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Are you seriously arguing that pad users should in any way be as fast as a wheel user? Try driving a car in real life, then picture doing the same with a pad, then back to a real car, then your pad. Which one offer more control? Not the pad.
There's a good reason why in Forza it's a lot closer, the acrade physic doesn't favor either as it does not accurately simulate real driving physics, it's a far cry from the much more realistic physic of GT5, so natrually.. wheel users would dominate.
Just to clear this up. I don't want people read someone's wish as facts. There is a good reason why but it has NOTHING to do with what this guy just said. There are control buffers built into the control aspect for controller users that help keep the car on the road and offer better control over wheel users. This isn't my opinion but FACT that was told by Turn10 themselves. Google it for yourselves.
Same thing really applies in GT5. You race online and you can EASILY see the cars making movements that should send them into a violent tailspin but don't because controller buffers built in for pad/controller users compensate for the small steering corrections that are impossible with a controller. Both games would be practically unplayable without these buffers for controller users.
Just a little clear up so people don't go around thinking poorly or not at all researched drivel that people make up to feel better about a certain game doesn't come across as fact when in fact it's has no basis in fact whatsoever.
TRANSLATION: This dude just made up a bunch of crap about arcade physics and blah blah blah.
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