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Going back to the good ole' Flash on iPhone OS debate, Steve Jobs has now officially weighed in...
http://www.apple.com/hotnews/thoughts-on-flash/
Worth a read, and quite interesting. A few points, though:
1. It's fairly rich of Apple to criticise Adobe for proprietary software when Apple forces users to install iTunes (and in the process, Quicktime). Essentially this less of an open-source crusade, and more of an 'I don't like not being in control' tantrum. Which, I suppose, they're entitled to.
2. I don't buy the reliability business, as I've stated before. I've never had my MacBook crash while I was doing something with Flash - in fact it's always been a Kernel panic when I've been doing something within Keynote or Final Cut Express - both of which are Apple's own developments.
3. To say that Flash is totally unsuitable for anything with a touch screen because it 'relies on mouse-over gestures' is just silly. That's not a valid criticism of the language, it's a criticism of Flash users not designing with touch-screens in mind. CSS has had an a:hover attribute for years, does that mean it's suddenly not suitable for iPhone because it allows users with a mouse to 'hover'? No. Exactly. I'm actually struggling to think of an SWF that I've seen in recent years that couldn't be operated with a touch screen.
With that all said, I can see where he's coming from. I'm working in Flash at the moment and am very quickly beginning to hate it for feeling so clunky. Apple might be on a 'cleansing' routine, but I suppose it works. They've created (what they think) to be some of the smoothest and easiest to use UIs around, and they don't want silly bits of software coming in and mucking things up. Hmmm.
http://www.apple.com/hotnews/thoughts-on-flash/
Worth a read, and quite interesting. A few points, though:
1. It's fairly rich of Apple to criticise Adobe for proprietary software when Apple forces users to install iTunes (and in the process, Quicktime). Essentially this less of an open-source crusade, and more of an 'I don't like not being in control' tantrum. Which, I suppose, they're entitled to.
2. I don't buy the reliability business, as I've stated before. I've never had my MacBook crash while I was doing something with Flash - in fact it's always been a Kernel panic when I've been doing something within Keynote or Final Cut Express - both of which are Apple's own developments.
3. To say that Flash is totally unsuitable for anything with a touch screen because it 'relies on mouse-over gestures' is just silly. That's not a valid criticism of the language, it's a criticism of Flash users not designing with touch-screens in mind. CSS has had an a:hover attribute for years, does that mean it's suddenly not suitable for iPhone because it allows users with a mouse to 'hover'? No. Exactly. I'm actually struggling to think of an SWF that I've seen in recent years that couldn't be operated with a touch screen.
With that all said, I can see where he's coming from. I'm working in Flash at the moment and am very quickly beginning to hate it for feeling so clunky. Apple might be on a 'cleansing' routine, but I suppose it works. They've created (what they think) to be some of the smoothest and easiest to use UIs around, and they don't want silly bits of software coming in and mucking things up. Hmmm.