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Remember that a PS1 CD-ROM has only 700MB of storage space, so we're very, very limited.
could you please add NEW EVENTS for GT League or Special section in future versions of the mod
Remember that a PS1 CD-ROM has only 700MB of storage space, so we're very, very limited.
Not in this mod, no, I'm focusing on bugfixes and restored content. Also, new races require new menu screens to launch them from, and menu background editing is basically impossibly hard right now. The game's completion percentage is also based around an exact number of races, so adding more would break that too.
I'll be releasing all of the mod tools I use for GT2+ at some point, so other people are welcome to make whatever mods they want, but there's not enough time in the day for me to be doing another major GT2 mod on top of this one.
Adding a new event is a matter of bytes, a new car maybe 100kb. Disc space actually isn't a problem, and even if it did become one there's 5-10mb of unused data that can be removed straight away.
Just one thing, when you will port SSR11 from GT1 to GT2 in longer future (because I read in questions that you could do that if become doable) in that case will you put the track replacing some tracks in some events that maybe repeat in too many events in exchange for SSR11?
Please, help.
I think we're all fans of SSR11...
FFS
Leave it be.
Which version? Lite or Complete? NTSC, J, or PAL?
Ok, but if in the future after some years if these people could collaborate with you pezz assuming you will suceed in porting Route 11 will you do then what I asked about put it in new race in existing events or replacing races eventually with route if that track from original game was overused for R11?
When I select the early race from the FF challenge in the Special Events section the game crashes to black now after selecting the transmission type to join the race, and again I have to reset the console.
what will be the cars you have still to restore in next versions in the future? the shelby gtk500 hidden and maybe the ford gt4 race car mkIII the hidden one and what else still to restore? I think you have in mind already what is left to restore? Could you put a list so we know what we will got in 6.0, 7.0 and so on... If you make it with Ford Escort 1.8 Gti zetec which was in gt2 beta it would be even more amazing
What about the bugs which allow a certain type of car not of the mentioned type to enter anyway?
...
What cars you want to restore in future? can you say some of them or special colours?
Does it happen every time you enter? Does it happen with only a single particular car, or even if you drive something else? Any additional detail on how to reproduce it is useful so that I can get it to happen myself.
In case you will find 15-20 more spaces will you add all the cars which in original were present only in NTSC US/JP versions of GT2+ available even to PAL release of the mod? there are 3 cars only american version not PAL, will you add them to PAL and japanese release? Such a way every version has all cars which were before exclusive to a certain version?
What about cars to restore in long future when more slot will permitted for restoring SECRET hidden cars as , Roadster 1,8 Vs, Old Celica GT-Four Rally car, hidden Jaguar Race Car (don't remeber number model), restore even the cars removed from 4.1 version such Alfa Romeo Q4, Supra NA aspirated, Aspirated Ventire Atlantique, special colour of tommy kaira and some other cars ,C-Class Touring Car, some hidden Ruf's, Opel Corsa older model 1.6i 1 hidden GT350 Shelby, Castrol Mugen Accord, Racing Prius (more than 400hp race car), some GT1 LM and special models (as Silvia LM, GT1 Concept Car LM version etc.)... But of course the majority could be added when you will find new slot spaces in future if you will manage to do it?
Apparently, the issue was because the disk was dirty, so I cleaned it and now the race works.
Thanks for your time Pez and sorry for that.
Just noticed today.
The XJR15 purchase screen has the yellow and orange palettes swapped (orange for yellow and vice versa). lolz
I also think the default color should be green for those of us who are veterans of NFS III (it's the default color when selecting the vehicle in that game); be a good memory jogging joke anyway, lolz
The same thing happens with the Angel T01. I won the car in red with the silver thumbnail instead.
Both are likely just that the colours in the texture file aren't in the correct order - this wasn't a problem with my older tooling but now it's more correct the discrepancy shows up.
As for changing the default colour on cars, there's a specific order that car colours are in, so I try to keep to that as much as possible to match PD's original content.
Do you get the feeling @MadMax97 wants more carsI don't know.