LmfaoThere are no odds. Its rigged. Lol
Holy smokes , lobby B is loaded tonight
Great racing tonight everyone @bigbeefytaco looked like jumping that long ass light really put you in a bad spot hate to see that.
i also picked up a new DS4 controller after months of a wandering cursor... so im gonna go ahead and call it (aka: open mouth, insert foot) and say im aiming for a top 5 night!!!!!
Cash in while you're hot! Nice job man...View attachment 880337
yeah. I’m gonna go win the lottos tomorrow too while I’m at it.
Thank you for putting it together pa congratulations on the success of this series and I'm sure I can speak for everyone when I say this series can't come back quick enoughThanks everyone for joining us on Wednesday nights.
You guys make Wednesday the most fun day of the week!
Hope to see everyone in Gr4 starting the 22nd!
I enjoyed the series slot but that track for the finals was **** just my opinion not trying to start any drama
Also need to keep in mind the avg talent level your working with. Not everyone has the talent to run that close at the max of the car without incidents. Not saying I’m 100%, but I seen it in all 3 rounds, and in some of the gr3 at blue moon.
I think we may need a good night of dirty racing to reset everyone's competitive nature.
I like the track. As for the finale maybe ghosting lapped cars could have fixed that since it’s so small and close that way those in front don’t have to worry about the lapped cars hitting them.i hear what youre saying... but this track might always lead to that type of racing... have you ever seen the indy cars go into turn one lap one at st.petersburg and not end up in a yellow flag? chase elliot, and brad keslowski have both seperately blew turn one (from the lead) in a huge way at the charlotte roadval, so some tracks just lead to more incidents regardless of skill level. i think if anything this track should be used for wild car(d) races and dirty races. my results make me want to enjoy this track and i think i got lucky to avoid a lot of spinning cars last night... and having to hustle to get pass lapped cars is annoying but also a blast when youre trying to catch the guy being held up a little... but the track gets packed fast and the one braking zone makes passing tough without contact..
track gets 7 out of 10 stars ! haha
I like the track. As for the finale maybe ghosting lapped cars could have fixed that since it’s so small and close that way those in front don’t have to worry about the lapped cars hitting them.