Journal of my road to Understanding How GT5 Turbos Work

  • Thread starter FastAShecK
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To give you an understanding of what has me so interested in this as everybody can just mod the hp to whatever they want anyways.

Here is a GTR Black Edition, with all the parts, just like my other one & I installed the same 300mph gear set. Only this time I have the GTR's STG 3 Turbo and used the HP multiplier to get 1561hp

I need to add downforce to stop the car from just mysteriously spinning out at 185mph. ???????

I Refuse to accommodate the hp with DF when I do not have to...

I Then use the power limiter some more to keep dropping power until she can stay going straight. I go all the way down to 865hp, and at 162mph she just spins out.

The HP multiplier just does some weird stuff, yeah you go fast, but need to hack in downforce, LMP Chassis, or grip to keep them going straight. Its just waaay to BS to be useful at all. The Turbo Swaps however make usable power that doesnt come with all the weird quirks HP multiplying does.

Hey i got a question for you.

When a car is fitted with the normal high-rpm turbo and the boost gauge only goes up part of the way, does that mean it can be equipped with a higher turbo to make it go full?

Like the GTR Spec V's turbo only uses 75% of the gauge so maybe there is a higher rom one in the game files that works properly without having 5000 hp.
 
Hey i got a question for you.

When a car is fitted with the normal high-rpm turbo and the boost gauge only goes up part of the way, does that mean it can be equipped with a higher turbo to make it go full?

Like the GTR Spec V's turbo only uses 75% of the gauge so maybe there is a higher rom one in the game files that works properly without having 5000 hp.

Yes, The Turbos I use on it have the boost go all the way on the gauge, they don't stop early like the standard STG 3 and as you can see, they deliver much more usable power.

I will add the in car dashboard boost gauge will also go to full and still mirrors the HUD gauge.

HOWEVER The Boost Controller (This controls the gauge and boost) will not go to full if you use a bigger turbo, the boost controller is set in its ways, you need to use a boost controller from a car that it does go to full gauge reading.

Interesting how its done but the turbo and boost controller are a pair, its difficult to split them up and get predictable results, but Im actually figuring it all out, and seemingly can get the hp numbers I want when I want them.

The Boost controller also controls the boost given. Its kinda like the Turbo itself it massive power increase, and the boost controller harnesses the power of the Turbo.
 
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Hey bud, you may want to go ahead and put something like: Journal: Understanding xx xx etc. just so u don't start getting nailed for "double/triple post infractions! 👍 just trying to look out!
 
This thread makes me wish we had engine damage and a boost controller in game. could you Imagine Cars making massive power and torque because you can crank the boost up to what you want.
 
Hey bud, you may want to go ahead and put something like: Journal: Understanding xx xx etc. just so u don't start getting nailed for "double/triple post infractions! 👍 just trying to look out!


Not a bad idea, thanks.

This thread makes me wish we had engine damage and a boost controller in game. could you Imagine Cars making massive power and torque because you can crank the boost up to what you want.

We have needed boost controllers and ECU mapping for a while now, if only PD made thing easy for us.
 
This is my GT25-T443 Turbo Kit installed on a GTR Spec V Fully Modified

1359hp and 960ft-lb

P1010370_zpsd404305e.jpg


Here is the dashboard boost gauge

P1010368_zps918328c6.jpg
 
My impressions: THESE CARS ARE AMAZING!

They are 100% driveable grip racing monsters. Forget about useless 9000hp smoke mobiles THIS is where the cars come to life!

FastASecK did an outstanding job on these cars and was very generous with his time.

Cheers man great work.
 
Nice, Glad your digging them hope you like that RX-7 LS7 Supercharged, its got all the performance parts off the C6 ZO6 and best of all its engine :D Running the REEMS chassis with a Triple Plate Clutch, Racing Flywheel & Catalytic Converter.

I also reset the Odometers to read 0.0miles, but they are all at full break in power :sly:

You will also find a Standard ZR1 & GT-R V-Spec from GTPSP, I just like those cars :D
 
Nice, Glad your digging them hope you like that RX-7 LS7 Supercharged, its got all the performance parts off the C6 ZO6 and best of all its engine :D Running the REEMS chassis with a Triple Plate Clutch, Racing Flywheel & Catalytic Converter.

I also reset the Odometers to read 0.0miles, but they are all at full break in power :sly:

You will also find a Standard ZR1 & GT-R V-Spec from GTPSP, I just like those cars :D

Hell yea they're all wicked. Just an update for everyone the dyno hp numbers are all without racing exhaust except the Spec V.

Full numbers:

Spec V: 1393hp

R34 GTR: 1340hp

R32 GTR: 1231hp

Evo X: 1221hp

WRX STI: 1121

RX7 Spirit R LS7 supercharged/twin turbo: 1016hp. With semi racing exhaust (V8 sound) it comes in at 996hp.

Too cool.
 
Nice More power captain :D

Some just sound better with the Sport exhaust (like the STI, its a hard one to decide on lol)

You also have tickets in your item menu for racing catalytic converter, triple plate clutch and racing flywheel you can add to any car. They work pretty well.
 
Im also positive I have turbos that will work on 2.12 with the same results.


Ive been into Hybrids since GT4, I did a lot of stuff in GTPSP, but these turbos are the best power mod ever done aside from engine swaps, no jokes. They keep the engines original character while adding hp from increasing turbo boost exactly like using a Boost Controller In Real Life with absolutely no ECU mapping to to drive you nuts for hours on a dyno.

I challenge anybody who has been hybridding for a while and knows there way around making fast cars to try my turbos and see if any other power hack even comes close.

The best test is to Run my 1500hp GTR turbo code and compare it to a HP modified car running 1500hp, it will be funny...
 
If only I have my PS3 up and running, I did many supercars with Twincharger setup - mostly hovers close to / around 1000HP with no other power upgrades, except exhaust and non broken in.

The Camaro SS '10 Twin Turbo that I made - one with a video on Spa - I also had a twincharger version at over 1000HP :D Now I am curious to see a twincharger setup on a GTR.
 
Ive done a few twin-charged systems, my only gripe is using stock turbos and a hexed on SC the gains are not much, kinda the same as the racing cat if you use the right one, and mostly low end, and way too much low end if you use one with too much gains. If I add it to my custom Turbos the gains are good if I was drifting but too much low end tq most of the time, and pulling the SC churns a faster time as power is easier to put down (0-TCS) using custom boost controllers I can control what rpm the boost kicks in so I can get my gains without overloading the bottom end.

Im always interested in testing out stuff, Id love to check out your set up as the combo might just be sweet for the application.

When it comes to hp multipliers there is no contest, Hp glitching creates abnormal performance, kills the character of the engine and most often the power is not usable unless massive downforce is hacked in to accommodate the glitched hp.
 
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