Is “The Real Driving Simulator” missing the driving simulator side?

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Italy
Italy
In GT we have available several cars, of very different types but, sooner or later, we tend to always use the same cars because are better for racing.
But why am I not driving at least 80-90% of the available cars? And why they are releasing another “mom car” (cit.)?

I think that the main problem of all GT series is that every car you get, you must use it on a circuit.
So, there is no reason to take a car as it is and go to the track.
You immediately feel the need to upgrade, otherwise breaking or taking a curve with high speed will be awful.
But also, the game put you immediately in competition with other cars, and then you need to be faster to be sure to win... and you start adding turbo, reducing weight and other stuff.

What happened to the original car?
You have already transformed in a Frankenstein...(and maybe it was never supposed to be like that)

For me what it is really missing in the game are at least 3 or 4 real roads, those that you could find on Switzerland Alpes, or one of the famous B roads in UK, or an Ocean drive in California, and so on.
You don’t have to race, you have just the opportunity to take a car and have a drive with different situations, roads with a series of uphill and downhill, maybe with a little bit of traffic that you can overtake when possible and all that while you will be driving from 15 till 30 minutes to reach a destination.
Then you will start seeing the cars under a completely different light.
It will be more natural to take a car with 90-140 hp and see how it behaves in those conditions and then after a while you jump on another car to make a comparison.
Then it will be possible to compare similar cars with different weight or traction to understand which one is more pleasant to drive.

At this point we would have a “real driving simulator”, because you are using car in a real-world situation, on existing roads with existing traffic conditions, and you will be able to compare and see the differences.
You can take the same road with a car of 60 years old or just recent and then appreciate how much the technology changed the comfort and increased the average speed.

It would be boring?
Highly probable... but at least you are on a real driving simulator and if you get just a basic car you cannot complain...

Ps.
I apologize if you have already discussed a topic like that. I am quite new and I haven't found something very similar.
 
I haven't tuned or upgraded a single car in the game (aside from the few times it's necessary to complete menus). lol. I drive 'em stock almost invariably.

However, I would very much LOVE to have a few long courses (like 50kms or more) in the game that represented real-world roadways and featured traffic and so forth. Actually, I can't wait for the day when we have something along the lines of what flightsims like MSFS have with real world mesh and scenery where you can just drop into a spot on the globe and you're driving with real time weather and conditions and so forth. We aren't quite there yet in terms of the detail level (I'd want at least the sort of detail we get in the current GT tracks) that can be achieved for that sort of thing but that day is coming...
 
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As I posted in the update thread:

"...despite it being called the Real Driving Simulator vs the Real Racing Simulator, the only place one can drive these cars is on race tracks (less, driving the Unimog around the infield of Willow or finding some other creative way to make one's own path, so to speak). I'll always see Gran Turismo as a racing game: cars are driven on race tracks; there are laps (or a countdown clock); there is a stopwatch going at all times; etc."
 
Maybe this is just a cultural thing for Japanese where driving equals racing and thus the intention is lost in the name.

For me: if I wanted to "just drive" I would do "just that" - which car doesnt matter when the ends is the same as the way.
 
Yeah I mean there's always going to be some sort of competitive element involved right? Even if (as in my case - I almost never do "races" in the game) you're really only ever competing against your own best times on a given course. If the game did have real world sections of roadway with real traffic and conditions and so forth the goal would still be to get from point A to point B as fast as you possibly can.
 
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Yeah I mean there's always going to be some sort of competitive element involved right? Even if (as in my case - I almost never do "races" in the game) you're really only ever competing against your own best times on a given course. If the game did have real world sections of roadway with real traffic and conditions and so forth the goal would still be to get from point A to point B as fast as you possibly can.
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I think the time trails partially solve this problem because it makes you drive (stock) cars that you otherwise might never have used. I guess the game could do with more spec races.

I believe the new Assetto Corsa lets you cruise around on the roads around the Nurburging.
 
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