- 7,830
- U S A
- Tetsumura
- Nigel Fox
I posted previously that Gran Turismo is kind of like a gift from a car lover, someone who loves cars and motorsports. That's what GT is for me, and why I expect GT5 to blow me out of my shoes.
The game almost seems like a trick sometimes, something fun to encourage you to race cars you might not want to try out, but to get closer to that 100% completion level, entice you into it. The dinky cars, the trucks and SUVs make you sit up and think about what you're experiencing. A winning strategy for racing a Suzuki or a Tacoma is quite different from winning in a 240SX or a Viper. And then when you win those cars you really wanted... woah nellie, how sweet it is.
And the cars aren't the only stars. A hot car needs a twisting track to challenge it, and Gran Turismo games deliver some of the best courses in racing. The wealth of tracks in GT games is just incredible, whether they're fantasy or real life. Highly detailed, sometimes very bumpy, scenic, and challenging, and nothing is like taking any car, any, on a Nurburgring Nordshleife which is accurate to the centimeter. Hugging curves which don't flow down a woman's body have never been so thrilling and satisfying.
GT games are all about pleasure, and it doesn't stop when the race is over. Replays are so sweet to look at that I have memory cards dedicated to saving them. Marvelously choreographed camera angles make even losing races a joy to watch over. And then get out your cameras to take Photo Mode pics and save them even to USB drives, at resolutions you'd swear the PS2 should be incapable of.
Prologue upped the ante even more with physics which bring Gran Turismo to the level of the PC sim, with graphics we would have sold body parts to obtain just a few years ago. The fact that GT5 itself is going to give us even more to love is making these last weeks before its release the longest wait of my life.
The game almost seems like a trick sometimes, something fun to encourage you to race cars you might not want to try out, but to get closer to that 100% completion level, entice you into it. The dinky cars, the trucks and SUVs make you sit up and think about what you're experiencing. A winning strategy for racing a Suzuki or a Tacoma is quite different from winning in a 240SX or a Viper. And then when you win those cars you really wanted... woah nellie, how sweet it is.
And the cars aren't the only stars. A hot car needs a twisting track to challenge it, and Gran Turismo games deliver some of the best courses in racing. The wealth of tracks in GT games is just incredible, whether they're fantasy or real life. Highly detailed, sometimes very bumpy, scenic, and challenging, and nothing is like taking any car, any, on a Nurburgring Nordshleife which is accurate to the centimeter. Hugging curves which don't flow down a woman's body have never been so thrilling and satisfying.
GT games are all about pleasure, and it doesn't stop when the race is over. Replays are so sweet to look at that I have memory cards dedicated to saving them. Marvelously choreographed camera angles make even losing races a joy to watch over. And then get out your cameras to take Photo Mode pics and save them even to USB drives, at resolutions you'd swear the PS2 should be incapable of.
Prologue upped the ante even more with physics which bring Gran Turismo to the level of the PC sim, with graphics we would have sold body parts to obtain just a few years ago. The fact that GT5 itself is going to give us even more to love is making these last weeks before its release the longest wait of my life.