- 5,548
- The US of A
Indeed. I am not the pickiest either, but some games just aren't as good as they could be because of the physics. DT Racer is a good example and I also feel the same about NFS MW 2012 and NFS 2015. (Yes I know they aren't obscure) Although I liked NFS 2015, the physics prevented it from being as good as I was hoping it to be. NFS MW 2012 however, I wanted to like it, but it's physics and controls ruined it.Yeah, DT Racer imo was to the PS2 what Vanishing Point was to the PS1. They were both great looking racing games that looked like they could have been really fun, but the horrendous driving physics ruined what could have been great gameplay. It goes to show how important physics are in any racing game as they can make it or break a game. I mean, I'm not the pickiest gamer when it comes to driving physics by any means, if there's weight to the cars and I'm able to keep them under control, then I'll gladly play through the game. However for DT Racer, the physics were just too bad for me to enjoy the game at all.
Do not even get me started with the collision detection for all three of those games....
Last edited: