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SIGN UPS ARE NOW OPEN!!
In case of championship tie after the season finale: 1 Bonus point for most wins in the season. If there is still a tie for the lead there will be a 5-lap shoot-out at a track the series runs at during the season (will take a vote among not eligible competitors) winner will receive 1 bonus point.
International Racing Series Main Hub
IRS Discord Server
Race Schedule
August 12th - Rounds 1 and 2 - Brands Hatch GP
August 19th - Rounds 3 an 4 - Sargegna - Road B
August 26th - Rounds 5 and 6 - Tsukuba
September 2nd - Rounds 7 and 8 - Tokyo Expressway - East Outer Loop
September 16th - Rounds 9 an 10 - Autopolis
September 23rd - Rounds 11 and 12 - BMB - Road Course A
August 19th - Rounds 3 an 4 - Sargegna - Road B
August 26th - Rounds 5 and 6 - Tsukuba
September 2nd - Rounds 7 and 8 - Tokyo Expressway - East Outer Loop
September 16th - Rounds 9 an 10 - Autopolis
September 23rd - Rounds 11 and 12 - BMB - Road Course A
- Using the stock livery is prohibited. Use Stock Wheels.
- Any livery that contains foul language, pornographic material, and/or political themes is not allowed. Violation of this rule will result in the driver getting kicked from the race lobby.
- Number plates - TBD (working on custom #plate)
- Windshield banners - use the white windshield banner
- Mid-season livery change requires league steward notification.
- Series Tire Sponsor = Bridgestone.
- Every driver is expected to adhere to the gtplanet forums code of conduct.
- Public verbal attacks against any IRS member, whether thru the forums, in-game lobbies, or voice chats is strictly prohibited.
- During races, use of the in-game chat for any reason besides communicating with race officials is strictly prohibited.
- IRS reserves the right to punish any of its members should they exhibit disruptive, offensive behavior that ruins the experience of others.
- Clean, fair racing is always expected from all drivers.
- Contact between cars is permitted so long as contact does not result in another car going off track, damage to another car, or any outcome where contact is deemed excessive.
- When defending track position, drivers are only allowed to make one move in defense. Excessive defending constitutes to illegal blocking.
- Overtakes are expected to be done fairly and cleanly. Overtaking drivers are expected to use their better judgment to ascertain whether they have gained control of the racing line.
- If contact is made that results in another car going off-track, the offending car is expected to surrender track position to the other car involved in the incident as soon as possible.
- A car rejoining the track after going off-track must rejoin the track in a safe manner. Approaching cars will have the right of way over cars that are rejoining.
- Heavily damaged cars are expected to stay off the racing line until they get back to the pits for repairs (for Heavy damage settings), or until the auto-repair completes (for Light damage settings). Cars coming around heavily damaged cars are expected to safely get around these cars.
- Lapped cars are expected to give way to faster cars at the soonest possible opportunity and are not allowed to interfere with any on-track battles between faster cars. It is the responsibility of lapped cars to be aware of faster traffic coming through. Lapped cars deemed to have impeded faster traffic will be penalized.
- Driving backwards on track is always strictly prohibited and results in an immediate disqualification and possible suspension from the series and/or the organization.
- All cars are expected to be moving forward on track unless recovering from an incident.
- Bump drafting is permitted on all tracks within reasonable circumstances.
- Intentional or payback actions will be harshly penalized.
- At least two tires must always be kept within track limits.
- Generally, track limits are represented by either the white lines or the kerbs wherever present on track. However, these rules may be adjusted depending on the track and in doing so will be properly specified by the series organizer.
- A car with two tires on the defined track limits is already considered having two tires off-track.
- If a car gains an advantage by going over track limits, drivers are expected to reduce speed just enough to negate any potential advantage gained. Repeated instances of gaining an advantage by exceeding track limits results in a penalty.
- Any overtake done by exceeding track limits is considered an illegal overtake and any offending are cars expected to immediately return the position(s) gained. The only exception to this rule is when the overtake is performed in avoidance of an accident that occurred ahead.
- Crossing the white lines at pit entry and/or pit exit results in a penalty.
- Causing a collision: 15 points penalty
- Illegal blocking: 5 points penalty
- Illegal overtake: 10 points penalty
- Unsafe rejoin on track: 10 points penalty
- Impeding faster traffic: 10 points penalty
- Gaining advantage by exceeding track limits: 10 points penalty
- Crossing Pit Entry line: 5 points penalty
- Crossing Pit Exit line: 5 points penalty
- Poor Driving Standards*
- Unsportsmanlike Behavior*
- Monday nights - lobby opens for practice at 9:00 pm EST
- Practice: 9:00pm Eastern Time to 9:30pm Eastern Time
- Pre-Race Announcements: Prior to Qualifying.
- Qualifying: 9:30pm Eastern Time
- Line Up: This series will utilize the newly added Qualifier system.
- All races will be held in a Friends Only Lobby hosted by Clean Racer = PSN ID - GentlemanRacing, unless otherwise specified.
- Race 2 - top six finishers from Race 1 will be inverted for the second race.
- Start Format: Standing Starts
- Each race night will consist of Two 20 minute races (each race is considered a "Round")
- Qualifying will be 10 minutes long.
- If you miss qualifying you will miss the race!
- Start Type: Standing Start
- Grid Order: Set By Qualifying results
- Boost: None
- Slipstream Strength: Real
- Visible Damage: On
- Mechanical Damage: Heavy
- Tire Wear: 2x
- Fuel Consumption: 2x
- Initial Fuel: Default
- Grip Reduction: Real
- Race Finish Delay: 180 Seconds
- Filter by Category: N200
- Balance of Performance: Off
- Power Limit: 100% = 205 hp
- Weight Limit: 100% = 1,753 lbs
- Maximum Tire Rating: Sports Soft
- Minimum Tire Rating: Sports Soft
- Type of Racing Number: TBD
- Assign Car Numbers Automatically: None
- Tuning: Prohibited
- Kart Usage: Off
- Ghosting During Race: Light
- Shortcut Penalty: Light
- Wall Collision Penalty: None
- Wall Collision Detection: Default
- Side Contact Penalty: Off
- Correct Vehicle Course After Wall Collision: Off
- Replace Car at Course Out: Off
- Flag Rules: On
- Countersteering Assist: Prohibited
- ASM: Prohibited
- Driving Line: No Limit
- Traction Control: Prohibited
- ABS: No Limit
- Auto-Drive: Prohibited
- 1st = 25 points
- 2nd = 20 points
- 3rd = 18 points
- 4th = 16 points
- 5th = 14 points
- 6th = 12 points
- 7th = 10 points
- 8th = 9 points
- 9th = 8 points
- 10th = 7points
- 11th = 6 points
- 12th = 5 points
- 13th = 4 points
- 14th = 3 points
- 15th = 2 points
- 16th = 1 point
- 1 Bonus point: Pole Position
- 1 Bonus point: Fastest Lap
- All races count.
In case of championship tie after the season finale: 1 Bonus point for most wins in the season. If there is still a tie for the lead there will be a 5-lap shoot-out at a track the series runs at during the season (will take a vote among not eligible competitors) winner will receive 1 bonus point.
- Front Runner Award (Most wins)
- Pole Award (Most pole positions)
- Driver Points Championship (The driver that scores the most points in the season)
- Team Championship (The team that scores the most points in the season)
Please Use the following format when signing up:
PSN ID =
GTP ID =
CAR # =
MAIN SPONSOR =
PSN ID =
GTP ID =
CAR # =
MAIN SPONSOR =
Signups will close after the 3rd points race. After signups are closed you may still join the series, but you must either be referred by a current series member or participate in a test night for that series.
IRS Discord Server
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