- 116
- England
It'll be interesting to see what the ultimate legacy of GT7 ends up being. All the components are there for it to be the best GT game ever by some margin, but at the moment the career, economy and microtransactions are threatening to drag it down to be at least perceived as the worst GT game.
It's very possible that Polyphony turn this around entirely, but you have to wonder about the mindset of people that created a game like this in the first place.
At the very least, my hope is (and this is just my opinion only, not based off anything previously said) that GT7 is Kaz's passion project; that even he knows as it stands now it is not his game in the form he wants it to be, as has been his mindset all along. It is a multi-year project, one that he sees GT7 to be a constant stream of updates, new cars added, new competitions added, new features added and that the goal of attaining the 10m+ credit cars is to be seen as an end goal, for a fantastamilistic 'Legendary Competition' event, and in the meantime enjoy the 'classic' Gran Turismo style of buying, tuning up and racing 90's Japanese classics and European 00's cars.
Of course, why we're limited to a small number of those cars in Brand Central and have to wait for them to appear in 'used cars' makes it even more baffling. So far it's been the game telling which cars to tune up, rather than the ones I want to. **** the Ford F-150.
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