GT5's tuning is that anyone who has the credits and the car in garage (both shouldn't be too difficult in each case) can just go ahead and put maximum power the game allows into it, which is why you see way too many gold chrome fully tuned noob driven Veyrons online.
Solutions to improve the system in GT6 would be restricting tuning by several factors. One could be to calculate tuning costs using the base price of the car, others could be the need of unlocking upgrades by either tests like licenses or experience (could be overall unlocks, or depend on the car class, or even single cars in special cases), this could use the current XP level or something like mileage (on the car)/race wins (could be on the car or counted per brand or overall).
Going pretty offtopic here... I agree on your point, would also like better tuning opportunities to build replicas of real tuning monsters (or just include the tuning versions in the game from start). That's why I think this whole thing is good and adds new possibilities to the game to build replicas and fun cars.
The problem in GT5's tuning is that anyone who has the credits and the car in garage (both shouldn't be too difficult in each case) can just go ahead and put maximum power the game allows into it
Many times the most noob players I've come across online have gold/silver all the way across their license tests.
That is a problem because? Whether you like it or not that's how the real world works and it's how it should work in GT, I certainly do not want to see parts unlocks like a NFS game. I mean would you like to make it harder for people to build cars like this in the real world:
[Ricer Image]
Because if they've got the money, they can do it. Same should go for GT.
That is a problem because? Whether you like it or not that's how the real world works and it's how it should work in GT, I certainly do not want to see parts unlocks like a NFS game. I mean would you like to make it harder for people to build cars like this in the real world:
Because if they've got the money, they can do it. Same should go for GT.