After playing this game for years, in the last 12 months or so I've started trying the "Missions" on and off. I eventually got up to 11, but that's that...I can't seem to progress any further, even with many hours at a time of trying to repeatedly pass various missions.
Anyway, a few comments in general on the Missions from an old gamer (well i'm only 45 I suppose...
) and real-life amatuer racing driver (tarmac, drag racing, and rally)...
* Years ago with computer games, we used to say that "challenges within a game
can be made difficult, but they shouldn't be made
so difficult that the "average" player has no hope of achieving them...nothing creates an annoyed player who is likely to not buy your future offerings than intentionally making challenges in a game that are practically unachievable".
* The AI...this is a big issue. Many years ago we used to say that in certain games, there is "AI", and there is "PAI", or "Perfect Artificial Intelligence"...computer opponents that are, to put it simply, "
too damn perfect for thier own good". The opponent cars in the missions fall into that category...they
never make mistakes, they don't appear to be affected by understeer or oversteer, they never accidentally lock the brakes, and they basically follow every racing line perfectly.
* "Reality"...the way you make a challenging race is to bring in rules and regs and homologation specs that mean everyones cars are as close as possible to each other...no one has a significant advantage over the other guy. This is how things are done in real racing of most sorts. However, in these missions, what is the point of starting someone in an underpowered ill-handling car up to 30 seconds behind a far superior lead car?
* It might have sounded trite in Days Of Thunder with Tom Cruise, but "rubbing is racing"...in real life circuit racing, if you rub against another car, you don't automatically slow down for five seconds. If you brush a barricade, you don't slow down for five seconds...like it or not, swapping paint in corners is jus part of life sometimes...my Celica has the scars to prove it.
* To answer a query above (StakFallK), yes, downshifting at too high a revs does indeed have more of an effect than a puff of flame out of the exhaust and a "rev-rev-rev-rev-rev" off the rev limiter...it results in either/or a detonated motor and shredded gearbox...in the corner of my shed is a destroyed 302 Ford V8 and four speed from just such a mistake I made several years ago...oops...
Still love the game, but I now avoid that little "Missions" tag like the plague...as do many many other people I know who own GT4...👎