- 6,753
- Fürstentum Lippe
- GTP_Nuschel
Never trust statistics you haven't falsified yourselfThere are two kinds of people in this world. The ones who find statistics interesting and the ones who are wrong.
Never trust statistics you haven't falsified yourselfThere are two kinds of people in this world. The ones who find statistics interesting and the ones who are wrong.
6 million players who have started the game, of which by the trophies only a fraction has contributed to the millage.And by the way 13 billion miles across 6 million players is only just over 2000 on average, not much at all
I think it's more like 6.5-7 millions now6 million players who have started the game, of which by the trophies only a fraction has contributed to the millage.
Here you can use trophies to indicate real statistics.
As by that average, every player should have reached the trophy
Going the Distance: Route 66 -> Drove the length of Route 66 (U.S.): 2451 miles (3945 km).
which only 18% have
The previous trophy is at around 30%, 1372.942 miles and "players that even dont have this trophy dont play the game" - at least they didnt make much of a contribution, increasing the workload the more active side of players have done. This is telling you, the playerbase that is active is still active (or has been in case for the wrapup).
Yeah that's exactly my point, only a small fraction of players that bought the game actually play the game in single player to any significant extent, which is why even though only 2.2% have more than 50 daily races, that's actually a decent chunk of the active player base6 million players who have started the game, of which by the trophies only a fraction has contributed to the millage.
Here you can use trophies to indicate real statistics.
As by that average, every player should have reached the trophy
Going the Distance: Route 66 -> Drove the length of Route 66 (U.S.): 2451 miles (3945 km).
which only 18% have
The previous trophy is at around 30%, 1372.942 miles and "players that even dont have this trophy dont play the game" - at least they didnt make much of a contribution, increasing the workload the more active side of players have done. This is telling you, the playerbase that is active is still active (or has been in case for the wrapup).
Yeah I agree that's another interesting data point. Those stats get posted in the time trial discussion thread every week. 125 000 participants for the last one. Across all the time trials there have been roughly 500 000 unique PSN IDs that have taken part.Having more info is available, like it is here, is always useful 👍. How you extrapolate it is the difficult part, as it requires assumptions to be made.
One extra point about Sport Mode - You physically CANNOT play it without PS Plus which I don't have.
Except for the Time Trials. For which I was 100,065th in the last one and nowhere near last I think (hope 😂).
Is there a way of finding out how many people played each time trial (or at least how many got at least Bronze)? As that would tell us how many people still play the game at least once every 2 weeks in order to get the 250k credits.
It is a quick(ish) and easy(ish) way to make credits, so it would seem a reasonable assumption to predict that a very high proportion of "active" players would complete the time trial as a minimum?
I am still enjoying my holiday, and more so now that TT 18 is over and my time set on day 2 held (ended 569th). 18🥇
Here are the final statistics for TT 18.
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Can't stand lobbies - glitchy mcglitchy racing. Time Trials are all I play on the game now, and my play time drastically dropped since Sept 22. GVH1 brought me back though, but not dailySport mode sucks. Tryhards all over the place, doing everything to win and all that.
From my exp, best by far is to have your group of buddies and race in lobbies, not being obsesssed to win but to have fun, to prepare for all kinds of races with all cars, with audio chat, and everything.
Lobbies are not glitchy or laggy anymore, providing you race people from your country or close Euro countries, and not from, lets say, Australia, or from the other side of the planet.Can't stand lobbies - glitchy mcglitchy racing. Time Trials are all I play on the game now, and my play time drastically dropped since Sept 22. GVH1 brought me back though, but not daily
The caveat is that on Nations or Manu race days they priotize those so Dailies and Lobby's aren't quite as stable. Otherwise lobbies are fine if you do them in close zones.Lobbies are not glitchy or laggy anymore, providing you race people from your country or close Euro countries, and not from, let's say, Australia, or from the other side of the planet.
Those als run on dedicated servers, lobbies are P2P.The caveat is that on Nations or Manu race days they priotize those
Like you, I enjoy the qualifying more than the actual races. It is so frustrating to get punted off on the first lap in turn 1 and pick up a penalty on top of it. We have a lobby on Fridays called DRWF (Daily Races With Friends) which is much more fun to get my racing fix. And we choose other cars for bonus races. This gives us a chance to try all the cars that people complain about having to collect and wonder why they are even in the game. I also enjoy making liveries.Sport mode sucks. Tryhards all over the place, doing everything to win and all that. I only do the time trial in Sport mode.
From my exp, best by far is to have your group of buddies and race in lobbies, not being obsesssed to win but to have fun, to prepare for all kinds of races with all cars, with audio chat, and everything.