The sad part is that it used to be a rally neat track...almost like Monza in it's speed. The second redesign (by surprise surprise, Hermann Tilke) just killed it. It's like every single corner is a decreasing radius bore-fest.Fuji.
Both. I think most will agree that 'rally' tracks have never been GT's strong point, but at the same time the OP clearly states that they're excluding the dirt/snow courses.Am I in agreement here or barking up the wrong tree?
Yeah, i even thought i liked it at one point but havent liked any version of it since its first appearance in GT. i would much rather have motegi than fujiThe sad part is that it used to be a rally neat track...almost like Monza in it's speed. The second redesign (by surprise surprise, Hermann Tilke) just killed it. It's like every single corner is a decreasing radius bore-fest.
Ooh that's a big call.Yeah, i even thought i liked it at one point but havent liked any version of it since its first appearance in GT. i would much rather have motegi than fuji
Cape Ring is the worst track in the entire franchise.St. Croix.
Feels like Cape Ring.
I hated Cape Ring.
I don't know. For whatever reason, i just can't get the flow. Even in the past, the Hong Kong track, i prefer more than this.I would say autopolis is not hated...but most challenging track in gt7...I can't say in race wise..because most of my time I do TT...but it's very technical track..you miss one brake point..whole lap goes into hell 🤣🤣🤣
( japan monaco ) hahaha
The rally layout at Barcelona. I avoid whenever possible.
which car class do u use ? Road cars feel bad at every track in my opinnion..that's why I avoid them...I don't know. For whatever reason, i just can't get the flow. Even in the past, the Hong Kong track, i prefer more than this.
Could be also, because i'm using the standard controller. After a while tracks like Autopolis, Fuji, Interlagos, Barcelona, it does get painful. It's also because i'm getting older for sure.
Back in GT1 and GT4, driving for hours on the controller hardly had any effects. Can't say the same for today
It's a valid point about online racing - which I'm not super into at this time. I also wonder - are you a wheel or DS user? I wonder if there is another correlation there. I find Fuji annoying to drive around with the DS (haven't got a wheel yet) but I could imagine it being more tolerable with a wheel, as the wheel is much better at holding long steady state positions and making smooth lock adjustments (like you need for changing radius corners) than the tiny thumb sticks are. A wheel is better everywhere, IMO, but at tracks like Willow and Fuji I think the differences would be most noticeable.I’d be curious to see the correlation of track dislikes amongst SP and sport mode players?
I for one love Fuji because it offers lots of overtaking opportunities in online races…and the first corner is a great place to set up the entire first sector; and the last sector can become deadly in high tire wear races.
I never did the vintage Tokyo credit grind - mainly because I can’t be bothered grinding for anything.
But secondly, because I absolutely hate that circuit. Of the very few circuits where we are surrounded by barriers, Tokyo IMO is by far the worst
Cape Ring is the worst track in the entire franchise.
That jump was an absolute **** sandwich.
I also don't like the Evel Knievel jump, after or before the spiral. That jump is tacky as the jump on the Eiger Nordwand track (another track that I don't like, for exactly the same problems highlighted here).Sainte-Croix is the one track in GT7 that reminds me, kind of in general of PS3-era track design as others have said, but especially of Cape Ring in particular: Both tracks have one big visual centrepiece (Cape Ring's loop, Sainte-Croix's bridge), and if you aren't at that feature or the start-finish straight, it can be very hard to remember what part of the track is coming next. That's because otherwise they are rather long tracks and have a ton of corners that are all visually similar in terms of trackside signs/foliage.
I think its easy to take for granted how good the original GT1 courses were, judging on how frequently fantasy tracks (in all games, not just the GT series) are not very good. GT1 circuits:I believe the Cape Ring has the same design flaw as the St. Croix, but much worse, it lacks the aesthetic and creative appeal of the original circuits.
Firstly, throughout the route, the guardrails are very close to the track, with no runoff in the curves, the scenery is empty, everything is very standard, as if it were done in the Track Editor. Creatively, the curves and straights lack personality, despite the fantastic spiral curve (I really like it). The layout design seems to have been done in a random and uncompromising way, without any intelligent motivation for each sector of the track.
The user @Nakano219 was very intelligent when he talked about Cape Ring and St. Croix, in another topic:
I also don't like the Evel Knievel jump, after or before the spiral. That jump is tacky as the jump on the Eiger Nordwand track (another track that I don't like, for exactly the same problems highlighted here).
I wouldn't mind if Cape Ring and Eiger Nordwand returned, but I would like them to get a visual overhaul and gain more personality in track.
The positive example of a circuit with character is El Capitan. The circuit has guardrails close to the track in some sectors, but not in other places. Each curve and sector has a purpose to challenge the driver.