Right guys 'n Girls, you now have the choice to adit ANY track on GT3. What track would it be? What Part? and why?
I think I'd choose the last corner on Leguna Seca. I would lower the red and white thing on the left (Cant remember what it's called, it widens the track). Everytime I seem to hit it and go on two wheels and spin.
I would also probably make the tunnel corner in Trial Mountain bank slightly, so that you dont powerslide in the barriers.
What would you lot edit?
If I could edit any track I would throw some jumps in, even greater than the hills on the Seattle Track.
That's what's missing in GT3....bumps & jumps. I remember in the 1st and 2nd games FLYING towards the end of the Trail Mountain backstretch! In GT3 everythign is so smooth it gets on my nerves.
I love that moment of panic when your front wheels hit first (after airborne) and send you spinning.
I'd take that first turn at Rome (last turn Rome reverse) and at least give it some shutdown or reference markers. Maybe a cool chicane or some sort of S-turn. Have I mentioned I don't particularily like that corner? Good thing there was never a time trial at that track.
The corners at Test Course would be eliminated. Endless flat track for non-wheelie topspeed runs. yes.
The corners at Test Course would be eliminated. Endless flat track fornon-wheelie topspeed runs. yes.
Hmm I would nuke Apricot Hill and construct my own track... It would have a 500 mile long straight away with 5 pit roads and then 20 corkscrews the 50 chicains the a lopp d loop there would be a race called the WTF 1500 there would be 3 laps
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lol j/p i'd change the corkscrew on luna to a simple downhill incline
I would alter the small road (asphalt) section in Tahiti Maze, or is that in GT4?
Either way, it is very annoying, even if rallying also occurs on tarmac.
Awww. But that section of Tahiti Maze rocks!! I love the difference in handling and tire noise!
I guess you're right, and I really need to anticipate that change. It always catches me by surprise!