Matski's Liveries // The Art Car Project

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Only had chance to scroll through and look at the pictures so far, but will come back for a full read when I get chance.

But all I can say is EPIC work! Great attention to detail and a great understanding of the originals!
 
All looks awesome apart from one, the M6 GTLM art car. Not that yours is a bad replica it’s just that I hate that Art car it looks naff. Have to say that nothing will ever beat the Calder CSL And it really works well on the VGT too

I give it a straight-six out of six.
 
Matski's BMW Art Car Project
BMW Art Car 12 | The Esther Mahlangu, E34 525i

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The Original Car:
The twelfth art car was based on a standard production BMW E34 525i Saloon. I believe the base car was actually white, though the undecorated portions of the car suggest otherwise. In this form of art, a white base is traditional. This was the first Art Car (and still one of only 3) to be produced by a woman.

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The Artist:
Esther Nikwambi Mahlangu was born in South Africa in 1935, and she is a part of the native Southern Ndebele nation. Though the distinct artistic style she uses is common to Ndebele people, she rose to prominence in the late 80’s was quickly chosen to produce an Art Car. Typically she eschews paint on canvas in favour of the decoration of objects, as this is where this artform stems from (particularly the decoration of Ndebele homes) - this practice only falls to the women of the Ndebele, and is a skill only passed down to daughters. She has since been commissioned to produce many large scale murals for events, companies or products, some of which have been aircraft - thereby allowing Mahlangu to follow in Alex Calders footsteps of producing art for BMW, and an Airline.

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What is it?:
It doesn’t really convey a message the way some other art cars do, it’s just a representation of the Art of the Ndebele people, on an object. As this decoration is typically undertaken to mark a celebration - rather than of ownership - it becomes a celebration of Ndelebe tradition in a very public form… in that way, it’s almost more self promotion than a statement. The colours and forms may have had some tribal significance in the past, however it seems that it’s down to each artist to interpret the forms as they wish.

Mahlangus collaboration for BMW originally started prior to BMW’s significant investment in South Africa’s Rosslyn plant. She has since produced an interior design for a commemorative G12 BMW 750Li and also decorated an Isetta, with the same distinctive patterns.

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On a personal note, I really like this car (hence I’ve included a for more examples of the work) - it kind of represents part of the visual experience of Hallucinogenics to me… but maybe that is just me.

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My Livery:
Despite the seemingly simple shape, this art car actually very much uses the lines of the base car in its design. Since an E34 5 series saloon shares nothing with the VGT, I had to compromise a lot on following the original design. I drew the roof, bonnet, boot and spoiler up as full panels in CorelDraw and placed them on the car. The sides were also pre-drawn, albeit in bands, rather than panels. A lot of the stripes and gaps were then overlaid with in game shapes, as for some reason the level of pixelisation in the imported decals was very high in places. In places I simply couldn’t follow the original car, because the shape was too different, and obviously, I can’t paint the wheels. Some bits are exact copy, some aren’t… I think I’d give it an 80-85% accurate.

Total Layers: 170 / Total Decals: 32 (21 Custom Decals)

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Sharing Link:
Currently shared here https://www.gran-turismo.com/gb/gtsport/user/livery/3518385/1/4765472583812416521
If you add it to your collection please at least like, or comment, or share... or all three, or a combination of any two... you basically have eight options.. I don't mind which you take!

Comments and Criticisms welcome!
PS... yes ... 'shrooms
 
So, a quick update on the Art Car project...

I thought I'd tackle one of the cars I was dreading the most - Robert Rauschenbergs 635CSi. I very much love the old 6 series, I had one once... It's formed the basis for 2 art cars, neither of which I particularly like, but nonetheless I want to include them in line-up of art cars.. anyway since the real car contains images of real art, I knew there'd be A LOT of slicing up images to deal with the 15kb limit...

34 decals to make this one section... and I'm not that happy with the placement/sizing... so I've got to move them all again, one by one... C'mon PD... give us layer grouping!

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And a similar story for the other panels

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And also some shots of other liveries ... yes, my love affair with the BMW VGT continues...


Pretty sure they're all shared at the link in my sig.
 
Matski's BMW Art Car Project
BMW Art Car 08 | The Ken Done Group A E30 M3, 1989

4900568486797934604_0.jpg


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The original car:

In 1987 this chassis was raced by Jim Richards for JPS-BMW Team, winning the Group A drivers championship. It was withdrawn in 1988 and in 1989 became the canvas for an Art Car.

View attachment 718900
View attachment 718899


___________________________________

The Artist:
Ken Done was born in 1940 in Sydney, Australia. You can see some more of his typical work here, http://www.kendone.com.au/artworks

View attachment 718898

___________________________________

What is it?:
It’s an abstract representation of Parrots and Parrot Fish, which Done perceives to be fast, agile and graceful - just like race cars. Basically an excuse to use the very strong, and very bright colour palette that Done favoured, and can be seen in many of his works.

My Livery:
The body had a simple black base colour from the standard palette. The body gradients were all done using in game gradient decals, pretty much every other detail was applied as a custom decal. On the real car, the wheels are two colour (Red & Yellow) split rims, as this isn’t an option for this car, the wheels are painted with a Red Orange Yellow Colourshift. It was relatively easy to complete, given the basic proportions of the BMW VGT are similar to the E30 M3, albeit with much more curvature. I’d give it 90-95% accurate, the wheels are obviously not replicated despite forming part of the real cars design. I've also not tried to replicate the fuel-filler flap from the real car, as there is no flap on the VGT, but I’m happy with the execution of everything else. Slapping these bright colours on the car was actually a lot fun - a simple and richly satisfying experience!

Total Layers: 83 / Total Decals: 38 (26 Custom Decals)

Photos:



___________________________________

Sharing Link:
Currently shared here https://www.gran-turismo.com/gb/gtsport/user/livery/3518385/1/6061855073504331289
If you add it to your collection please at least like, or comment, or share... or all three.

Comments and Criticisms welcome.

Can you redo this livery on the E30 M3 once it gets added to the game in the April update?
 
Matski's BMW Art Car Project
BMW Art Car 06 | The Robert Rauschenberg E24 635CSi, 1986


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The Original Car:
Art Car number 6 was also a 6. An ‘86 E24 635CSi to be precise. It was was the second 6-er in a row to be used as the basis for an art car, and the second road car too (as opposed to a race car). In order to get the car into Rauschenbergs studio, several palm trees had to be dug up, walls and floors removed, the floor reinforced, and the car craned in! The car bumpers are US federal spec items that protrude further than those on Euro 6-ers - it’s not a pretty look for 80’s BMW’s in America. I once had a 635CSi, it’s pretty much my favourite automobile.

rausch.jpg

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The Artist:
Milton Ernest Rauschenberg was a Texan, born in 1925 to German-Cherokee and Anglo-Saxon parents, and passed away in 2008. He’s considered one of the early leaders of the American pop art movement and is noted for his use of ‘Combine’ painting, that introduces other materials to the painted canvas, to blend sculpture with art. He was a proponent of artists getting resale royalties for their works, and also help set up various organisations for the promotion of the benefits of art within society. You can explore his works here https://www.rauschenbergfoundation.org/

hmnmm.jpg

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What is it?:
We'll come to that in a second, but I just wanted to put this quote I found about it first... Rasuchenberg’s own words on being asked to do an Art Car… “Taking the first step was extremely difficult. It was like being alone in a room with a beautiful virgin”... clearly a man who can relate to my experience the first time I drove my old Six :D

The car design features reproductions of old masterpieces, blended with Rauschenberg’s own works. The technical process for this was fairly unique, he didn’t use paint - the works were transferred to a vinyl foil using photographic techniques... in the 80's digitally printed wraps weren't about. The designs are supposed to be a fusion of culture, nature and technology, though there isn’t really a single specific message that I get from it - it's seems to be more about clashing things together to give a contrast, which is then echoed in the stark contrast of the Black & White execution.

The main works reproduced are Agnolo Bronzino’s Portrait of Young Man (c. 1540), Jean Dominique Ingres’ Odalisque (1814), and The Unicorn is Found, from Hunt for the Unicorn Tapestry series (c. 1500). The artist terms it as an art gallery for the road.

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My Livery:
This was a total pain in the ass. The artwork decals were traced in Inkscape, then sliced up into lots of little pieces (upto 34 for half of the bootlid), which is a dull repetitive task, and I’m not that familiar with Inkscape in the first place. Shout out to @eclipsee for recommending the Inkscape plug in ‘pathops’ for the slicing up operations - which is much harder in Inkscape than it is in Corel. Sadly, Inkscape does a much better job of tracing the images in the first place than Corel, and for unknown reasons, I can’t get Inkscape SVG’s to open in Corel most of the time. In some cases I was trying to get files over 1.2mb down to 15kb chunks before giving up and starting again. Parts of the car, such as the bonnet were completed using a mix of in game decals and custom decals. It’s quite accurate in some respects, and not in others. The real car features designs on its wheels which can’t be reproduced in the game, the cars are different shapes and proportions, and the references images weren’t great in some cases - I even tried hand drawing some to scan, to then auto-trace (which didn't look so good). I’d give it 80% accurate (down to 70% given the bad execution in places)... The finished article doesn't reflect the effort that went into it though for what it’s worth, I actually prefer it on the VGT to the E24.

Total Layers: 345 / Total Decals: 132 (120 Custom Decals)

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Sharing Link:
https://www.gran-turismo.com/gb/gts...arLivery/livery/3518385/1/8367772772802233361
If you add it to your collection, I’d consider the act of liking or sharing one of respect, that will in some way recompense me for the many hours spent making 15kb files that don’t look like anything for a livery which I’m not a big fan of.

Comments and Criticisms welcome.
 
Matski's BMW Art Car Project
BMW Art Car 10 | The César Manrique E32 730i, 1990


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The Original Car:
Manrique’s canvas was a standard 1990 BMW 730i, and at this point the 4th art car not to be based on a racing car.

upload_2018-4-10_23-47-39.png

___________________________________
The Artist:
César Manrique was born on the Canary Island of Lanzarote in 1919. He became a widely respected artist, not least as a painter but also an architect. Early in his life he fought in a nationalist artillery unit during the Spanish civil war. Sadly he was killed in a car accident near his home on Lanzarote just 2 years after producing his art car. For those with a morbid curiosity, he was driving a Jaguar Series 3 Jaguar XJ Coupe, no BMW’s were involved.

The Manrique fundación on Lanzarote is one of the artists numerous creations that adorn the landscape there.

fundacion-cesar-manrique-casa-del-volcan-3.jpg

fundacion-cesar-manrique-casa-del-volcan-1.jpg

fundacion-cesar-manrique-casa-del-volcan.jpg


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More here... http://www.artnet.com/artists/cesar-manrique/

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What is it?:
As much as the style is abstract, it also represents the landscape of Manrique’s home island. The white, blue, red, green and black shades all have significance to the artist. The white is representative of the islands architecture, the red is symbolic of passion, fire and lava, things the artist aligned with his home, the blue sky, the green earth, and the black volcanic ash. These colours wrap around the car with dual purpose; to convey that landscape through those colours… and also the flowing lines convey speed, and fluidity of movement. It’s symbolic of the artists connection to his home, Lanzarote.

___________________________________​

My Livery:
I’d originally wanted this to be a livery I created exclusively using ingame shapes, as it appears to be a relatively simple design, however… having had a couple of hours of trying to stretch, distort and rotate shapes to fit the patter, I was using 3-5 decals per colour shape, and was getting sick of constantly repainting shapes the same colour… just a bit tedious. So in the end, I drew most of the colours shapes in Corel, then uploaded them to the game. 95% of them are individual, with only a few being combined different colours… this was to keep the resolution as high as possible (I’ve noticed that decals big enough to cover panels lose their resolution somewhat). The decals were then pieced back together on the car - which allowed me to distort them to fit the VGT’s shape where necessary. It fits the front of the car reasonably well, but since the 7-er is such a long car, some of the tailend of the designed is quite truncated. With no spoiler to speak of on the 7, the VGT’s wing carries the same design as the bootlid underneath it. There are no paintable wing mirrors so Manrique’s eyes are absent on this design. It’s stil 90% accurate.

Total Layers: 123 / Total Decals: 73 (62 Custom Decals)

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___________________________________​

Sharing Link:
https://www.gran-turismo.com/gb/gtsport/user/livery/3518385/1/7062221474437792273
As ever, I’m not a fan of like-whoring, but if you do add this to your collection I’d appreciate a like, share or comment in game… don’t do it for me… do it for Lanzarote.
 
Yeah gladly you can disable that in the lobby settings :D

How many do you have WIP and how many yet to start? :dopey:

Down to 1 WIP now, the Lichtenstein car, which was almost done but I restarted it as some of the decals looked really low res. 19 art cars in total, 10 done, one that can't be done and one that's going to look a bit rubbish, so 7 or 8 to go.
 
Matski's BMW Art Car Project
BMW Art Car 10 | The César Manrique E32 730i, 1990


4683831657836348420_0.jpg
The Original Car:
Manrique’s canvas was a standard 1990 BMW 730i, and at this point the 4th art car not to be based on a racing car.

View attachment 729124
___________________________________
The Artist:
César Manrique was born on the Canary Island of Lanzarote in 1919. He became a widely respected artist, not least as a painter but also an architect. Early in his life he fought in a nationalist artillery unit during the Spanish civil war. Sadly he was killed in a car accident near his home on Lanzarote just 2 years after producing his art car. For those with a morbid curiosity, he was driving a Jaguar Series 3 Jaguar XJ Coupe, no BMW’s were involved.

The Manrique fundación on Lanzarote is one of the artists numerous creations that adorn the landscape there.

View attachment 729117
View attachment 729116
View attachment 729115

View attachment 729119

More here... http://www.artnet.com/artists/cesar-manrique/

___________________________________
What is it?:
As much as the style is abstract, it also represents the landscape of Manrique’s home island. The white, blue, red, green and black shades all have significance to the artist. The white is representative of the islands architecture, the red is symbolic of passion, fire and lava, things the artist aligned with his home, the blue sky, the green earth, and the black volcanic ash. These colours wrap around the car with dual purpose; to convey that landscape through those colours… and also the flowing lines convey speed, and fluidity of movement. It’s symbolic of the artists connection to his home, Lanzarote.

___________________________________​

My Livery:
I’d originally wanted this to be a livery I created exclusively using ingame shapes, as it appears to be a relatively simple design, however… having had a couple of hours of trying to stretch, distort and rotate shapes to fit the patter, I was using 3-5 decals per colour shape, and was getting sick of constantly repainting shapes the same colour… just a bit tedious. So in the end, I drew most of the colours shapes in Corel, then uploaded them to the game. 95% of them are individual, with only a few being combined different colours… this was to keep the resolution as high as possible (I’ve noticed that decals big enough to cover panels lose their resolution somewhat). The decals were then pieced back together on the car - which allowed me to distort them to fit the VGT’s shape where necessary. It fits the front of the car reasonably well, but since the 7-er is such a long car, some of the tailend of the designed is quite truncated. With no spoiler to speak of on the 7, the VGT’s wing carries the same design as the bootlid underneath it. There are no paintable wing mirrors so Manrique’s eyes are absent on this design. It’s stil 90% accurate.

Total Layers: 123 / Total Decals: 73 (62 Custom Decals)

View attachment 729122 View attachment 729123 View attachment 729121 View attachment 729120


___________________________________​

Sharing Link:
https://www.gran-turismo.com/gb/gtsport/user/livery/3518385/1/7062221474437792273
As ever, I’m not a fan of like-whoring, but if you do add this to your collection I’d appreciate a like, share or comment in game… don’t do it for me… do it for Lanzarote.
Gorgeous job as usual...:bowdown:
 
Matski's BMW Art Car Project
BMW Art Car 08 | The Ken Done Group A E30 M3, 1989

4900568486797934604_0.jpg


___________________________________

The original car:

In 1987 this chassis was raced by Jim Richards for JPS-BMW Team, winning the Group A drivers championship. It was withdrawn in 1988 and in 1989 became the canvas for an Art Car.

View attachment 718900
View attachment 718899


___________________________________

The Artist:
Ken Done was born in 1940 in Sydney, Australia. You can see some more of his typical work here, http://www.kendone.com.au/artworks

View attachment 718898

___________________________________

What is it?:
It’s an abstract representation of Parrots and Parrot Fish, which Done perceives to be fast, agile and graceful - just like race cars. Basically an excuse to use the very strong, and very bright colour palette that Done favoured, and can be seen in many of his works.

My Livery:
The body had a simple black base colour from the standard palette. The body gradients were all done using in game gradient decals, pretty much every other detail was applied as a custom decal. On the real car, the wheels are two colour (Red & Yellow) split rims, as this isn’t an option for this car, the wheels are painted with a Red Orange Yellow Colourshift. It was relatively easy to complete, given the basic proportions of the BMW VGT are similar to the E30 M3, albeit with much more curvature. I’d give it 90-95% accurate, the wheels are obviously not replicated despite forming part of the real cars design. I've also not tried to replicate the fuel-filler flap from the real car, as there is no flap on the VGT, but I’m happy with the execution of everything else. Slapping these bright colours on the car was actually a lot fun - a simple and richly satisfying experience!

Total Layers: 83 / Total Decals: 38 (26 Custom Decals)

Photos:



___________________________________

Sharing Link:
Currently shared here https://www.gran-turismo.com/gb/gtsport/user/livery/3518385/1/6061855073504331289
If you add it to your collection please at least like, or comment, or share... or all three.

Comments and Criticisms welcome.
Really Like how this one turned out! I Worked on the Calder car using only ingame decals - took SOOOoooo Long! excited to try my hand at the next ones!
 
I just took the BMW for a spin and since it had one of your liveries on I was wondering what has happened in the last year with it. Sadly I found out nothing happened :(
 
I just took the BMW for a spin and since it had one of your liveries on I was wondering what has happened in the last year with it. Sadly I found out nothing happened :(

It's not forgotten, but since the last post I made in this thread I've just had a bit of a **** time so it's not been my priority. Some of the designs that are left are pretty difficult to achieve. Having made a start on Sandro Chia's class one DTM E36 M3 prototype, and started working on yet another edit of the Lichtenstein 320, which I just can't get right, I kind of ground to a halt on Art cars. Still plan to do them though.

____

I've only really completed two worthwhile new liveries since them, the Michel Vailant Z4 GT3 Spa 24 2015


Link

https://www.gran-turismo.com/gb/gts...lery/all/livery/3518385/1/8358712876606719505



And the Team Studie BMW M4 GT4 from Blancpain Asia..

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Link
https://www.gran-turismo.com/gb/gtsport/user/notifications/livery/3518385/1/8511822000388309032


And there's also been a couple more VGT's for the Livery Editor comp, which are made up liveries.

The Pink Floyd - Wish You Were Here VGT


Link

https://www.gran-turismo.com/gb/gts...lery/all/livery/3518385/1/7358900489342190624



And the BMW Alpina B2 Vision GT NICOLE 40th Anniversary Car

Link
Not shared at this time.
 
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