Er, as far as I know it was a new "everything else" model they didn't get to use on S2U and the tyre model is their new tech. Almost everything else is still the old ISI system.
nismogtr123About the engine itself Ian. I remember reading you had a new physics engine in the wings and an updated tyre model. I presume these would be the base of the new title? What about the graphics though, would it be the same rendering engine and if so how easy could it be to implement DX11 features? And not just tack on effects so to speak?
I'll be honest and say for me SHIFT2 sort of throws the DX9 statement that it's dead out of the window. The car looks really good, lightiing is superb etc etc.
But with some DX11 effects, then it could possibly look even better.IanBellWe have the new physics engine but not the updated tyre model. The current model really is pretty excellent. I planned to add coolness such as flatspots leading to point sourced vibration and other small additions to the base that we have.
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