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- United Kingdom
- Rikki_GTR
- IamValhalla
So I bought GT7 again recently and to be fair I’m absolutely loving Gran Turismo once more. So much content for a solely-offline (single player) gamer like me.
Having said that, one small niggle holds the game back from greatness:
Rolling Starts
I really cannot stand these and don’t know why PD insist on having them in every damned race. What’s worse is that I usually start 27-ish seconds behind 1st place, absolutely decimate that lead over the first half of the race, then mysteriously chip away at the last couple of seconds to win by a fine margin by the end. If P1 is so slow that I catch him within 2 laps then I should streak ahead over the ensuing laps. But it’s usually extremely close once I catch up.
It’s so clearly fabricated (rubber banding) to make for an “exciting” race, but it’s absurd.
Why not even give us the option of grid starts? So what if we win by a landslide? Those of us who enjoy the competition will choose lesser cars to make the race closer. I find myself having to pick an overpowered car each time in order to make the starting gap feel fair. But flying past all cars but P1 really quickly makes it unrealistic.
I’m aware I can create custom races myself with grid starts and all manner of restrictions for some genuinely thrilling racing (and I do), but these don’t count towards game completion. The actual career is, quite literally and by definition due to rolling starts, a boring procession. The same thing over and over again. A few simple changes and it would be astronomically better.
Having said that, one small niggle holds the game back from greatness:
Rolling Starts
I really cannot stand these and don’t know why PD insist on having them in every damned race. What’s worse is that I usually start 27-ish seconds behind 1st place, absolutely decimate that lead over the first half of the race, then mysteriously chip away at the last couple of seconds to win by a fine margin by the end. If P1 is so slow that I catch him within 2 laps then I should streak ahead over the ensuing laps. But it’s usually extremely close once I catch up.
It’s so clearly fabricated (rubber banding) to make for an “exciting” race, but it’s absurd.
Why not even give us the option of grid starts? So what if we win by a landslide? Those of us who enjoy the competition will choose lesser cars to make the race closer. I find myself having to pick an overpowered car each time in order to make the starting gap feel fair. But flying past all cars but P1 really quickly makes it unrealistic.
I’m aware I can create custom races myself with grid starts and all manner of restrictions for some genuinely thrilling racing (and I do), but these don’t count towards game completion. The actual career is, quite literally and by definition due to rolling starts, a boring procession. The same thing over and over again. A few simple changes and it would be astronomically better.