Hypothetical question: Would you be mad at PD if the grind was the same, but...

  • Thread starter isamu
  • 54 comments
  • 2,594 views

isamu

(Banned)
993
.......there was NO microtransactions whatsoever in the game? In other words, the payouts are still pitifully low, but you cannot buy anything with real money. Everything has to be earned with in-game Cr. Would you still be pissed at PD? Just curious.
 
Considering how inflated the grind is over previous games, probably.

That said, if they removed the microtransactions tomorrow but left the rest of the game the same, then at least they aren't using inflated grind times to push people towards mtx.
 
Considering how inflated the grind is over previous games, probably.

That said, if they removed the microtransactions tomorrow but left the rest of the game the same, then at least they aren't using inflated grind times to push people towards mtx.
I keep reading this but games that push for mtx tend to have a greater imbalance between grind time and mtx cost. In gt7 case mtx prices are absurd to a point I believe only a few would think mtx is a better alternative than grinding.

If mtx prices were lower then they would be telling you you can spend 10 hours grinding or just pay this small fee. Kinda like tv shop where for just an extra 10 usd you can buy 2 of the same 200 usd item.
 
.......there was NO microtransactions whatsoever in the game? In other words, the payouts are still pitifully low, but you cannot buy anything with real money. Everything has to be earned with in-game Cr. Would you still be pissed at PD? Just curious.
That's a really hypothetical question because they would have never made the economy how it is now without the micro transactions in mind.

But to answer the question, I'd be still mad, maybe a little less because then there would be hope that they would eventually fix it. But now they are all in for the $$$$.
 
For me the biggest issue is the inability to re-win and sell cars. I have a few duplicates now for one reason or another, but that used to be the best way to make money in the earlier GT's. Re-run a race, win the car, sell the car, buy something you want. To me, that was a core feature of GT 1 through 5. When they took it out of 6 (I think it was 6?), that started the end for me as I only played it a pitifully short time, sold my PlayStation, and got an XBox to play the Forza series. I never played GT Sport because of it.

Fine, winning a car at the end of a race isn't "realistic" for no other reason than to sell it, and massive credit pay outs aren't "realistic" as well, but as Kaz said, he wanted to take the game back to it's roots. I get the idea behind cost of cars and their associated rarity. Still, if this game is about culture as much as it is racing, than let that kid who has exotic car posters all over their bedroom walls live their dream and have a reasonable chance of getting to drive their dream cars without having to spend dozens of hours running the same race over and over again or spending their entire Summer's worth of mowing neighbors grass earnings to buy in game currency for it before it goes away and have no idea when or if the car will come around again.
 
I’d be happier grinding if there was no MTX. Just to echo what GXPTG said about car posters. At some point this whole car enthusiast makes game for car enthusiasts has been hijacked and what was once about giving everyone a chance to own and drive these cars is being cynically exploited to make money.
 
I don't care that you can't sell cars, that Microtransactions exist, or that you can't re-win stuff - It's just the fact that there is no reasonable way to make money that is the issue for me.

And no, I don't want to be able to buy everything from Day 1 or without having to work for it. But it has to be reasonable.
After all it's a game and it should be enjoyable.

For example, significantly rising the payout of the championships could be a possible way for this. It would still require effort and time, but nowhere near as much.
 
I don't care that you can't sell cars, that Microtransactions exist, or that you can't re-win stuff - It's just the fact that there is no reasonable way to make money that is the issue for me.
Yeah now guess WHY you can't make any money in a reasonable amount of time - its because you are supposed to buy credits through micro transactions. The whole game is designed around it.
 
Last edited:
Yeah now guess WHY you can't make any money in a reasonable amount of time - its because you are supposed to buy credits through micro transactions. The whole game is designed around it.
It's a back and forth.
If the payouts were reasonable, no one would care about them.

If I remember correctly, GT5 was also quite bad before the online seasonal events were introduced - without microtransactions.
 
.......there was NO microtransactions whatsoever in the game? In other words, the payouts are still pitifully low, but you cannot buy anything with real money. Everything has to be earned with in-game Cr. Would you still be pissed at PD? Just curious.
I would love that to be a reality, it would remove the endless complaints about how PD wants us to buy credit for thousands of dollars to get the most expensive cars in the game. Instead of having to drive for them.. just like in GT-Sport.
 
It's a back and forth.
If the payouts were reasonable, no one would care about them.

If I remember correctly, GT5 was also quite bad before the online seasonal events were introduced - without microtransactions.
It is not "back and forth" whatever that means. The payouts have been determined by an algorithm designed to push as many people towards MTX as possible. You state no one would care about the MTX if payouts were better. The payouts are like this because of the MTX.
 
I would love that to be a reality, it would remove the endless complaints about how PD wants us to buy credit for thousands of dollars to get the most expensive cars in the game. Instead of having to drive for them.. just like in GT-Sport.
Dude, not sure what you are trying to say here? Are the complaints not warranted? Do you think GT-Sport was a more difficult or equal grind to the current game? Hint: it was not.
 
I'm not mad but can agree that PD failed by delivering a rather incomplete career mode.

Not playing many hours, but still have the "Cafe Mode" almost completed, dealing with Special Licence and the missions.
And there isn't much to do in the game after that. Noticeably it seems to me you only need Licence A as a requirement to existing races at the moment, so could argue that still about 3/5 of career mode is still not released. And necessarily there should be high payout races in that bunch and even serious prize cars for championships and endurance races.

Seems to me we are playing a prologue where you can put the licences right out of the way, while you wait for the full game.
 
This is a good question. I had to think about this one for a minute. I would be annoyed with the grind but not outraged. GT7 is a really good game and I do appreciate there attention to fine details very much. Having just played FH5 and getting all the cars very quicly I can see the logic in not tossing money and cars at the player like rice at a wedding. I'm done with FH5 way to soon for what I wanted out of the game. With nothing left to collect in FH5 I am not compelled to even log in for there weekly challenge. I would be very happy with GT7 if they just made quick race a place where you could set up a 50 lap race and walk away with 500k for winning. Yeah it would still be a bit of a grind but at least it's a grind on my terms not theirs. Being forced in to there canned races that MUST have an upgraded or high dollar car to make any kind of descent cash just sucks. The outrage comes from ridiculously expensive MTX and the contrived way they have introduced and implemented it. Nerfing payouts in this last patch was a slap in the face and it proved to me that there intention was to try and force MTX from the start. The way they are trying to extract more money out of me is an extremely underhanded way to treat there costumer who has had enough faith in them to purchase there product in the first place. It makes me feel like I have been suckered in to buying the game just to feed them more money instead of a being valued as a person that bought there game.
 
Last edited:
The only real issue I have with the whole thing is that they rub these expensive cars in your face knowing exactly that nobody can currently afford them. They could've kept the sub 1mil cars at Hagerty for the first few weeks and the outrage would've been much smaller I think :nervous:
 
Last edited:
Yes, I was born mad. Seriously I got mad when I realized I can't buy cars in the game like in any other GT, but are forced to use what the menu book gives out. And that I must follow the menu book because everything else is locked.

If there were no microtransactions, that would only change their motivations, which frankly does not matter to me, the game would still suck at the end of the day.
 
Yes.

I've said it before, when you pay a premium for a top end game it should be playable to the end without having to spend more money to buy in-game currency. I get that there's MTX and that is totally fine for it to be the players choice if they want to pay to get ahead but the reward mechanism in the game should be sufficient for it not to be almost a necessity. Yes, you'd almost expect an element of grinding but when you complete all the races and still need tens, if not hundreds of millions of credits to buy the remaining cars then something is wrong.
Maybe there's future challenges etc that'll provide the extra credits we need, but if that's the case then it should have been made clear at the outset (although I'd still be annoyed per my previous statement).

That said, I'm still enjoying the game a lot. Mind you I've only menu 39 left to do so it sounds like the credits I'm getting at the mo are about to go off a cliff.
 
.......there was NO microtransactions whatsoever in the game? In other words, the payouts are still pitifully low, but you cannot buy anything with real money. Everything has to be earned with in-game Cr. Would you still be pissed at PD? Just curious.
Okay if they got rid of that, they need to get rid of online only. They need to have cars from 2022. A 2022 game having most recent cars from 2016/2017 is atrocious. They need to have crash modeling, this has been missing since forever. Finally the graphics, this really looks like a previous console game. Raytracing during replay and not game play is also atrocious, this is a ps5 game that we know has been worked on since 2014 (after GT6), AND this is what we get? LOL, $ony and PD took us all for fools.

For this game to get higher than 80 in review they must have all of this, it would probably push the game to 90+.

I'm glad people are opening their eyes, just sad that it took them to purchase to realize how ****** it currently is.
 
As a dad and grandad, I don't want to see microtransactions of any type in any game I pay a premium price for and with the payouts in GT7 unashamedly pushing you towards them, PD's GT7 has the dishonour of being the most predatory game I've ever bought and mud sticks. I just don't see how they can win me over enough to forget what they've tried to pull.
 
.......there was NO microtransactions whatsoever in the game? In other words, the payouts are still pitifully low, but you cannot buy anything with real money. Everything has to be earned with in-game Cr. Would you still be pissed at PD? Just curious.
Like some others, being mad has nothing to do with it as I am not either. I'm also not against MTXs as long as it's not P2W or blocks a lot of desirable items behind a paywall. If the in-game currency can still be earned as a means of progression (with or without the MTX component), I'm fine with it. I get the GaaS model and even support the concept but there needs to be balance.

The economy needs to be reasonable and at this point I think it isn't in regard to payouts in GT7. Especially in custom races where the rewards are pitifully low IMO. In fact, SuperGT recently had a fundraiser where he ran 200 laps at the Ring which was over 24 hours long. His payout was just over 200k credits IIRC.

That is a shining example of the imbalance problem IMO. The payouts should be a direct result of miles driven, etc. but it seems when creating a race, you hit a wall at a point and you can see this as you add more laps. The payout amount is significantly less rewarding the more you increase. It should be

If they fixed the payouts, I'd be satisfied. My disappointment has nothing to do with the inclusion of an MTX model in this game. Rewards should be proportionate to miles driven, etc. ......not a model of diminishing returns. That makes absolutely no sense to me at all.
 
Dude, not sure what you are trying to say here? Are the complaints not warranted? Do you think GT-Sport was a more difficult or equal grind to the current game? Hint: it was not.
What I'm saying is that we don't need the micro transactions and if they were gone it was a completely different discussion.

How many unicorns did you get in gtsport?

I played 25 days and earned 77.000.000 credits and the way it's going with GT7 I will get rich way faster.. And no one cared about the earnings in gtsport..
 
Back