I’m leery of updates, if they don’t touch anything and just make things adjustable, maybe. But I have to say, I bought GT7, plugged in my G923 and was racing. I tried PC2 and all the adjustments in there… I never did get something I was entirely happy with. I know it’s supposed to be better FFB or whatever but I thought GT7 felt more realistic, cars steering wheels don’t constantly try to rip the wheel out of your hands constantly. Haha. PC2 FFB was and is so active it’s distracting even with it turned down. I’d rather a company test and test and test and have a guy that has a ton of experience say, there that’s about as real as it’s going to get, give them that and let them dial the strength or force to what they want. I kind of feel like that’s what the G Pro is only with more adjustments. I started with recommended and it felt good, I’ve tweaked it a bit since then but I’m still pretty close to recommended settings. I guess I’m just scared of updates lol
I think Logitech should be able to make updates to its software without any issues. Seems odd as to why, you or anyone should be cautious in using features the wheel offers. Everyone may have their own preferences with how/what ways they use FFB or indeed TF.
This may even vary based on our mood/mindset at the time of playing.
People in the community will share and tweak or find what are good settings to use as a baseline. For me, it's a bit of a disappointment when the wheel itself offers real-time adjustments from the wheelbase but for TF all we have is a general output control.
Just my own views here....
It would have been great if we had control of the different TF effects each game supported but sorry if it comes across as moaning/whinging. I'm aware that different games will vary in what telemetry/effects would be supported and so far I've only briefly tried some other titles. Yet that has highlighted how/where in certain effects GT7 is restricted.
I highlighted DBOX, it has no problems making a range of effects supported by a large catalog of games. So it is possible over various titles as it offers a simple and easy volume control for various of its motion or tactile-based effects.
So I wish Logitech could have done a similar approach with their TF and how well it performs on specific titles. Yes, future titles may improve things too with more games offering individual volumes for specific effects/operations but a large portion of buyers of this wheel will be buying it primarily to play GT7.
Seems a shame we have a flagship PS5 title like GT7 and when combined with this wheel offering improved power/detail as well as its TF capabilities. It should in my view set a benchmark for the console and the full experience the wheel can bring. As an example compare the rumble strips on the same track, in a similar car on ACC - GT this is one effect in particular that could be so much better in GT7.
As a $/£1000+ purchase sold as a PRO piece of hardware, this is clearly not for kids.
Dont get me wrong, this indeed is a very capable and powerful wheel, which you discover on some other titles with regards to rumble strips, and also on PC it can shine more brightly.
It appears the wheel with certain FFB effects has been dumbed down for GT7 for potential safety issues?
Yet why or surely all this should need is a "Health Warning / Usage Compliance" a user clicks to confirm they agree with?
@Jordan /
@LOGI_Rich .... Logitech may not be able to do much, but can or will they or Polyphony Digital / Sony take any notice to improve the FFB and TF that this product can offer?
Impressed and happy with the wheel, including the better-than-expected pedals.
Just was wishing for more from GT7....