- 612
- Italy
Oh, that's nice. Thanks for the info!Menus have been editable with adeyblue's GMCreator tool for quite some time now.
Oh, that's nice. Thanks for the info!Menus have been editable with adeyblue's GMCreator tool for quite some time now.
Please don't mind me double posting, this could become a regular thing. How else are you guys going to know about updates if I only update my one giant post?
Anyway, today's mod:
Mazda RX-7 GT-C LM + Hidden #8 RM skinny night model fix
The GIF only shows the #8, but both are fixed
http://www.mediafire.com/file/pvu564ya776kd1d/Mazda_RX-7_GT-C_LM_NightFix_Submaniac93.7z
Yes, I did find how to mod car models basically. HOWEVER! I can't add OR delete anything, therefore let's not get ahead of ourselves. I can only modify existing models.
I did manage to make a batmobile Impreza WRC when I was looking through the data though xD
Oh and also, you all get to pick my one and only fully working custom rim, "dish" and all (which actually isn't a thing, there is no actual polygon making the rim's dish, it's the inside of the tire that's colored, strangely enough. I don't know how they made having one side of the tire black, and one side colored... so basically, wheel's dishes are actually just us being able to see a color around the wheel's texture, which has its corners turned transparent). Try as I might, in over an hour and 30 tries, I couldn't make a second fully working wheel, so there. Back to its rightful owner. (GT1's Legacy Wagon GT's wheels).
Rename to whatever you want to replace, by default this replaces the first BBS wheel.
http://www.mediafire.com/file/3vow5u8o652ua16/bb001--s.tim
Also, you are not getting my awesome test wheel (because it doesn't exist anymore)
Machine tests already don't count towards passed days. Maybe you're thinking of the license tests?How difficult would it be to make machine tests not pass a day of time? I frequently go to machine test just to check parts/swap parts to meet the limits for races just because there's no way to change settings in your garage at home. It's not a big deal if it doesn't bother anyone else, but it's so annoying to me that my days are so much higher than they would be if it only counted my race days. lol Maybe there's an undiscovered gameshark code I'll have to figure out.
Could you make this Lancer available?Okay, I'm back to doing some modding. More basic stuff though, I just did some color option edits.
First, I added back the scraped yellow color for the DB7 Coupe from the demos. It looks good. 👍
View attachment 763059
I did a color option update to the 1996 Castrol Supra, I applied the blue color option to the final model. I also copy/pasted the black color from MMRivit's palette edit aswell.
View attachment 763060 View attachment 763061
I gave the 1997 Camaro SS the scraped colors from the test drive disc, which were the same colors from the Z/28. I of course made the mistake of porting over the beta wheels. That will be fixed, I just went back to edit the wheels as I'm writing this.
View attachment 763062
The 1998 Mustang SVT Cobra now has the same color options as the GT. I wanted to be able to drive a SVT Cobra in green.
View attachment 763063
The Lancer Evolution VI GSR now has the scrapped red color from the 1st demo. Luckily, the top of the wing actually stayed red on the final model like the other colors. So, I didn't have to mess with the wing.
View attachment 763064
That Audi badge in the back looks massive.So i fixed the A4 Avant that's in the demos. It's visually untouched besides the reflections, wheel positions and texture, broken brake lights at night and a few polygon sorting issues~
(Also the duplicate green isn't an error by me, it's how the car is hah)
I never felt like this kind of cut RUF lights were part of this specific 993 kit so I finally decided to stop being lazy and back myself up with some research and I only found this specific kind of Turbo-R taillights in virtually a 1:10 (or bigger) ratio, leaving me partly confused as to why Polyphony chose this rare kind.
...
My main concerns aren't with why and how this ended in GT2 since the most sensible guess is that they just copy-pasted the taillight structure of the BTR/CTR2 and called it a day since that'd obviously be easier and quicker to meet their deadlines. BUT what I want to know is how much of a hassle would it be to bring this original taillight structure to GT2's Turbo-R model
Is it possible to have any car on a used car list? And is it too much of a hassle? Is it all a preset or is there any randomness to it, like maybe with a fixed "seed". If you wanted, could you add a Nissan into the Subaru UCD, but with it still being tunable in the Nissan dealership, and entering events there?
Because then there could be a "Used Car Dealership" for each region besides East, not necessarily having one per manufactorer there.
I made a gt2 mod of the plymouth prowler a few months ago, havent posted it yet so here
Typically different paint jobs and liveries such as those you can cycle through in the car dealerships are the same car just different textures being swapped in and out. However, where a car has a special colour, for example if a car can be bought in 5 colours but you can win it in a different 6th colour not avaialbe at the dealership, that's a seperate car.Hey modders!
How are paint jobs and liveries handled in the game? Are they treated as separate cars? Or does the game recognize different paints/liveries on a single car? Or are they situation-dependent matters?
How are paint jobs and liveries handled in the game? Are they treated as separate cars? Or does the game recognize different paints/liveries on a single car?
The Team Oreca & STP Taisan Dodge Viper GTS-Rs are actually different cars entirely though. Taisan's Viper is a 1997 or 1998-spec car that has more in common with the Apricot Hill Prize car Viper GTS-R, while the Oreca Viper is accurate to the "First Evolution" model they introduced and sold from 1999 up until around 2001.Thanks for the insights, Pez and Dave.
So I had a thought that, at the time, seemed feasible to do. Basically, my thinking was that since we have pretty-much duplicates of certain cars (Zexel and Kure R33 JGTC), to basically unify some of the JGTC models under their respective models (ex. Nissan Skyline R33 JGTC) and just have the liveries as colour options. I already saw this not be an option for the Team Oreca and STP Taisan Vipers, due to mismatching power figures (I think).