- 976
- The Hague
- veryferry
Thx a lot mate. No pb for the short tuto, I've made one from the shot 7 of this set for someone else, I will copy it at the back of this message. And If I can I will make a before / after for some other shots of this set.
Thanks a lot my friend !
Thx ! I've tried to make some cinematic shots in this set so really glad you have seen them like that
Thx a lot !
Thx a lot. I can't disagree with J. Clarkson because I've never drived such a car but in GT it's really a good one to pilot, maybe not the funniest I conceed
Thx a lot my friend and glad to see you here !
________________________________
As promise, I will try to explain the steps of my work on this pic.
First, the original pic looks like this :
As you can see, there are already some dirts on the bodycar. In fact there are simply the game's damages. When I saw this I thought it would be interresting to underline these "dirts" by using all the contrasts process availables.
And it starts with a HDR tonemapping. I often use the HDR process and my usual software is Photomatrix. My current version is the 4.x but I know there is a more recent one.
If you get the software I could send you some preset"
After the HDR work I got this :
The "dirts" are a little bit more visible, but it wasn't enough to my tastes.
So I've continued the work with photoshop. It's hard to explain each steps then, I've worked on the curves, the contrast, the tones / saturation etc...
I use CS6 and I've added a few tools especially the Nik software "Color effex Pro" and "Sharpener Pro".
And after something like 20 or 30 layers the result was this :
This is not really a tuto, but if you have any question about all this stuff I will be glad to answer you
Just another before / after from the same set :
Do you also take 3 different photos each time to get multiple lights? So a dark, medium and bright one, to use in photomatrix?