^Sorry. I quoted the text so you would know which car I drove, but I forgot you haven't got as many GT5 tunes up yet. I also wanted to see what settings you guys actually used for the car, so I could reference them as I reviewed.
Anyways, I finally got to the Supercar Nostalgia cup this weekend. I'm going thru the game at a very slow pace because, well, actually I have multiple games. 12 games at the moment! So I switch from one "driver" to the next. Last week's driver is from the trailer park, and drives only American cars (with a few beat up imports here and there).
In America, there is such a stereotype...the guy or girl who lives in the trailer park, has a beer gut, has hardly any money, yet their car or motorcycle is a sweet ride because he or she puts ALL of their time into making it a sweet ride.
Anyways, I get to the Supercar Nostalgia Cup and decide it would be fun to take a muscle car up against those Ferraris & Lambos!
And it just happend that I just got a '69 Camaro SS. Yea, I know the MFT car is a Z28, not the SS, but that part comes later.
I did some practicing and then entered the race with power seriously restricted. I think I started with about 260 hp, hard sport tires, and no other tuning whatsoever (except turning off all the Aids + Brake Balancer). I was thinking I'd blow away the competition. Every A-spec race so far, I've had to restrict power in some way, you see.
Wrong. Turns out, I had to keep
adding power. I was up to 430 hp and
still not able to keep up with the competition. Finally, I decided I'd better start getting some tuning involved.
I started with a height-adjustable sport suspension, and quickly upgraded to full-custom parts. At first, I just bilked up the springs & anti-roll bars to get the car from leaning, dipping, and swaying so much. Then I added front camber (about 2.5 degrees). I added a limited-slip...something like 15/35/20, but it turns out this actually made the car's traction WORSE out of turns because the entire rear-end would lock up and get squirrely unless I
eased in the throttle.
I was getting desperate for a win. I think I managed 2nd place at best, but was fighting the car more than I was enjoying it. who to call?
Enter MFT.
First, I put in the MFT LSD. 5/25/25. How can this possibly work? I thought. The initial setting seems way too low; doesn't seem as though it'll be able to hook-up fast enough. But interestingly, this LSD really made a difference. I could now let in the throttle in a much more careless fashion, only occasionally would the car get squirrely. The rear-end was now smooth as ..... well, it was a lot easier to work with. Score one.
But the car was still handling terribly into and during those turns. Way too much downtime (fighting understeer) and also way too flimsy, despite my stiffened settings. So I tried the MFT suspension settings, with two exceptions: no rear camber or toe. Camaros have always had a live rear axle, which is a straight housing from left to right, until the most recent generation, so I had to keep this part true.
And we have liftoff, Houston. 👍 >) I don't know how you guys do it. I had the front of the Camaro sitting slightly higher than the rear (an effort at better traction). I think my settings for height was something like +10/-5. The MFT setting of -15/+15 seems like it'll be way too oversteery, since the Camaro's rear is light and with such a setting the trunk will now be jacked up. But somehow it works.
Granted, I'm not driving the full MFT car yet. I had to add Medium Sport tires to get that extra edge and finally win the race, but I feel I couldn't have done it without MFT. Now, the full writeup.
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'69 Chevy Camaro Z28 #83 302
Right away I'm noticing how solid this car feels, as I took it back to Rome. Obviously the racing tires help, but it's also the fact that traction is always guaranteed, even though power is maxed up and these aren't the softest of tires. #83 always scoots away from turns with nary a prob.
Despite the lack of brake assistance, braking is also never a problem. My car, for instance, could only be braked in a straight line. Turning while braking was a sure-fire way to get into a slicey slide. Oops. Well the MFT Camaro also could get into a slide if I braked and turned too hard, but ONLY if I braked & turned too hard. Mellow turns (while braking) are now okay, even at lower speeds when aerodynamics aren't helping the Camaro along.
I choose to race older cars like this one with ABS off, but I also eschew the balancer for ALL cars (unless they're actually race modified) because using the balancer in A-spec mode is just overkill in my opinion. It's cool to see you guys also have no ABS or balancer on this machine. That's how I like 'em.
Only criticisms I have are a bit of understeer into the Collisseum turn, and maybe once or twice in some other turns but this assumes I didn't brake enough beforehand. Whenever some plowing showed up, #83 helped me to get rid of it. Damage control is definitely an immediate option for this car (unlike my ride).
There was also a bit of grabbing sometimes during slower areas. I'd get into the turn, give a bit too much steering, and the car would comply. But notice: it
is complying! This is an improvement over my Camaro, which only understeered or just barely gripped during slower areas. Score 3. Or whatever.
The transmission is geared right and balanced...typical MFT stuff, and I could only use gears 2 thru 4 at Rome. As I get to know #83 more and more (during online & Seasonal races) I'll start to appreciate it further. I NEVER tune gearboxes on my own unless I absolutely have to. I imagine this gearbox could be employed at Nurburgring or SS Route 7 for sure.
I'm really liking this car. It'll probably be a while till I'm able to use it in the game, but I'll definitely show up some peeps online with it!
Now, are you guys still building cars after a review is done? If so, can you build me a
Tesla Roadster? Build it so it can race hard online at a track like Deep Forest or Trial Mountain?