Keep spinning off - help

  • Thread starter GenPattonX
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GenPattonX
Guys I am driving on solo mod vs AI at La Sarthe Circuit with Group C cars and Gt1s. I am currently trying out the Jaguar XJR-9, feels awesome, except I keep spinning off constantly at Mulsanne Corner or at Arnage Corner when I reduce to 2nd gear. Its ridiculous, I have tried the Race Engineer and messed with softness and stiffness of the car but it feels like the problem is more related with differential and the Race Engineer has no advise options on that regard or for Dampers which I don't get it, it feels like that feature of the game was only half done, because even the options there are for suspensions, aero, brake, don't cover all situations that I sometimes experience... but anyway I have been messing around a lot with differential options on my own, the only thing I seem to have succeeded is to have understeer in sections that I didnt have understeer and still spin out at Mulsanne or Arnage corners, I am deliberately increasing understeer, trying to increase lock effect in an effort to stop whatever wheels start spinning (rear wheels I think) but to no avail... its frustrating... I don't get it, I don't want to do those turns in 3rd gear or slower then I know its possible, once I start turning in and change to 2nd gear or changed half a second before turning in, the rear starts to slide... wtf, please help.
 
Are you driving with h-gate shifter, and if so are you blipping the throttle when you downshift? I'm pretty useless at tuning or setting up a car but to me it kinda sounds like you're getting wheel-hop.
 
Increase the engine braking compensation setting (so that the engine will brake less during coasting).
Lower the coast ramp angle of your differential (you probably did that already).
Soften your rear ARB and or stiffen your front ARB.
 
I am on PS4 standard, using PS4 controller, no wheel.
The car also spins off even on 3rd or 4th gear at Mulsanne Corner right at the moment of turn in if I am entering the turn at higher speed, so instead of trying to slowdown to a safe speed before the turn and then turn in, I am trying approach the turn at higher speed, start turning in and reach a slower speed while turning in but I can't, I instantly lose the rear. I am getting a little "hopping" effect mid turn which is making the car unstable and maybe that causes me to spin even when making the turn at slower speeds, the car is too stiff then?
 
I am getting a little "hopping" effect mid turn which is making the car unstable and maybe that causes me to spin even when making the turn at slower speeds, the car is too stiff then?

Does that hopping effect happen right after you downshift?
 
I max the engine braking, now I am not spinning off because there is so much understeer, lel, now I am 2 seconds under my yesterday lap time
 
Ok I seem to have identified that I get "hopping" effect when wheels on one side go over the curbs at Mulsanne or Arnage corners or at the very last chicanes. What can I do to minimize this effect? Stiffen springs and dampers?
 
Ok I seem to have identified that I get "hopping" effect when wheels on one side go over the curbs at Mulsanne or Arnage corners or at the very last chicanes. What can I do to minimize this effect? Stiffen springs and dampers?

If you want more mechanical grip you need to SOFTEN your suspension.
 
Ok I have a question. Do springs and dampers have to go together in terms of stiffness and softness? Does it make sense to have soft springs and stiff dampers?
 
Ok I seem to have identified that I get "hopping" effect when wheels on one side go over the curbs at Mulsanne or Arnage corners or at the very last chicanes. What can I do to minimize this effect? Stiffen springs and dampers?

Don't go over the curbs?
 
Really? I can't always help it, sometimes I go over the curbs sometimes I don't, I am not a robot with same exact driving line, having to align your trajectory, brake and turn in from 340km/h to 140km/h or something is pretty violent.
 
I feel braking and corner entry in this game is VERY hard almost like a walking a tightrope. The coast limited slip is an important one in this game. I find a twirling effect with braking where you skid in a circle. This existed on codemasters f1 2012 but no longer happens in their last few f1 games.

Tuning in this game is too complicated for me! Gt5 and gt6 were easier. This may be the hardest racing game on console, assetto is a bit more forgiving imo.

Main thing is getting the world record holders setups lol. There's a great formula x set up on youtube.
 
I had the misfortune of picking the Jaguar XJR-9 for the Group C portion of career (playing on XB1), and had the same issues as you. I did some research and found this video which helped quite a bit -



However, the car still wants to spin on slow, sharp corners (especially right handers). I found that the best way to help the car remain stable was 1. brake early (and hope an AI car isn't right on your tail to smash into you), 2. don't accelerate while turning on tight corners - wait until the car is pointing in the direction you need to go next. and 3. make sure your tires are at full temp and pressure (about 3 laps in from cold in warm weather) before trying any hot laps.

The car seems best suited for fast, flowing tracks, not for modern long straight, tight 2nd gear turn tracks.
 
Lower COAST DIFF or less clutches also helps rear stability during off-throttle slow turns but you may want to increase the power diff to compensate if you reduce the clutches. (clutches is a multiplier of the coast and power diff values)
 
Dunno if this helps but in PC1 it let you get away with murder into corners. PC2 is much more realistic. I was doing a lot of spinning into corners until I adapted my trail braking to be more accurate from PC1 to PC2. I also make the brake mapping less aggressive and tend to turn the coast diff to a very low value. Maybe not the fastest laptime solution but it works for me.

Failing all of the above as mentioned by others, you could always turn stability control on?
 
Really? I can't always help it, sometimes I go over the curbs sometimes I don't, I am not a robot with same exact driving line, having to align your trajectory, brake and turn in from 340km/h to 140km/h or something is pretty violent.

Make your FOV narrower. It slows the world down.
 
If your spinning off-throttle (mid corner in slow corner) or generally just unstable
Reduce the angle on the coast differention. Reducing the angle increases the locking effect on the wheels.
 
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