Lamborghini Diablo Gt2 + Gt3 Racecars

  • Thread starter DonJo76
  • 62 comments
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126
Netherlands
Utrecht
Don-Joo
Hello all!
Can someone tell me how to set up this car?
Im fully aware this is a 90's MR racecar and definitly no raceferrari but...
With simple logical sense, i find it very hard to believe that in real life a proper GT RACE car with slick
tyres messuring over 340 mm (reartyres), a massive rearwing, race suspension, and LSD, on a real racetrack (think very rough asphalt) cant take corners on a normal level.
What i mean by this?
Picture this..,
a straight road with a very wide long corner ( no real apex)
Your speed is about 70 km/ph , your trottle input is on hold (steady foot),you change your steeringwheel just a few degrees, less then a
quarter, and bam you find yourself in a oncontrolleble massive oversteer situation.
If gt cars would drive this way you couldnt win any races right?

Now if this would be a normal cheap roadcar with very high suspension settings and very cheap tyres i wouldnt be very surprised but where talking proper racecars here with all the above features.


Ive been trying to set this car up from releasedate but have been unsuccesful so far.
Today i went back to std settings and decided to test things differently.
I did a minimum, medium and maximum try out. (power is still std because it would only make the problems worse
The strange thing is this
Even with all settings ( suspension, lsd)
tyres rearslicks soft, front slicks hard,) to maximum understeer, the car doesnt behave very different than std settings.
My guess would be with maximum understeer settings it would feel very very differently, maybe almost undriveble.( wants to go only in a straight road)
The only noticeble change is when you set the weight transfer to -50% and weight at max.
Then you got a 48:52 weightdistrubution and then you feel some difference.


For the record, if you would drive this car at the limit or maybe 50 - 75% of the cars limit than i could understand the situation.
But thats not whats happening here.
I think you should be able to take a wide corner at 70 km/ph with no real problems.

So after 3 days of pretty serious testing on different real world tracks im a little confused.

One thing i did notice is that it has a big rear wing thats not adjustable, rather strange for a gt racecar.
Normally i would change downforce settings prior to all other settings.

so
a. im doing something really wrong
b. there is something wrong with the basic std set up
c. there's gonna be a update to fix the downforce setting( it would adress the problem right away, because you can then alter any other suspension and drivetrain settings to accomodate the downforce settings)

I must say that for the moment im playing this game with the controller instead of a steeringwheel.

So how do you feel about this and does anyone have a solution for my problem?
Anyone encounters the sameproblem with a steerinwheel?

Please take in consideration that after 3 days testing with no excesive throttle and steering usage and the above (real life) situation, its rather strange that you cant set it up, so you could try to hotlap this fine old beauty.

any ideas?



edit.
The custom rim bug caused all of my troubles, and by putting my std rims back, i could at last tune my suspension properly. no i can hotlap this beauty!
 
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Its not just you... and its not just the diablo either... the aventador is exactly the same.

I bought one to do the " dance of the aventador " single make race..

I added front aero & a rear wing.. and its pretty much undriveable.

the rear comes out big time at 45 mph...

I have noticed in quite a few cars ... with downforce.. when your cornering .. hard on he gas.. the back steps out with race soft tires on.

I am starting to think there is something pretty wrong with the new tire model.. maybe not on all cars.. but the whole game does seem to be very under / oversteer happy... and for some reason. some cars dont seem to want to brake in a straight line, they pull to one side.. causing a huge skid.

I am trying to find out what cars / types of cars and in what kind of conditions it happens

I am playing on a logitech GT wheel , which works fine.
 
Regular Diablo GT and the reventon are the same way. It's just an in realistic amount of tailspin at highway speeds. It's stupid. I can't make one lap around high speed ring with reventon over 50mph. I can drive other high end cars without this.

I got my Diablo driveable. But I would never bother to take it into a race.

Suspension.
85 84.
14.71 12.47
4 3
6 5
7 6
.5 .2
00 .20

Brakes
6 2

Diff
30
46
48

Ballast
200kg all the way front
See if that helps with the race cars. The lambos are just ridiculous to drive
 
I'm having the exact same problem with the Ferrarri FXX '07. Just a little bit of throttle and a little bit of a corner and it spins out. Tried tuning, but no hope. Downforce is "greyed out" so I don't know what to do know. Just blew 2 mill credits on an undrivable car.
 
I'm having the exact same problem with the Ferrarri FXX '07. Just a little bit of throttle and a little bit of a corner and it spins out. Tried tuning, but no hope. Downforce is "greyed out" so I don't know what to do know. Just blew 2 mill credits on an undrivable car.

Ferrari fxx tune
Suspension
88 88
9.32 8.77
3 3
6 4
5 4
0.0 0.0
00 .20

Diff
8
25
26

It works well for me.

Edit: maybe take the rear brakes down a touch. This i. on racing softs also
 
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i believe its an issue with racing hard tyers and an mr car....the nsx r 02 is glitched with rh tyers, and the same with the lotus evora.
I tried the Diablo GT2 tonight on sport hards, and racing hards and both were like driving on ice. First entry into a turn and around she goes. Looks like something is wrong with the mid-rear engined cars. Anything other than stock on a '66 GT40 gets the same results. 👎
 
It's not a GT6 problem. It's a driving style problem. You have to be very smooth and can't get on the throttle all the time. In fact you should barely ever be on full throttle. I actually find GT6 far more forgiving than GT5 because if a car spins I know exactly what input that I did caused it
 
I found softening the rear suspension and putting more toe in on the rear only mitigates oversteer problems and not completely cure it.

The R8 LMS is still very twitchy compared to all my other cars. It loves to pull to one side under heavy braking and it's worse on high speed and/or bumpy circuits. In fact, all the mid engined cars I've driven seem too twitchy.
 
Ferrari fxx tune
Suspension
88 88
9.32 8.77
3 3
6 4
5 4
0.0 0.0
00 .20

Diff
8
25
26

It works well for me.

Edit: maybe take the rear brakes down a touch. This i. on racing softs also
I'll try this immediately when I get home! Thank you!
 
you guys need to rework your camber and toe settings.

The huarya (whatever spelling) is a very very nice car. you have to be very smooth with accelerating and downshifting.
 
It's not a GT6 problem. It's a driving style problem. You have to be very smooth and can't get on the throttle all the time. In fact you should barely ever be on full throttle. I actually find GT6 far more forgiving than GT5 because if a car spins I know exactly what input that I did caused it

Driving style aside, when you put racing suspension on the diablo GT the default spring settings are like 6 front and 12 rear (might have been higher). With a weight distribution of 41:59. That's just a recipe or crashing. On a Straight going 50mph I can put the clutch in and spin the car out like a go kart doing 100.
11.77 is the lowest you can take the rear springs, so there's no way to cure it. Pd needs to open up the spring range on it
 
I noticed the Huayra being touchy, but I lapped Apricot Hill a couple of times with the FXX and had no issues outside of a couple driver errors from having to relearn the track. I agree with RAZRr1275 on this one for the most part. There are some adjustments to made to fit your driving style, but you have to adapt to the car as well. You can't go balls out 100% of the time. The only cars I have had major problems adjusting to are the Europa and Stratos. Haven't tuned them yet though, either.
 
In real life the problem was a great whopping 6.0 V12 Sat in a bad spot with far to much power . The race car was infamous for it.
But in the game we should be able to tame it out of interest .... Have you tried reducing its power out put way way down and heavy balest to counter that ridiculous lump of a engine
 
Its not just you... and its not just the diablo either... the aventador is exactly the same.

I bought one to do the " dance of the aventador " single make race..

I added front aero & a rear wing.. and its pretty much undriveable.

the rear comes out big time at 45 mph...

I have noticed in quite a few cars ... with downforce.. when your cornering .. hard on he gas.. the back steps out with race soft tires on.

I am starting to think there is something pretty wrong with the new tire model.. maybe not on all cars.. but the whole game does seem to be very under / oversteer happy... and for some reason. some cars dont seem to want to brake in a straight line, they pull to one side.. causing a huge skid.

I am trying to find out what cars / types of cars and in what kind of conditions it happens

I am playing on a logitech GT wheel , which works fine.

45mph (tremendous torque), downforce (almost non-existence at that speed), hard on the gas (intention to spin) ...

Everything adds up correctly to me.
 
?[/quote]
It's not a GT6 problem. It's a driving style problem. You have to be very smooth and can't get on the throttle all the time. In fact you should barely ever be on full throttle. I actually find GT6 far more forgiving than GT5 because if a car spins I know exactly what input that I did caused it

Exactly! And thats why there is something wrong, because like i stated, im using almost no steering or throttle input!
Like just 2 mm, (tried the -2 and 7 controller settings).
I really mean a steady foot!
And thats with std power
My avatar is a picture of me driving a bmw 325 i with stock tyres, its unsane how much grip the rough asphalts giving you.
 
Regular Diablo GT and the reventon are the same way. It's just an in realistic amount of tailspin at highway speeds. It's stupid. I can't make one lap around high speed ring with reventon over 50mph. I can drive other high end cars without this.

I got my Diablo driveable. But I would never bother to take it into a race.

Suspension.
85 84.
14.71 12.47
4 3
6 5
7 6
.5 .2
00 .20

Brakes
6 2

Diff
30
46
48

Ballast
200kg all the way front
See if that helps with the race cars. The lambos are just ridiculous to drive

That what i thought, on the assen race track in the netherlands, we got a special viva italy day, where lambo's and ferrari's are driven. some drive easy and slowly, others drive full power to the max, and they did not spin at very low speeds!
I really think when you can adjust the downforce it would help a lot!
 
In real life the problem was a great whopping 6.0 V12 Sat in a bad spot with far to much power . The race car was infamous for it.
But in the game we should be able to tame it out of interest .... Have you tried reducing its power out put way way down and heavy balest to counter that ridiculous lump of a engine
I did, without the ballast settings to full and to the front, the problem remains, the weight transfer is the only way to reduce a little bit of the oversteer occuring
 
I'm having the exact same problem with the Ferrarri FXX '07. Just a little bit of throttle and a little bit of a corner and it spins out. Tried tuning, but no hope. Downforce is "greyed out" so I don't know what to do know. Just blew 2 mill credits on an undrivable car.
Haha, lol, the fxx is the one car that i have no problems with, i can hotlap the fxx pretty good, its about 8 to 9 seconds faster than the gt lambo's.
 
Regular Diablo GT and the reventon are the same way. It's just an in realistic amount of tailspin at highway speeds. It's stupid. I can't make one lap around high speed ring with reventon over 50mph. I can drive other high end cars without this.

I got my Diablo driveable. But I would never bother to take it into a race.

Suspension.
85 84.
14.71 12.47
4 3
6 5
7 6
.5 .2
00 .20

Brakes
6 2

Diff
30
46
48

Ballast
200kg all the way front
See if that helps with the race cars. The lambos are just ridiculous to drive
ive got a similar set up, the oversteer is less because of the ballast. try the same settings without the weight transfer and bam, your back to step 1
 
I'm sorry, but quintiple post. I think that's a record. But yes, if you floored the throttle at 45 IRL you would end up backwards in a cloud of smoke. You may as well have no downforce at all if you are driving below 100mph. I do think some people expect a car to be perfectly balanced when they rag it around, but if you were to actually drive in such a way in a real hypercar, there is no way you could make a corner let alone a lap.
 
I'm sorry, but quintiple post. I think that's a record. But yes, if you floored the throttle at 45 IRL you would end up backwards in a cloud of smoke. You may as well have no downforce at all if you are driving below 100mph. I do think some people expect a car to be perfectly balanced when they rag it around, but if you were to actually drive in such a way in a real hypercar, there is no way you could make a corner let alone a lap.
Could you tell me to whom you are replying to? thanks!
 
You. I think you might have made a mistake when selecting multiple quotes.
 
It's ok. Just so you know, just double posts are frowned upon. I've never seen 5 though:P
 
45mph (tremendous torque), downforce (almost non-existence at that speed), hard on the gas (intention to spin) ...

Everything adds up correctly to me.

Sorry . i forgot to mention that i was only looking at the gas pedal .. and it spun.

I wasnt hard the gas trying to get out of the corner.. i understand over & understeer. .. and these cars are in a worl dof their own...

Since this thread there are some more that have appeared... like the lancia stratos.

Not being rude to you guys offering help... but I have played GT since day 1... heavily played pc sims... there is something wrong with either the tyre model , the physics model , the aero or all of the above. these cars should not be behaving how they are.. I have tried my best to set up the diablo road car.. and it really is just to bad to get a decent lap in ... it just kicks the back out way to much

They veyron has way more power and is pretty driveable, so it s not torque or power... is the game engine in some way
 
I was just reading the glitches thread, it seems that there are several cars that will spin out violently even without throttle application. I guess we'll have to wait for some patches.
 
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