Kazunori Yamauchi Reveals Gran Turismo's Origins in CEDEC Keynote Presentation

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Unless you've managed the impossible and got VR working with GT7 it's really not.
I think what they mean is that it is 3 dimensional which it is from a game design perspective, and it is virtual which it also is hence virtual 3D. ...At least this is what I understood. 👍
 
I think what they mean is that it is 3 dimensional which it is from a game design perspective, and it is virtual which it also is hence virtual 3D. ...At least this is what I understood. 👍
Exactly. 2 dimension were the 16 bit console racing games
Sure the TV screen is flat but still it does produce the 3D viewing effect and distance perception
 
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I think what they mean is that it is 3 dimensional which it is from a game design perspective, and it is virtual which it also is hence virtual 3D. ...At least this is what I understood. 👍
Which still limits the ability to perceive and accuracy of depth perception, and given that its not an approach people use in reality (which is 3d) I'm highly skeptical about it in the confines of a flat screen.
 
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In a 2d environment with limited depth perception possible, I'm going to say I don't believe you use that alone.
I feel some people may not realise they are using brake markers. Just not in a more technical sense as those that use brake markers for reference.
It’s like saying I’m not going to use the 150 sign, but I’m going to brake at X point and see if I make the corner. If I over shoot or brake too early, I’ll adjust. So, “I’ll” feel it out, but I’m not realising I am using a brake marker, but I’m really not. Yet, I am.
 
Lol, it's one of the greatest games ever made ¯\(ツ)

Indeed it is... The game was review bombed by people (a ton of people) who didn't even play the game and just saw the part somewhere in a video where Joel dies. The game is a straight-up masterpiece, story, graphically and especially, gameplay-wise, hopefully people play it on the difficulty setting that you are supposed to play that game on (Grounded) for the truest of immersions of playing in such a setting.

I rarely ever use braking points.
PD: I'm curious to know how the scary tree serves as braking point.

... Every racing driver and anyone who does racing really, always uses braking points. And lets be honest here... You use braking points, you probably just don't know the "concept" itself (or are lying) or you're a terribly awful driver.

As for the 2D discussion. I understand your point, that the outside of the track doesn't need as much detail as the track itself or the cars, but it still needs an actual environment for a far, faaar greater immersion and driving/racing experience. And it is also an extra attention to detail to be appreciated. People here already gave you examples. The outside of the track, especially in real life tracks where we know those things are present, are actually necessary, and can't be an afterthought.
 
... Every racing driver and anyone who does racing really, always uses braking points. And lets be honest here... You use braking points, you probably just don't know the "concept" itself (or are lying) or you're a terribly awful driver.
You didn't get a single one right here
 
Says the guy who claims that racing drivers don't always use braking points.
By uneducated I meant Ill-mannered. You managed to say in very few posts that I can't know english, I'm a bad driver, and I dont know what I talk about.
Please get some manners, some education, get some research of why you are wrong, and then if you are a proper man come back and apologize.
 
By uneducated I meant Ill-mannered. You managed to say in very few posts that I can't know english, I'm a bad driver, and I dont know what I talk about.
Please get some manners, some education, get some research of why you are wrong, and then if you are a proper man come back and apologize.

If you don't use braking points, you are a bad racing driver, there's kind of no way arround this... This is not insulting, it's true criticism, I just don't beat around the bush and say things outright.
The english part was a bit of dig at you that I'm surprised you took it so personally, people these days get highly sensitive for everything really.

But actually... further evidencing some part of that dig at your "english", you claimed I stated you don't know what you're talking about when I actually stated I understood your way of thinking, and just added a brief reason of why you were wrong in that same way of thinking.

Regardless, someone who talks about propper manners and education, at the very end of his statement claims I'm not a proper man, based on his own twisted ways of viewing such concepts, and before told other people they can't read. Hypocrisy much? So yeah, I'm not going to bother with your posts anymore so don't even bother wasting your time replying. Should've done this in the first place but didn't notice it was you posting,

I'll just leave this here:

I rarely ever use braking points.
PD: I'm curious to know how the scary tree serves as braking point.

And then right after ... describes a braking point 🤡:

By practicing in each car you memorize the braking points depending on the car, these are never the same if you play a game like GT7 with so many different cars, many sorts of power and braking capabilities, so you just memorize the places instead of looking at markers or such.
:banghead:
 
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If you don't use braking points, you are a bad racing driver, there's kind of no way arround this... This is not insulting, it's true criticism, I just don't beat around the bush and say things outright.
The english part was a bit of dig at you that I'm surprised you took it so personally, people these days get highly sensitive for everything really.

But actually... further evidencing some part of that dig at your "english", you claimed I stated you don't know what you're talking about when I actually stated I understood your way of thinking, and just added a brief reason of why you were wrong in that same way of thinking.

Regardless, someone who talks about propper manners and education, at the very end of his statement claims I'm not a proper man, based on his own twisted ways of viewing such concepts, and before told other people they can't read. Hypocrisy much? So yeah, I'm not going to bother with your posts anymore so don't even bother wasting your time replying. Should've done this in the first place but didn't notice it was you posting,

I'll just leave this here:



And then right after ... describes a braking point 🤡:


:banghead:
Stop trying so hard, you are making a fool of yourself.
What I do is memorize braking SPOTS of the track, depending on car caracteristics, tires and so on... which is not the same as using braking points of reference like signs, trackside items, and all that, that's what I was saying since the beggining. Not that hard to understand. You that you behave so arrogantly, should do better.
 
Stop trying so hard, you are making a fool of yourself.
What I do is memorize braking SPOTS of the track, depending on car caracteristics, tires and so on... which is not the same as using braking points of reference like signs, trackside items, and all that, that's what I was saying since the beggining. Not that hard to understand. You that you behave so arrogantly, should do better.
What's the actual difference between "braking spots" and Braking points? Sounds like the same thing to me :odd:
 
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As this breaking point story is over, back to a topic more interesting.

A track isn't a bunch of tarmac out of nowhere. Each track has two things that distinguish them (other than the layout itself). A context, and an atmosphere.

The context is where the track is located and by what environment it is surrounded.
The atmosphere of the track, is the color palette of the environment, its weather, the sky etc...

in this two points, GT7 is very good. okay some parts are not as detailed as we wish, but the artists succeeded to recreate the atmosphere of each track. And it's a good win for GT7, compared to other racing games.

So, only 2D trees ? That's not a big deal, since the purpose is not to make a tree simulator but to respect the atmosphere of a place. And that is a success.
 
I watched the speech. He's a likable guy. He was fortunate to have developed a love for experiencing nature. This is where a kid's parents come into play.

The bean-counters dictate how resources are allocated and what affects the bottom line. No way around that. Business is business.
 
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